Ok, fair enough. Maybe I'm old fashioned when I consider a game completed when I've completed every event, the end credits roll and I have obtained every trophy. Still, I think grinding is just a choice for people who absolutely want to acquire every single car because the game does not require that in any way. I'm not saying they're stupid for doing so. I just don't understand the whine and I see that a lot. Of course there could always be more events with big payouts but I feel there's already enough for a game to be completed and considered excellent. But again, maybe I'm just old fashioned.
Many meanings can be had for the word "complete" when it comes to games, in Gran Turismo 7, it could be down to:
1. Platinum Trophy
2. Platinum Trophy + 100% in all of the in-game's progresses (Car Collection, Circuit Experience, Licenses).
3. Platinum Trophy + 100% in all of the in-game's progresses + Every single event not part of the in-game progress completed (golds/wins).
4. Platinum Trophy + 100% in all of the in-game's progresses + Every single event not part of the in-game progress completed + Everything bought (all car parts in the tuning shop and GT Auto + all the paints and rims).
5. 6. 7. All of the above minus the Platinum trophy.
Or you can go to even more extreme methods of completing the game, and decide to have every car in every single color available and also try to get all of the car's engine swaps and special car parts in the game. But this is not only borderline impossible, it's masochist, and would probably represent only 0.0001% of the playerbase.
For all of these though it requires grinding, and for the vast majority of players, it's tedious grinding. Credits aside, I don't like to do Sport Races, I prefer, many times over, to do the solo campaign, but I had to grind 50 of those to get the Platinum.
If I want 100% in the Car Collection Stat, which is the main completion stat in the game mind you, I will, without a doubt, have to grind the same races over and over until it gets mind-numbingly dull. Let alone upgrade them.
All of this is part of bad grinding: Repetition for the sake of it.
When all of this could've been done with good grinding: Repetition to make you better. As in, trying to get gold or win an event after improving yourself over repeating said event all over again, and for that, you would get a prized Legendary Car or a car part, and this could've easily been done with a plethora of championships in a single player campaign.
Instead... we got this pathetic thing at launch, and now it's just improved to the point I can say the game is just above average, but not more than that...
I pre-ordered thinking I'd find a modern Gran Turismo 4,
1) Actually this game has a non-existent career mode.The menus can be completed in a few hours, too little.
2) Number of championships present is ridiculous, there are no events for which a, b, international and s licenses are required
3) in 9 months only 8 missions have been added, after complaints from the players, which can only be completed once, it makes no sense to replay them since you do not receive any prizes.
4) they talk about realism only when it is convenient for Polyphony, very high prices of legendary cars, then if you sell them without having driven even a kilometer they are devalued.
5) ridiculous to have to hope to receive an invitation from Bugatti in order to complete the dedicated extra menu.
6) ridiculous not being able to buy engines but having to wait to win them randomly in ticket roulette
These are just some of the problems that the game has, we could write for days,
It was presented as a return to the past for the series but in reality is a complete disaster
Exactly.
I was hyped and lead to believe I was buying GT4 with modern graphics and mechanics and with more different cars and more interesting gimmicks, instead, I got an almost downgraded version of GT Sport.