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This is the discussion thread for a recent post on GTPlanet:
This article was published by Brendan Rorrison (@Brend) on February 10th, 2018 in the Assetto Corsa category.
When did we start calling "multiplayer" "e-sports" and why does bigger emphasis on it matter?
You mean an iRacing clone, of which, "Sport" is already a clone?I'm predicting the next Assetto game is going to be (for the lack of a better term) a "Sport clone". What I mean by that is an online E-sports focused game with driver ratings and focus on class-based racing rather than a mixture of random cars and tracks, with the most popular class being Group GT3. Many racing sims will take this approach in the future if they haven't already.
Did you really need a translator to tell us that. Come on lad.
Erm, what?
Erm, what?
What question are you talking about?Answering your question. Assetto Corsa Competizion is Italian for assetto racing competition according to Google translate
After some thorough and intense research
Racing set up competition. Or set up racing competition probably.Answering your question. Assetto Corsa Competizione is Italian for assetto racing competition according to Google translate
What question are you talking about?
I was saying with the GIF that the new subtitle/whatever it is obviously translates into competition but the Google Translate part was a joke, hence why I said:
but err, thanks...I guess?
Apparently Aris had released statistics in 2014 or thereabouts showing that less than a third of all installed copies of AC on Steam had clicked the online button even once.
I'm wondering what newer statistics show.
That's the same with all games. If you look at achievements in Xbox they now tell you how the percentage of players who have each one and you'll see there are vast amounts of people who buy the games but barely play them. Forza 7 something like 30% of players haven't won 1 race. Halo wars something like 40% haven't completed the first mission and 80% haven't completed the campaign. Its really weird but maybe explained by busy lives and Steam sales. AC still has active players online even with that in mind.Apparently Aris had released statistics in 2014 or thereabouts showing that less than a third of all installed copies of AC on Steam had clicked the online button even once.
I'm wondering what newer statistics show.
AC still has active players online even with that in mind.