- 3,614
- Columbus, Ohio
- aceboy127
- racingaceboy127
Car Regulations
- The specs are subject to change at any time at the steward's discretion.
- Any Color Car (Mid-season color change requires league steward notification)
- Two tires must remain in contact with the track at all times.
- Bump drafting is permitted on all tracks within reasonable circumstances.
- Driving backwards on the track at any time will result in being asked to leave or a possible series suspension.
- Contact/rubbing is normal and expected. Please refer to The Golden Rule. Excessive contact will be penalized.
- Accidents happen, that is why we have cautions.
- Intentional or payback actions will be penalized.
- Penalties for rough driving may include: Point reduction, time penalty, suspension from one or more races.
- Lapped cars are not to interfere or compete with lead lap cars. It is the lapped drivers’ responsibility to be aware traffic coming through.
- Just try to keep it clean and have fun.
- The ARS Stewards reserve the right to enforce these and add to the rules if need be during the season.
- Saturday nights
- Practice: From 9:00pm Eastern until Pre-Race announcements
- Race: After Pre-Race announcements and Line Up.
- Pre-Race Announcements: Race format/procedure. Caution format/procedure. Pitting Rules. Other important announcements.
- Line Up: Go to the pits and make sure your time is cleared, because it can mess up the order. Go to the track when called. (In order of qualification)
- All races will be held in the ARS Club Lobby, unless otherwise specified.
- All races will have a pace lap.
- Qualifying will be held in the ARS club in the community events from Wednesday to Saturday before the race. (Closes 2 hours before the race)
- We will only take the first 2 attempts.
- All qualifying sessions will start from pit road.
- Qualifier Format: Race (Alone)
- Time Limit is 6 Min on Ovals and 10 Min on Road Courses.
- If you don't qualify, then you will start behind all qualified cars in series points order.
- Due to one point being awarded for pole position and to keep our records in order, if a driver sets a qualifying time and fails to participate in the corresponding event, then that drivers time will be excluded from the event and all subsequent drivers will be moved up.
- All starts will be double-file rolling starts.
- Order: Fastest First
- Boost: Off
- Penalty: None
- Tire Wear/Fuel Consumption: Normal
- Grip Reduction: Real
- Minimum No. of Pit Stops: 0
- Require Tire Type Change: Off
- Race Finish Delay: Set to one timed lap to allow all drivers to complete their current lap.
- Visible Damage: On
- Mechanical Damage: Light
- Slipstream Strength: Real
- Microphone: On *As a rule and out of general respect for your fellow drivers, please mute your microphone if you are being distracted by your Wife/Girlfriend/Mother/Buddies*
- Tire Restrictions: Racing Hard only
- Vehicle Tuning: Unrestricted
- ABS: Available
- Skid Recovery Force: Prohibited
- Active Steering: Prohibited
- ASM: Prohibited
- Driving Line: Prohibited
- Traction Control: Prohibited
- Nitrous: Prohibited
Road races: 4 or more cars must make contact in a crash resulting from contact; or adverse racing (weather) conditions in general, with or without an accident.
Oval races: 2 or more cars must make contact in a crash resulting from contact; or adverse racing conditions (weather) in general, with or without an accident.
If both cars are still facing the correct direction and moving forward, this does not necessitate calling a caution. This would be considered incidental contact or a racing incident. But if it seems warranted based on the amount of contact that took place, call a caution. Calling a caution is the responsibility of the drivers involved. All cautions will be reviewed by the stewards. Calling an unwarranted or incorrect caution could result in either a penalty or a post-race disqualification.
To call a caution, you must type the letter "C" into the chat box, then you may announce "Caution" over the mic.
Once the caution is thrown the overall race leader will gently slow down and all cars will group up behind. Any cars behind the incident may pass through. Cars rejoining the track must do so cautiously and blend back in with the field appropriately. After grouping up, all cars trapped between their class leader and the overall race leader (between them in the queue) are to take a wave-by at a specified time (called by actual ARS officials in chat and mic) and catch the back of the line without passing amongst themselves. Drivers that were "punted" on a road course will receive their position back under caution. After this is completed, the pits can be opened for everyone and the race can be restarted after any additional non-pit wave-bys are completed, with the classes separated at the restart by speed.
- Please signify whether you are pitting or not by moving to the white line on the inside of the racing surface. No last-minute fake outs. If you enter pit lane on the backstretch under caution, you are committed to making a pit stop.
- Pitting is not required.
- All cars pit on the same lap, including lapped cars.
- Entering and exiting pit lane on ovals is done on the backstretch.
- Caution speed: 50 Mph
- Under the caution flag, you are only allowed 4 pit stops.
- Under the green flag, you can make as many stops as you want.
- Typically, we require drivers to make a commitment to pit road when they are entering and exiting the pits. We refer to this as the commitment line.
- The commitment line for ovals is either a certain corner of the track or a line across the track.
- The commitment line for road courses is generally the start of the small outlined path to/from pit road.
- Under caution we require drivers to move to the side of the track the pits are on, so we can see who is planning to pit. We do this to determine if we can go green once we reach the start/finish line. If drivers pit, then we will not go green.
- Under green flag conditions we will allow drivers to go to the pits even if they miss the commitment line if their car has run out of fuel.
- 20 points to Win Race
- 17 for 2nd, 15 for 3rd, 13 for 4th, etc.
- 1 Bonus point: Pole Position
- 1 Bonus point: Leading at halfway
- We will be dropping your worst finish or a DNS.
Teams
- You do not have to have a teammate to participate in this series.
- Just tell me a team name and the drivers on the team.
- No more than 3 drivers per team.
- All teams must be in the same class and use the same model.
- Team Points are the total of the top 2 cars added together.
- You will only receive team points after signing up as a team.
- Front Runner Award (Most wins)
- Rookie of the Season (Goes to the highest finishing rookie in the season driver points)
- Pole Award (Most pole positions)
- Team Championship (The team that scores the most points in the season)
- Driver Points Championship (The driver that scores the most points in the season)
Registration
GTPlanet Name:
PSN:
Car:
Car Color:
Car Number:
Team: (if applicable)
You will receive a friend request on PSN from aceboy127 after sign up
Late sign up Policy
Signups will close after the 3rd points race. After sign-ups are closed you may still join the series, but you must either be referred by a current series member or participate in a test night for that series.
A.R.S. Rookie Classification
- Drivers signed up with yellow names are A.R.S. Rookies
- You are a Rookie until you make 3 starts in a season or until you make 4 total ARS starts.
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