- 17,334
- Seattle
- GTP_Gravitron
This event got me promoted to D3 with a 7-tenth win(over Graviton I think) I have to do this.
You beat me by more than that, but I got 4th in D4. So, you wanna pick a car?
EDIT: Added Masi đź‘Ť
This event got me promoted to D3 with a 7-tenth win(over Graviton I think) I have to do this.
Well, either something is using your bandwidth (so you need to enable logging in your router and see) or line quality degraded. To see that you need to know the quality of signal you used to get in your cable/dsl modem or your provider tech support should tell you normal range.Yeah, as many problems as I have with that, that's certainly not my issue. The only way my network is being used by a cellphone is if one of my neighbors decided to hack the slowest internet on the street and use it for their phone.And they would have had to hack a WEP key, which would mean they'd be smart enough to hack somebody else's internet.
You guys do realize exactly how many warm up laps I did last night before qualifying, right?
I don't think it's a divisional thing either, I think it's more of a pushing to hard thing. If I hard really pushed on my qualifying lap I may have ran a 21 flat, sure. I may also have ran a dirty 23 that wound up a 25.
Internet upgrade coming on the 6th!
So as long as my modem isn't fried (which I think it is) I'll be faster then ever. In internet speeds, that is.
Anybody know any reason for someone's upload speed to crap out while download speeds are faster then ever? (up from .9mbps to 1.1)
It undoubtedly slowed all of our times down, and I think we all agree it took entirely took long, yes.My reference was'nt based on any other driver or their time. It was based on the fact that a 24 was basically a warmup lap for me, and for me to have that amount of time to run on a weekday night is entirely out of the cards.
A 22 was well within my reach in a normal quali, as evidenced by my best race lap and my WRS time. A 23 was easily accessible without having to wait 25 minutes between warmup and quali. That is all.
It undoubtedly slowed all of our times down, and I think we all agree it took entirely took long, yes.
I hadn't looked at your qualifying time or starting position either.
It was more a relative statement to what seemed like everyone trying to run awesome times on their single qualifying lap. I say this due to the amount of off-track penalties that had to be handed out.
With any amount of practice or warm up there's always a limit to how fast we can all push relative to our own pace, I was just saying it seems like a good portion of drivers pushed beyond their limits and I'm not quite sure why.
I see people do this in other series' as well, rather then basing their expectations on their own personal lap times, etc, they seem to "aim" for certain spots on the grid, etc.
Not saying you or anyone specifically did this, just that some did.
To be perfectly honest my 22 flat was pretty lucky, I ended up pushing harder then I intended to as I continually saw blue marks under the timer at sectors, if only by bits and pieces.
I do agree it took to long, and obviously there's a line between the realism of real life and what's reasonable to do for a video game.I took it as directed at me because I was the one bitching that the format slowed me down.
I took it easy on my quali, because a 2 second penalty was the last thing I wanted, but also because I was not confident in what the car was going to do in the next corner, which is what comes back to my point of the delays causing some issues with the results.
I think we're pretty much all in agreement. A 25 minute quali session was way too 🤬 long, and if we are going to go that way again, we have to figure out a way to get it done sooner and make it fair for all.
CSLACRPerhaps for NASCAR this week we do something like release a driver every 30-40 seconds onto the track, and everyone gets 2 hot laps and then exits to the pits? Just an idea, shouldn't take very long and keeps some of that excitement.
Twelve cars, 30 second delay makes 6 minutes, 3 laps at roughly 1.5 minutes, it should be done in about 10 minutes 30 seconds.I'm up for trying new things. If you want us to attempt it and/or test it write up the exact procedure and figure on a 12 car grid. Target 15 minutes.
We can review and run a simulation in practice to make sure it can be done in 15. If not we mod or just go single stint.
You definitely took Pekka's words to heart... you "did it" in EU and "died trying" in NA.
Yes I did
I tend to listen when he talks about driving in general (for better or for worse )
HydroYou mean you watch when he types. Get a mic Pekka!
WRP001A mic would be somewhat useless I imagine.
The Stig cannot talk.
He does however use his exhaust to blow smoke signals that read "Good Luck Back there".
I tested for about an hour last night and thought the race meds. worked pretty well. Whatever the final decision is will be fine, I would just like to know sooner rather than later.
Glad we can use our own setups now.
Twelve cars, 30 second delay makes 6 minutes, 3 laps at roughly 1.5 minutes, it should be done in about 10 minutes 30 seconds.
Or at 1 driver a minute with 12 drivers, the whole process would only take 16 and a half minutes.
Order needs to be "presumed" fastest first to avoid anyone being held up.
So I'd say just go by divisional ranking, fastest first.
To begin: All drivers enter the pits, but nobody drives on track. First in line heads out, every 30 seconds the next driver gets called to head onto the track. Once a driver completes their second hot lap, (outlap + 2 timed laps) they push start and exit to the pits.
Once all drivers have completed both their timed laps and have re-entered the pits, host presses start race.
The key reason for 30 seconds (I started thinking now ) Is so the first car should be past by the time the fourth car heads out, etc.
Obviously just like real life, any car entering the track from the pits must yield to the car screaming down from 200MPH on the straight in the event of a "meeting".
If I didn't already, I suggest we run Racing Softs due to the nature of the beast, which should leave best laps in the 1:25 or so range.
No. Because driving back around to the pits is very different from pushing start and exiting to the pits.My concern with this method is traffic. I think the hardest traffic to manage is traffic coming out of the pits merging with hot lap traffic... even if they are careful it's distracting and you never know as the hot lapper what the guy coming out of the pits is going to do. If we follow the above procedure every driver actually runs 4 laps = 1 out + 2 hot + 1 in. At 1:25-1:30 per lap that 6 minutes of lapping. At peak traffic about 6 minutes into the procedure we'll have 11 - 12 drivers on track at the same time.
That could work very nicely, yes. Still though I don't see the reason for the "cool down" lap. Just push start and exit to the pits. Saves us a minute and a half each time of pointless driving.What if we do a modified version of your idea? Split the field in half (Group A and Group B) with ~6 minutes quali dedicated to each group for 4 Laps = 1 out + 2 hot + 1 cool down lap. We stagger drivers a little closer than 30 seconds to keep them all on the same lap. If there are 12 drivers in the race then 6 drivers per group that's about 12 seconds apart which should provide enough cushion between them and the last driver in the group will be well out of the way before the first starts their hot lap. When the last driver in the Group A begins the cool down lap Group B starts entering the track in the same stagger which could save us another minute. Both groups drive into pits after their cool down lap and park there until the race timer starts when the last driver in Group B parks in the pits.
Sounds fine to me.đź‘ŤNo observing or infractions just like a normal single stint quali. Really it's the same a single stint quali except we manage the entry onto the track and shorten the duration for any single driver to 4 laps.
We can have drivers pre-register for a specific quali spot A1-6, B1-6 based on "speed" to alleviate any bias of putting the fast drivers last. Also if someone thinks they may be 5 mins late they may want to take B4-6. In this case we can go by registry handicap since the current WRS isn't applicable.
Thoughts?
No. Because driving back around to the pits is very different from pushing start and exiting to the pits.
Traffic could be an issue, yes. Traffic can also be an issue in the "normal" method where it's a free-for-all for 10-15 minutes also.
That could work very nicely, yes. Still though I don't see the reason for the "cool down" lap. Just push start and exit to the pits. Saves us a minute and a half each time of pointless driving.
Sounds fine to me.đź‘Ť
Of course if only half the field is going at a time, we could watch anyone/everyone to entertain ourselves anyway.
I don't think there's anywhere to cut and gain time at Indy, so cleanliness shouldn't be an issue at all.
10-12 seconds can work, but if slower drivers go out first, over 3-4 laps, there's a stronger likelihood of "meetings" on timed laps.You are right about skipping the cool down and just hitting start/exit as long as GT5 doesn't mess up the book keeping versus manually driving into the pits. We used start/exit the other night and it did seem to work, but I still have a "fear factor" with that.
If Group A does their cool down lap while group B does the warm up lap it really doesn't cost us much extra time, but at the end of Group B we do have 90 seconds of "dead" time waiting for the last driver.
I say we test it Monday during practice. We will use start/exit like you say and see if order is maintained. If so I think we have a plan. If not we can just add 90 seconds to the process for the in laps of the final driver. We can also use the test to "fine" tune the proper gap. I'm guessing 10-12 seconds is pretty close, but we'll know after we try it.
Yes, if we allow the Group A guys to leave the pits for the lobby they could watch group B for fun and visa versa. But then basically we are back to last weeks method (without real lap verification) but just with larger groups and fewer groups.
If our primary goal is to keep the time short then we just all enter the pits together at 7. Group B twiddles their thumbs for 5-6 minutes while A qualifies and then swap. So everyone is one click away from the track and hopefully we don't have to call a drivers name 10 times before they respond to us and enter the track. Also we can start the race time immediately and not have to wait for everyone to enter course a 2nd time.
Let me run this by the stewards and then we'll make an official announcement if they agree. You may have to be prepared to pick a quali spot A1-A6 or B1-B6 so start thinking about it now.
What if we do a modified version of your idea? Split the field in half (Group A and Group B) with ~6 minutes quali dedicated to each group for 4 Laps = 1 out + 2 hot + 1 cool down lap. We stagger drivers a little closer than 30 seconds to keep them all on the same lap. If there are 12 drivers in the race then 6 drivers per group that's about 12 seconds apart which should provide enough cushion between them and the last driver in the group will be well out of the way before the first starts their hot lap. When the last driver in the Group A begins the cool down lap Group B starts entering the track in the same stagger which could save us another minute. Both groups drive into pits after their cool down lap and park there until the race timer starts when the last driver in Group B parks in the pits.
No observing or infractions just like a normal single stint quali. Really it's the same a single stint quali except we manage the entry onto the track and shorten the duration for any single driver to 4 laps.
With this method, everyone will be in the pits, so "head to track" can only mean one thing, we just need a loud mic to say it, which was Marc this week.
I've been going for this for a while now. Different mics have different volumes, maybe someone has a 3 year old that's yelling so they can't hear, etc, etc.This is essentially what I do with my group when we have 10 or more drivers. I take the top half of the drivers list and instruct them to go to the pits until I release them. When I do release them I let them all leave the pits at once and instruct them to use their warm up lap to spread out and give everyone plenty of room. They usually do a very good job so we rarely have issues with traffic. After their time is up I call them back to the lounge and repeat the process with the second group. Because everybody leaves the pits at the same time there's never an issue with hot lap vs. out lap cars.
I can pretty much confirm, without a doubt, that pressing pause/exit to get to the pits has no bearing on the grid order. I always use pause/exit to get to the pits and the majority of my group does too. All this method does is invalidate the current lap you're on but has no bearing on your fastest time set in the session. As long as drivers are not on the track (on a timed lap) the game should line up the grid based on fastest times. đź‘Ť
Not saying that's how you should do it, just giving some insight.
I always make sure to type important instructions into the chat box because not everybody has mics and it can sometimes be hard to hear voice commands. đź‘Ť
Either way, I do still like the idea of half the grid at a time, one released every 30 seconds, it's really not hard to be aware of your surroundings, and depending on interpretation, part of the GTP OLR code of conduct.
You come out of the pits, maybe there's a car coming down the straight, you brake, the car drives by, everything's fine.
I don't see how it could be any more or less clustered or confusing then everyone leaving at the same time and giving themselves room.
In this case you would be giving the instructions right before you head out on the track.I agree with the two groups split and we can assign drivers to groups based on speed/handicap so that you don't have such a big difference between fastest and slowest. I think 30 seconds is too big a gap on this track though as it will require weaving into gaps on exit from the pits.
We either let them all leave at same time and stagger themselves like we usually do (but with only half the field to help with traffic) OR we regulate the stagger at 12 second intervals. The first driver to complete the hot lap has a 30 seconds gap to make up in just 2 laps. That's not likely to happen without a crash or off. If someone does crash or spin it would be a problem even with the 30 second gaps once you start merging the cars.
We could actually split the groups in 2 by handicap. Group B = faster set goes last. Within each group let them exit at the same time, but fastest driver first, call off names in rapid succession so they basically leave together and stagger themselves but in a pre-defined order. I'd say that's the best of both worlds.
The problem with using the text instead of voice/chat is that I might be actually trying to drive while giving instructions... I only have two hands. If I'm in the lobby that's fine, but if I'm on track how am I supposed to give instructions by texting?
In this case you would be giving the instructions right before you head out on the track.
I guess we could go with everyone pretty much leaving at the same time, with two groups, not quite as dramatic, but much easier to manage, which is always good.
I can't stress enough how easy it is to miss something said over the mic though, even with the louder mics, ambient noise can cover just about anything out, which is why I like to see important things typed in.
So for example, you type this in - Marc, Tim, Kevin, Pekka, Dom, Lucas - Marc heads out immediately, Tims counts to 3 and goes, Kevin counts to six and goes, etc, etc.
We all head out and give each other room, first one out goes first, second one out waits about 10 seconds driving slowly, then speeds off, etc. It shouldn't take much coordination or effort that way, and leave everyone a starting gap.
I'd be game for racing hards, my suggestion was with others in mind, that's all.đź‘Ť That's probably what we are going to do... just need buy in now from other stewards and we'll update.
FYI -- A decision has been made to stay with medium tires. We'll stick to the original WRS and it'll be a bit more difficult, but we had softs last week and with a decent tune we'll be OK.