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This is the discussion thread for a recent post on GTPlanet:
This article was published by Kyle Patrick (@SlipZtrEm) on April 3rd, 2017 in the Gran Turismo Sport category.
This is a beta, not the final game.What did they do with the other tracks that we have on Gt6? Where ´s Monza, Sarthe, Motegi, Laguna Seca, etc.?
Not in the beta apparentlyWhat did they do with the other tracks that we have on Gt6? Where ´s Monza, Sarthe, Motegi, Laguna Seca, etc.?
Ok.This is a beta, not the final game.
Because they don't. The replays LOOK absolutely amazing. I haven't played it but based on everything I've seen I'm sorry to say it's just not cutting it. Usually I want more transition whine but man this takes it to another level.
The example is there to show a better balance between trans and engine sounds. What does it matter if it's Iracing. I wanted to use Assetto but for their 911 didnt have enough transmission. Which goes back to my simple point. The sound is there, GT Sport is just over doing it.You are not playing fair mate.Thats iRacing.
The example is there to show a better balance between trans and engine sounds. What does it matter if it's Iracing. I wanted to use Assetto but for their 911 did have enough transmission. Which goes back to my simple point. The sound is there, GT Sport is just over doing it.
Try explaining why it matters that it's iRacing instead of just saying, because iRacing.I agree with you but again...its iRacing.(I hope you get my point )
Try explaining why it matters that it's iRacing instead of just saying, because iRacing.
What should you compare it to then? The worst in the market? Isn't comparing to the best the natural thing to do? Especially when your product has a budget that is many times greater than most of it's competitors with one possible exception?iRcaing is the best in the market at this point imo.
This is how it's done
What should you compare it to then? The worst in the market? Isn't comparing to the best the natural thing to do? Especially when your product has a budget that is many times greater than most of it's competitors with one possible exception?
I know this. That's why I said I usually want to hear more of it in games. The sound is all mid and high end treble so naturally it's going to be the most predominant sound the mic will pick up in these video's. IRL even if the this were completely accurate there would be so much more going on in that car that the experience would make up for it. This is where as a video game you have to fill in some of the blanks with interpretation much like FFB and physics. So regardless real or not to me the cars I've heard from this game sound like electric cars with racing transmissions. Just my opinion.
This is how it's done
I agree with Johnn here. You see how much Assetto Corsa has done with such a small team that there is no excuse for Turn 10 and Kaz. We are getting closer than we ever have on console and maybe PCARS 2 will bring it. But I'm still waiting for one game to bring it all together. Forget dynamic weather night day transitions. I just want a game with good physics, sound and replays that I can watch. Kunos almost did it but they forgot to include every basic feature/option racing games have had for the past ten years.What should you compare it to then? The worst in the market? Isn't comparing to the best the natural thing to do? Especially when your product has a budget that is many times greater than most of it's competitors with one possible exception?
I agree with Johnn here. You see how much Assetto Corsa has done with such a small team that there is no excuse for Turn 10 and Kaz. We are getting closer than we ever have on console and maybe PCARS 2 will bring it. But I'm still waiting for one game to bring it all together. Forget dynamic weather night day transitions. I just want a game with good physics, sound and replays that I can watch. Kunos almost did it but they forgot to include every basic feature/option racing games have had for the past ten years.
iRcaing is the best in the market at this point imo.
iRacing being "in your opinion" the best on the market is not really the basis for an argument. PD have a lot more money than iRacing and a larger development team, Gran Turismo sponsers a number a of world class racing events and is the most successful racing game franchise.
Not only that, but a bunch of companies compete on a level playing field with iRacing in every area other than online infrastructure, which is the key area that iRacing dominates.
You miss the point entirely. You thinking that iRacing is the best does not allow you to excuse it from any comparison of other games as if to say iRacing is too good and other companies don't need to judge themselves by that standard. That's a load of nonsense.Yes its my opinion.The fact that PD and GT sponsers racing events and have more money does not make their product better that any other in the market.Again a larger development team does not mean that the product is better.Kunos has a small team but look at their product.
In terms of sim racing at the moment,iRacing is the best option.If you think its not,thats your opinion too.
iRacing have better physics,great online/esports community and more depth overall (in terms of "simulation"ynamic track,real cars,lazer scanned tracks,detailed setup options ext).These are facts.
GTS is years ahead as far as graphics but thats it.
I am a clown because dynamic track in iracing is my opinion and not a fact.Personal attacks as an argument.Have a nice day.You miss the point entirely. You thinking that iRacing is the best does not allow you to excuse it from any comparison of other games as if to say iRacing is too good and other companies don't need to judge themselves by that standard. That's a load of nonsense.
And those are not facts, as an iRacing member myself since 2010 if you think your opinions are facts then you're a clown.