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I've got beef with #2. Gran turismo would look amazing with current graphics if it were consistent. Gt6 on ps3 could be just amazing if it were consistent, consistent car quality, consistent track quality, better car list, better track list, customization, and various other things could make gt6 heavenly without improving the graphics at all. I'm perfectly fine with the great graphics gt5 has, just drive a premium on the ring, it's fantastic as long as there's no standards.
I was thinking the same thing when I read that. I managed to enjoy GT2 immensely with the same graphics as GT1 and the addition of many more tracks and cars. GT4 had slight improvements in graphics over GT3, but it was worthy more because of its change in content and features.
It's pretty evident that those that want GT6 for the PS4 just want it more for the graphics. Physics, content, sound, etc. should be able to improve with the PS3 just fine.
Other than that, reason number 1 is really the only sensible reason on why GT6 would be made for the PS4. I can think of many more reasons on why it's possible for it to be on the PS3.