A year on from release, what's really changed for the better?

HOW do I get that 20M credit car?
I think the point is, you just play the game. You may choose to repeatedly do one or two races over and over using whatever the META is, or you may not, or maybe a bit of both. The less pressure you put on yourself, the less you allow FOMO to kick in, the less the incentive is to choose to grind. Whereas the less patience you have, the more you'll feel you need to play the game in a way you don't particularly enjoy. Personally FOMO on LCD cars makes little sense, I'll be playing the game for years and they'll all come back around. Invites are less predictable so I've prioritised them occasionally, but as far as I recall, they not priced as expensive as LCD cars, so it's not a big reach to save the credits up within a month.
 
I stopped playing last fall as I got bored and The FFB on my DD GT Pro nerfed.
Came back yesterday as I'm excited for VR. But VR seems to be the only real major change and the selling of cars now but I don't really consider that something to be excited about almost a year later.
Yeah, the trash FFB is still my biggest gripe about the game. But... I can only be mad at myself for buying into the hype both literally and figuratively. I'll never buy another GT or associated peripheral before reading user-reviews again.
 
(On ps5, ps5 version) the game is pretty stable now: After the games launch in march it crashed "regularly" after the races.
Two new tracks (watkins glen and road atlanta)

+1 for the physics (not just awd cars!)
 
I just got a PS5 and the game a few weeks ago (haven’t played GT since GT4) and I haven’t had a big issue being able to afford all the cars in the UCD and LCD since I set out to do so Although I had gotten used to grinding for $20 million cars in FH5 and it’s MUCH quicker to accumulate that amount of money than FH5.
 
Trying to understand your post?

So I wanna buy that 20M credit car but I already completed all the single payout events likes Missions, CE, and so on and I have 500k credits don't wanna sell any of my cars cause I like them and I worked hard in getting them. HOW do I get that 20M credit car?
By playing the game and golding events? Selling cars is part of the game. I don't know how you spent your credits but for example I was able to buy every expensive LCD car needed just buy golding everything, finishing 1st on events and selling a few cars I don't need.
 
Ok, fair enough. Maybe I'm old fashioned when I consider a game completed when I've completed every event, the end credits roll and I have obtained every trophy. Still, I think grinding is just a choice for people who absolutely want to acquire every single car because the game does not require that in any way. I'm not saying they're stupid for doing so. I just don't understand the whine and I see that a lot. Of course there could always be more events with big payouts but I feel there's already enough for a game to be completed and considered excellent. But again, maybe I'm just old fashioned.
Absolutely it's a choice, but it's still a part of the game which forms a big part of the gameplay loop. People will like it or not, there's only opinion and personal preference there, not right or wrong.
 
I think the point is, you just play the game. You may choose to repeatedly do one or two races over and over using whatever the META is, or you may not, or maybe a bit of both. The less pressure you put on yourself, the less you allow FOMO to kick in, the less the incentive is to choose to grind. Whereas the less patience you have, the more you'll feel you need to play the game in a way you don't particularly enjoy. Personally FOMO on LCD cars makes little sense, I'll be playing the game for years and they'll all come back around. Invites are less predictable so I've prioritised them occasionally, but as far as I recall, they not priced as expensive as LCD cars, so it's not a big reach to save the credits up within a month.
I guess that makes more sense yes yes.
 
I predict on March 3/4 2023, VR will have changed the game for the better. Just gotta wait, you know… another month and a couple weeks for that year to complete.
 
I'm fed up of driving on tracks and most feel buttersmooth, the lack of ffb through my t300 is poor , major issue for me, missing out on enjoyment I would be getting if the ffb was better. But no clue if it being worked on or not cause they tell you nothing about what's been worked on, definateley dropped the Ball with this one, especially being a 25th Anniversary would of expected more effort put into the game. Oh and I do miss the original rain effects that were realistic, you don't even need too turn your wipers on now as the rain does't block your view.
 
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I understand why they don’t let you buy cars from other players, they don’t want people paying real money for cars or credits or earning money just by flipping instead of racing, but it’s umm pretty unrealistic that I can’t buy cars from other people…
 
I understand why they don’t let you buy cars from other players, they don’t want people paying real money for cars or credits or earning money just by flipping instead of racing, but it’s umm pretty unrealistic that I can’t buy cars from other people…
Welcome to GT. You've never been allowed to sell anything to other players; the closest that happened was the Gifting feature in GT5.
 
To be entirely fair, a few things have gotten substantially better since launch, the RWD physics being the prime example. Other things, like having a "Race Shop" in the race menu, rebalancing ticket odds such that you'll never receive 1 or 2 star tickets at Level 50 from Daily Workout, or even just save corruption glitches, just to name a few off the top of my head of the things that have been fixed.

At this point though, it's only reasonable to assume that, whatever gripes we as a community have at large with the game, such as the overpriced cars, terrible economy, pitiful number of events, and spiteful ticket systems, are by design and will never be fixed.
Fine, there are some things they improved. I agree about the tickets and RWD physics.

However, it still has a third of the number of events it should have, and half of the number of cars.

In particular, it's selection of recently-produced cars is bafflingly small and practically non-existent. For example, the only Tesla in the game is over ten years old and the slowest, worst-handling Tesla ever made. :(

Custom race payouts may as well not exist, they are so insignificant.

I have a lot of complaints about the game that were never ever going to be addressed -- the online-only aspect, the awful muzak-for-millennials soundtrack, the annoying static talking heads that don't tell you anything useful (but pop up randomly to throw off your muscle memory of navigating various menus) and, most of all, the incredibly convoluted and poorly designed menu systems -- for example, it takes ELEVEN button presses to get from one license test to the next license test. It should be one, or zero. This is a problem rampant through the entire game. You eventually get used to it and forget, but it's still awful design.

Painting a car a different color is an absurdly complicated exercise that involves going to the paint store and buying a particular paint color (which you CANNOT preview on your current car), then creating and naming a livery, then adding the paint to your car, then applying that livery and saving it, and waiting a minute or so for it to render. These steps take take like 5 minutes, at least on PS4. Just to change a car's paint color.

Most car games can do the same thing instantly by tapping a direction arrow a single time in a paint shop.

i know the menus and overall design and approach were never going to change. But I was optimistic that Polyphony would release more than like 3-4 cars a month.
 
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I have a lot of complaints about the game that were never ever going to be addressed -- the online-only aspect, the awful muzak-for-millennials soundtrack,
The rest of your complaints have all been said a thousand times before, but to this one: You can control what songs play when within the game (not to mention turning off in-game music by menus, races, or replays, or all together), and you can play a Spotify account over the game from within the XMB (or whatever they're calling it these days).
 
Ah yes the "Sony did this" argument. As if PD and Kaz aren't at fault at all and are incapable of making such a decision. Just like it's all Sony's fault for the game having MTX, right?

I'd also like to point out that the hardware isn't to blame for the game's shortcomings. Making it a PS5 exclusive wouldn't have magically fixed all the illogical design decisions. It wouldn't have made the UI less clunky to navigate, or the economy less of a grind. It wouldn't have removed the over-priced hagerty legend car concept. But of course blame the PS4 because you're dissatisfied with the game. Sure. Yeah. That makes sense.
If I was to write a comprehensive list of who/what and when was to blame I'd be here all day. The game is crap at the end of the day. No matter whom is personally responsible for every last detail. Splitting hairs is splitting hairs.
 
Here's my take. Updates have been lacklustre because of PS4 support. Once they decide to EOL the PS4 version (which won't be long I'm guessing), there's a small chance the updates will get bigger. This is all just speculation, but with having to work within the restrictions of an aging console while trying to support it for as long as possible, they've been forced to dripfeed content. Once they can drop PS4 from the update cycle, they'll have more freedom. This is PD we're talking about though so who knows.

Still, PS4 load times are getting a bit ridiculous, so I could see them pulling the plug sometime in 2023.

Oh and as far as improvements go - they introduced selling vehicles - finally. And it's not the egregious rip-off we all thought it was going to be, it's actually quite decent.
 
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The game was good for me already at lunch the modt fun racing game i played for at last the last 10 years.

Career mode is to short not enough races and championchips.

but i have very good time with content we have. The need to make more high paying races. If this was improved including tickets this would be the best racing game of all time for me

As for improvments they have been made in last 10 months

Bigger slots in usd and lgd dealer
Tickets have better ods if you are lv 50
In the start it could give 1 and 2 star tickets now i never get anything less than a 3 star. Most of the time i get 4 star tickets.and improvment with tickets that have both parts and engines is absolutly changed for the better

The selling car feature is Great proably the best selling i seen in gran turismo game. The way it works with milage and daily changes to value is good.
 
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I pre-ordered thinking I'd find a modern Gran Turismo 4,
1) Actually this game has a non-existent career mode.The menus can be completed in a few hours, too little.
2) Number of championships present is ridiculous, there are no events for which a, b, international and s licenses are required
3) in 9 months only 8 missions have been added, after complaints from the players, which can only be completed once, it makes no sense to replay them since you do not receive any prizes.
4) they talk about realism only when it is convenient for Polyphony, very high prices of legendary cars, then if you sell them without having driven even a kilometer they are devalued.
5) ridiculous to have to hope to receive an invitation from Bugatti in order to complete the dedicated extra menu.
6) ridiculous not being able to buy engines but having to wait to win them randomly in ticket roulette
These are just some of the problems that the game has, we could write for days,
It was presented as a return to the past for the series but in reality is a complete disaster
 
Once they can drop PS4 from the update cycle, they'll have more freedom
I can't see that happening. Aside from the bad PR we have to assume that PD are making some money from MTX on the PS4 version too. Some people may only recently bought the game. Cutting off customers who bought the "wrong" version without warning would harm all parties involved.
5) ridiculous to have to hope to receive an invitation from Bugatti in order to complete the dedicated extra menu.
Funnily enough that was todays prize on the wheel! That said, I agree the invitations thing doesn't add to the game. At least the Legendary cars dealership encourages people to play (ahem, grind) to get cars while they are there, and at that price. The invitations are just a lottery, and if you win a second time you get nothing!
 
They’ve barely said a word or done anything since the apology got the outrage and media coverage off their back. They trickle out content and added car selling. The solo content is still one time paying events like circuit experience, cafe books, or missions.

The economy and horrible design choices like roulettes are still awful. PD gave early players all the invites due to a bug and there was a glitch to get a mountain of engine swaps, but the system is still garbage. The stupid Hagarty’s inflation is still there.
 
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