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This is the discussion thread for a recent post on GTPlanet:
This article was published by Brendan Rorrison (@Brend) on June 22nd, 2017 in the Gran Turismo Sport category.
Expect perfection.There is more than one statement here by Kaz that fans, and critics, are going to hang their hat on. Let's hope he's got it nailed this time.
Not perfection perhaps but I do believe that Kaz is making an extra effort to launch with a few problems as possible and as complete of a game as possible. He even goes so far as to say that they asked Sony for more time to develop the game to achieve this goal. In my opinion what he means is that he wants the game to run smoothly from day one and for all major features to be included from the very beginning. He's not talking about necessarily having the very best physics and tire model etc. Let's hope the fans and critics understand that distinction (if I'm correct).Expect perfection.
I feel Campaign Events are probably similar to Special Events in Assetto Corsa.145 campaign events! Still not sure what that means, but at least we can be sure that the campaign will feature more than just license tests and tutorials.
I feel Campaign Events are probably similar to Special Events in Assetto Corsa.
145 campaign events! Still not sure what that means, but at least we can be sure that the campaign will feature more than just license tests and tutorials.
145 events
145 to start... I think that there will be many others in the full cycle.145 events
GameSpot is interested in what makes GT Sport the best choice for returning or new racing fans. Yamauchi has a simple, one-word answer: quality.
Fool me once, shame on me....
Well, he just said "quality", he never said what level quality it will be.
Some replay value yes, over time to try to improve your times and all. Anyway why you need so much replay value in such a game where the most fun is to play online with other peopleI am worried that beyond the 50 mission challenges (depending on their difficulty) if the 95 other events will offer any replay value.
Some replay value yes, over time to try to improve your times and all. Anyway why you need so much replay value in such a game where the most fun is to play online with other people
Since GT1 I used to play all the GT games and try to complete them all, but since GT5 (first one with online multiplayer) the offline career mode has been reduced to a very secondary thing.Why? I don't know? Maybe playing online, all the time, isn't what everyone wants. You can have bad experiences with other players or a temperamental connection at times. And I hate to have to bring it up, but with two studios releasing their second and third racing titles, this generation, just before GT Sport and having been in development for a shorter period of time and still looking like having a deeper 1 player mode, does leave me puzzled. Besides, no one knows at this point how much replay value or what form the challenges will take after 4 years of development and no concrete information, even so close to release. So a definite "yes" would be complete guesswork, throwing caution to the wind and foolhardy at this point.
Since GT1 I used to play all the GT games and try to complete them all, but since GT5 (first one with online multiplayer) the offline career mode has been reduced to a very secondary thing.
I think its 10 times better to play online (with good clean players) rather than against the boring lifeless CPU.
I've been only playing online in GT6 since I finished career mode, and i dont even do the seasonals.
Having a good group of people to play and chat with them using the mic, I think its priceless and I dont need anything else.
"Unlock system and economy still undecided."
WTF, Kaz. That's a pretty massive part of the game to still not know how you're going to deal with after four years. One could argue that the major gameplay problems that GT5 and 6 had were in large part due to their unlock systems and economies. A bad economy can make an otherwise great game unplayable.
I see that they still have no idea what it actually means to play one of these games like a normal person.
Also, inventing Day 1 updates? Negro, please. I mean, that's hardly something to be proud of anyway, but GT5 was not the first game with a Day 1 update. It may have been the first game that was unplayable without an update, but I wouldn't even put money on that.