Onboy123
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- Onboy123
This.
400PP on racing slicks is comparable to watching paint dry.
Well, in the Insight, it's like watching paint dry while a reading the dictionary. Dull as hell + more dullness.
This.
400PP on racing slicks is comparable to watching paint dry.
The Indy shootout was on R2s.
You need to have the right tires for the PP level. Comfort and Sports tires are less likely to hide problems in the tune than Racing tires. I could slap some R3s on a Civic and have a "l33t g0 k4rt"......or I can use Comfort tires and tune it right.
Has anyone tested my Mercedes yet? It's on share.
Mercedes? Isn't your entry a BMW? Or is the Merc for something else?Has anyone tested my Mercedes yet? It's on share.
DigitalBakaMercedes? Isn't your entry a BMW? Or is the Merc for something else?
DigitalBakaAh, gotcha. Just wanted to make sure I did the right car.
While we're waiting, I'm going to vent a bit.
Does anyone ever wonder where the default settings for the custom suspension come from and have you ever noticed that cars with very similar weight and weight distribution have entirely different values?
'90 RX-7:
weight: 1250kg
distribution: 55/45
springs: 4.2/4.0
behavior: understeer entry, oversteer exit
'12 86 GT:
weight: 1266kg
distribution: 53/47
springs: 10.5/3.5
behavior: balanced
Now try to apply the 86 GT suspension setup to the RX-7 and it simply won't work. It won't give you the same balance. Despite the 86 being slower in a straight line, it handles the corners of Nurburgring like its on Sports tires instead of Comfort tires. The balance is good (could use a little tweaking) and it will run 3+ seconds faster even though it loses close to 1 second on each of the long straights. One would think that you could utilize the handling prowess of the 86 and apply similar settings to the RX-7 to improve cornering grip, but it just doesn't happen. Why do you think? Is it just the age-old delima of some cars having wider tires? Or is something else going on in GT's physics engine where spring rates, weight, and everything else is all just relative to some magic setting each car has that states how much grip and what balance (oversteer/understeer) characteristic it will have.
While we're waiting, I'm going to vent a bit.
Does anyone ever wonder where the default settings for the custom suspension come from and have you ever noticed that cars with very similar weight and weight distribution have entirely different values?
'90 RX-7:
weight: 1250kg
distribution: 55/45
springs: 4.2/4.0
behavior: understeer entry, oversteer exit
'12 86 GT:
weight: 1266kg
distribution: 53/47
springs: 10.5/3.5
behavior: balanced
The '90 RX-7 isn't the best handling car in the world to begin with, it just has a massive tuner following. The GT86 was designed from the factory to handle great and uses technology from 2012, not 1990. It makes no sense that the settings for one of these would fit the other.
My thoughts on different spring rates for similar weight cars is how much if any PD has tried to use the real life manufactures spring rates for the cars but I'm too lazy to cross reference them. Depending on how the suspension is designed and where the spring is located (what angle) on the a-arm you can have a car with very light springs feel stiffer than one with higher rate springs and vice versa.
But I think I see your point. An F1 car has very stiff springs because they are at an almost horizontal angle. Perhaps the 86 is at a 45 degree angle while the RX-7 is at a 90 degree angle. Do you think PD went through that effort when designing these virtual cars?
This, exactly this and only this.PD plays favorites with their modeling of cars. Premiums generally perform better than standards, but even with that out of the equation certain cars just outperform others despite all the other factors being apparently identical.
Almost exactly 35 hours from now.Tester Deadline: February 25th, 23:59 PST
I always come back to this. Occasionally I get into a "meh" car and think, I could make this fast. I spend time on it and get really comfortable and start producing consistent laps. At some point I give up on the tune because a tire will not stop going red mid corner. Then I get into a "great" car and blow away my lap time without even adjusting the camber on the custom suspension or tweaking the gears beyond max speed.This, exactly this and only this.
To me, the cars all seem very deliberately coded to perform a certain way, and extra grip stock, always equals extra grip tuned, there can be no such thing as a miracle tune making the slowest car now the fastest, because PD didn't program it that way.
What PD made to be great cars, are the only great cars, down through good, meh, bad, and horrible cars.
To add to what I said before they also seem to have nearly hard coded certain performance variables with the cars.This, exactly this and only this.
To me, the cars all seem very deliberately coded to perform a certain way, and extra grip stock, always equals extra grip tuned, there can be no such thing as a miracle tune making the slowest car now the fastest, because PD didn't program it that way.
What PD made to be great cars, are the only great cars, down through good, meh, bad, and horrible cars.
To add to what I said before they also seem to have nearly hard coded certain performance variables with the cars.
For example the 2000 GT I entered here. Has the highest top speed of any of the 400PP cars we've seen, despite not having anywhere near the best power to weight ratio. Being curious and wanting to see what the car could do fully modified I gave my spare car all the upgrades and weight loss. For my trouble and all the extra PP I got a car that handles only marginally better and that has only slightly higher top speed despite getting an extra 75PP (including an ugly wing at 18downforce) and an extra 100HP.
It's been proven that wings don't add drag in GT5 unlike in real life.Adding that sail to the back of your car is not going to help the cd of that vehicle at all for top speed, try max tune with no wing and let us know how fast it is............