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This is the discussion thread for a recent post on GTPlanet:
This article was published by Andrew Evans (@Famine) on November 29th, 2018 in the Gran Turismo Sport category.
Also, AI being used for BOP to an extent partially explains why tyre wear and fuel wear aren't looked at as much, or how some cars have really poor default gearing for example. The AI can't tell you that.
You gain 3 seconds by cutting, you get 6 or 10 seconds penalty. That's very fair, just don't cut.
Who's the boss, me or Yamauchi?This looks like a dramatic cutscene before the final boss in a game
Who's the boss, me or Yamauchi?
Seems legit to use the AI as a reference when AI drives like a drunk pig, with zero space awareness and cheating on top of it I suspect that’s the reason for some unaccaptable time penalty given for example before the straights at Le Mans, where cutting the corner results in a 16 seconds penalty.AI drives like a granny thru it and so it lacks the speed on straight. Hence the harsh punishment.
Seems legit to use the AI as a reference when AI drives like a drunk pig, with zero space awareness and cheating on top of it I suspect that’s the reason for some unaccaptable time penalty given for example before the straights at Le Mans, where cutting the corner results in a 16 seconds penalty.AI drives like a granny thru it and so it lacks the speed on straight. Hence the harsh punishment.
That's a terrible analogy. Accidentally cutting a corner is part of racing and is only avoided by driving too slow. Robbing a bank on the other hand is easily avoided and not an integral part of living.As an analogy, if you rob a bank and get caught by the police, you can't just say, okay, here is the money back. Actually, just don't cut. I think over-penalty is the way to go. You gain 3 seconds by cutting, you get 6 or 10 seconds penalty. That's very fair, just don't cut.
No please no SPA, better add Seattle Circuit or Autumn Ring.Still a work in progress but it serves a good purpose. Now please let’s get SPA in the game.
incredibly poor, at many aspects. Pace, awareness, racecraft etc.
drive like a drunk pig, with zero space awareness and cheating on top of it.
seem like drunk drivers, but also they do the same driving lines whether its a formula car or a little Fiat 500.
atrocious and worst of all: inconsistent. Making it that "some" courses they're better is a joke
the AI can hotlap very consistently
All sounds like most humans to me:
Maybe add .5 to reference lap times to adjust for rank.
They follow a fixed pattern. The inconsistency is an actual flaw in this game sadly.Except for the early braking, all of this incompetent AI talk sounds a lot like most human drivers I’ve experienced, myself included though I don’t ‘brake late and hope I don’t get any hate’.
All sounds like most humans to me: