To be entirely fair, a few things have gotten substantially better since launch, the RWD physics being the prime example. Other things, like having a "Race Shop" in the race menu, rebalancing ticket odds such that you'll never receive 1 or 2 star tickets at Level 50 from Daily Workout, or even just save corruption glitches, just to name a few off the top of my head of the things that have been fixed.
At this point though, it's only reasonable to assume that, whatever gripes we as a community have at large with the game, such as the overpriced cars, terrible economy, pitiful number of events, and spiteful ticket systems, are by design and will never be fixed.
Fine, there are some things they improved. I agree about the tickets and RWD physics.
However, it still has a third of the number of events it should have, and half of the number of cars.
In particular, it's selection of recently-produced cars is bafflingly small and practically non-existent. For example, the only Tesla in the game is over ten years old and the slowest, worst-handling Tesla ever made.
Custom race payouts may as well not exist, they are so insignificant.
I have a lot of complaints about the game that were never ever going to be addressed -- the online-only aspect, the awful muzak-for-millennials soundtrack, the annoying static talking heads that don't tell you anything useful (but pop up randomly to throw off your muscle memory of navigating various menus) and, most of all, the incredibly convoluted and poorly designed menu systems -- for example, it takes ELEVEN button presses to get from one license test to the next license test. It should be one, or zero. This is a problem rampant through the entire game. You eventually get used to it and forget, but it's still awful design.
Painting a car a different color is an absurdly complicated exercise that involves going to the paint store and buying a particular paint color (which you CANNOT preview on your current car), then creating and naming a livery, then adding the paint to your car, then applying that livery and saving it, and waiting a minute or so for it to render. These steps take take like 5 minutes, at least on PS4. Just to change a car's paint color.
Most car games can do the same thing instantly by tapping a direction arrow a single time in a paint shop.
i know the menus and overall design and approach were never going to change. But I was optimistic that Polyphony would release more than like 3-4 cars a month.