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This is the discussion thread for a recent post on GTPlanet:
This article was published by Andrew Evans (@Famine) on November 26th, 2019 in the Gaming category.
To get all the cars in this “free” game, you’d probably have to pay more than it costs to get an entire console including F1 2019. Thanks EA, but I’ll pass.
I don't think the people managing the F1 license can differ a regular f1 player from a serious Sim Racer... And that's unfortunate... I think they're only concerned with the finances involved and the reliability codemasters' experience providesAt first I read that F1 comes to iRacing and start thinking that it's a good idea to spread the license to other game developer beside Codemasters to attract more serious sim-players to their eSports championship. Then I open the article and read the title again.