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This is the discussion thread for a recent post on GTPlanet:
This article was published by Michael Leary (@Terronium-12) on February 20th, 2020 in the Hardware category.
Now imagine you're a consumer who's never played a game on a games console, and you live in a nation with 5G and a whole load of smartphones but either poor or next to no Xbox presence - like Japan, or South Korea. You're now part of the Xbox brand and family.I suppose for some this will be great (particularly if you're stuck on public transport) not for me though, I want my games on a monster TV with high resolution / frame rate and crucially low latency. Each to their own lol
What exactly is the confusing part?So now we have the X-Box Series X Samsung xCloud+ wait what... where are we now?
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Now imagine you're a consumer who's never played a game on a games console, and you live in a nation with 5G and a whole load of smartphones but either poor or next to no Xbox presence - like Japan, or South Korea. You're now part of the Xbox brand and family.
And think of it from Xbox's perspective. By the time PS5 launches there'll already be 30m 5G Samsung phones out there, and likely 100m by the end of 2021 when the PS5 is racking up its 20 millionth sale.
Now imagine you're a consumer who's never played a game on a games console, and you live in a nation with 5G and a whole load of smartphones but either poor or next to no Xbox presence - like Japan, or South Korea. You're now part of the Xbox brand and family.
And think of it from Xbox's perspective. By the time PS5 launches there'll already be 30m 5G Samsung phones out there, and likely 100m by the end of 2021 when the PS5 is racking up its 20 millionth sale.
I don't think anybody thinks that...Its a bit pie in the sky thinking that every phone owner will want this service.
I didn't say anything about availability, I said poor or next to no presence. That could be for a number of reasons, and ****s given is one of those. If you can capture someone who previously didn't give two short ones about an Xbox by getting them interested in the games on their phone, that's what Professor Hulk will call an absolute win.While you'd have a good point in a country like Brazil (where consoles have some ridiculous import tariff), I don't think this holds water that much in the two countries you mentioned. The problem with X-Box in Korea and Japan isn't availability - it's utter lack of interest.
I don't think anybody thinks that...
I didn't say anything about availability, I said poor or next to no presence. That could be for a number of reasons, and ****s given is one of those. If you can capture someone who previously didn't give two short ones about an Xbox by getting them interested in the games on their phone, that's what Professor Hulk will call an absolute win.
It also means they don't have to go to the effort and costs of making and shipping consoles or games to a market in which they'd otherwise tank, and instead make profits on the games sales and licensing with no additional overheads... while still having Xbox fans in those territories.Ah yes so folks who never play games will now play them because xbox has arrived on mobile, particularly when they offer titles that have appealed so much to that market in asia. This indeed is an absolute win and we should disregard their amazing sales record in that marketplace Hulk Smash lol
And think of it from Xbox's perspective. By the time PS5 launches there'll already be 30m 5G Samsung phones out there, and likely 100m by the end of 2021 when the PS5 is racking up its 20 millionth sale.
What exactly is the confusing part?
The entire thrust of xCloud is turning any device into an Xbox, including (and particularly) smartphones.Comparing games console sales to phone sales is like comparing car sales with aircraft sales.
Seeing your confusion in other threads, it wasn't that obvious of a joke.It's a joke, in case it wasn't obvious enough already.
A bad joke of course, but a joke nonetheless.
It also means they don't have to go to the effort and costs of making and shipping consoles or games to a market in which they'd otherwise tank, and instead make profits on the games sales and licensing with no additional overheads... while still having Xbox fans in those territories.
I'm not sure what that has to do with anything, and it's not how discussion forums function.apparently the last word is the most important yes im being ironic lol
Many people in asian countries aren't interested in buying a console and rather play on mobile or similar devices. Japan is an exception to an extend, but it's still a market with home console* sales declining over the last years iirc.someone in Japan wants an X-Box, they have just as much access to it as a PlayStation or a Switch.
In the end....its the market that decides, isnt it?A device running xCloud is not "an Xbox" any more than Martian rover operators are the first human explorers on Mars. The experience is not equal to playing on an Xbox and never will be.
And there should be nothing objectionable about that notion for anyone still interested in the tech. Its gimmicks are the point of it...and its consequences are the point of opting to play games on local hardware instead.
Its not the exact experience but at least I can see the use case for it, like when you commuting or in a hotel far away.
Certainly, which is why I don't oppose exploring the idea. But its advocates and the executives behind it have had a tendency to be terribly unrealistic about the whole thing, disregarding the pitfalls of sticking everything into an online streaming account (even over digital purchases on consoles' closed platforms) and practically pretending input latency doesn't exist, or that ping can be "solved".@Wolfe
All the gaming companies want to grow gaming and make more profit. This is the reason cloud gaming exist and consoles, although the superior experience imo, failed to reach some markets like india with an huge opportunity for gaming companies.
You forgot to mention that they also use PCs to play their favorite games as well, especially those who are catered to playing online ones.Many people in asian countries aren't interested in buying a console and rather play on mobile or similar devices. Japan is an exception to an extend, but it's still a market with home console* sales declining over the last years iirc.
Seeing your confusion in other threads, it wasn't that obvious of a joke.