Add my disappointment to the list

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I wish had could crow on about how great GT6 was but I just can't. OK there are SOME improvements, but honestly it's not enough set against all the disappointments. The races in career mode are hopelessly lame - and FAR TOO EASY to win. The opponent cars are a poor match and just don't seem remotely interested in winning a race. I usually find myself in the lead before the end of the first lap! How dull is that!! The opponent cars AI is un-inspired and amazingly there appears to be no way to set the AI difficulty. So we are stuck with things as they are and it's just NO FUN! It's no better in Arcade mode really , where even with 'Difficulty' set to Professional and AI temperament set to max - it's still utterly lame. Winning is just too easy. Come on team - really! What were you thinking? Who sat down and agreed to this - it could have been SO MUCH BETTER.

I can't understand how this got signed off for release, I really can't. It should have been pretty easy to resolve the AI difficulty settings and make the game a true challenge. I would very much like to hope there was a chance someone with influence at Polyphony Digital is taking serious note of these comments and feedback (mine along with many others) and will seriously fix these issues. Maybe - just maybe we could see an update? Soon.

And this is the PS3 version feedback. What happens when the PS4 version is released? If the PS4 version will properly fix these problems I would buy it and a PS4. But if not then there is just no point in wasting the money. Please take note Sony / Polyphony Digital. You really do have to fix this.

And yes - there are still issues not resolved to my satisfaction from previous releases. Like the RUBBISH accident damage/collision. Not improved one bit and is still utterly lame and without drama or realism. Also - why we STILL have to have rolling starts from the back of the pack I don't know. Would be so better with a grid start - at least there would be some drama at the start - but ONLY do this IF you get the racing AI difficulty sorted. And how about adding a qualifying race to determine starting position (but MAKE SURE the AI difficulty can be set properly hard enough to make getting to P1 seriously difficult and winning a race from P1 no walk in the park - otherwise we are no better off.

And the pitiful car engine sounds!!!

And the steering wheel settings are not adjustable - why ever not? That was another big disappointment only offset by the fact that I could at least USE my G27 wheel - unlike with GT5.

And the list of cars to but is odd. Long selections of variations of pretty much the same car! And where is Porsche for goodness sake? What happened there?

On the PLUS side - just to be fair, the graphics are an improvement, and tracks mostly look good. I would expect them to be even better of course with the PS4 version. I like the replay camera angles which are like watching a proper race on TV (with no silly views from car wheel arches etc).

I really hope the executives and designers at Polyphony Digital are taking serious note.
 
I remember when GT was a tough little game.

Yes the funny thing is that GT1 built it's reputation not only on being more realistic than the competition but also because it was a challenge. Partly due to the difficulties in trying to drive a car with a digital d-pad.

I think it might still be challenging on a PS1 controller - maybe PD should start selling peripherals instead of re-writing their AI from scratch (which is what is required and has been since GT2 to be honest!)
 
Challenge/difficulty: pick a lower PP car, less grippy tires! Make it a challenge to yourself! Sorry but this is entirely on you.

Damage/collision: drive clean, racing is about avoiding collision, do you want a demolition derby sim?

Also the quirky car collection is part of what makes GT unique, I like.
 
Challenge/difficulty: pick a lower PP car, less grippy tires! Make it a challenge to yourself! Sorry but this is entirely on you.

No, no it isn't. With other racing games I have I can pick a car, go to quick race and (with the difficulty setting set to hard or expert or whatever that game implements) and get a challenging race where the competition are in similar cars with similar performance. In GT5 I spent more time trying to de-tune a car to get a challenging race and even if you do manage to cripple yourself enough to get a challenge the actual racing is nothing at all like racing.

Damage/collision
drive clean, racing is about avoiding collision, do you want a demolition derby sim?


Racing is about getting round a circuit as fast as you can within the limitations of the circuit / equipment / rules. Anyone can drive fast, the point of a racing driver is to do it without killing yourself or anyone else. Racing without the possibility of damage just leads to people riding rails or smashing opponents off the track with impunity. It is stupid and totally arcade style.
 
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So basically your problem is you can't immediately step into a race set to your particular skill level? You say racing is about getting round a circuit as fast as you can within the limitations of the circuit / equipment / rules... well there is simply nothing about this game that prevents you from doing exactly this... I know this because that's how I play. I challenge myself to get around a circuit as fast as possible.

I wouldn't recommend de-tuning to be competitive, how about choosing an inherently lower PP car? I bought an old civic to see how far into the game I could make it.

And again with damage you're complaining about things in your control, you need easier damage to encourage racing clean? I've been in plenty of well run clean rooms online. It's your choice whether to divebomb the AI or pass clean. The possibility of damage in a "game" can never equal that in real life.
 
So basically your problem is you can't immediately step into a race set to your particular skill level? You say racing is about getting round a circuit as fast as you can within the limitations of the circuit / equipment / rules... well there is simply nothing about this game that prevents you from doing exactly this... I know this because that's how I play. I challenge myself to get around a circuit as fast as possible.

I wouldn't recommend de-tuning to be competitive, how about choosing an inherently lower PP car? I bought an old civic to see how far into the game I could make it.

And again with damage you're complaining about things in your control, you need easier damage to encourage racing clean? I've been in plenty of well run clean rooms online. It's your choice whether to divebomb the AI or pass clean. The possibility of damage in a "game" can never equal that in real life.


You both have good points ;) and remember that this GT had many restrictions as it was made for ps3.

Let's wait GT7 for ps4 in 2-3 years time also GT6 will have many updates with it that will make happy many novice & experts players.
 
So basically your problem is you can't immediately step into a race set to your particular skill level? You say racing is about getting round a circuit as fast as you can within the limitations of the circuit / equipment / rules... well there is simply nothing about this game that prevents you from doing exactly this... I know this because that's how I play. I challenge myself to get around a circuit as fast as possible.

I wouldn't recommend de-tuning to be competitive, how about choosing an inherently lower PP car? I bought an old civic to see how far into the game I could make it.

And again with damage you're complaining about things in your control, you need easier damage to encourage racing clean? I've been in plenty of well run clean rooms online. It's your choice whether to divebomb the AI or pass clean. The possibility of damage in a "game" can never equal that in real life.


no, the AI in this game is no challenge. And when the game doesn't punish your mistakes you don't learn so well. I prefer not to pay for a game that doesn't provide what I am looking for.

I still very much hope that one day PD will get back to implementing some actual racing in the game, and when they do I'll start buying into the series again.

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Let me add this. What I really like in games is 'simulation' I like flight sims, submarine sims & above all racing sims. Now PD originally started out attempting to bring simulated racing to consoles. I like that because it's easier to manage a console in the lounge than a PC.

With GT1 it wasn't only the driving & the graphics that they attempted to make realistic. However as they years have gone on they have become more & more obsessed with graphics and less & less obsessed with realism generally.

The AI needs rewriting to be competitive
Then they can bring back qualifying
Damage should be there (sure as an option), because it is an inherent part of racing.

Then I'll fall in love with GT all over again, but GT5 was awful & it sounds like GT6 is just the same.
 
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yea its fun but not worth the $60.00 i paid for it. let alone, the PSN version i bought as well. Total $132.65
very disappointed in poly. you think after GT4 they would be on the ball. someone needs to step up, and tell Kazunori Yamauchi he needs help. after seeing him in some of the videos he need meds and help making the next game. sorry my Opinion.
 
Unless you're purely playing offline I don't think having no "real racing" is much of an argument against the game. The online racing in GT5 was fantastic when a good room was going (even better if you coordinate it with the same group of people), that plus the seasonal time trials kept me coming back consistently right up to GT6 launch.

So for me the online racing + time trials more than cover the cost of admission - everything else is a bonus.
 
Unless you're purely playing offline I don't think having no "real racing" is much of an argument against the game. The online racing in GT5 was fantastic when a good room was going (even better if you coordinate it with the same group of people), that plus the seasonal time trials kept me coming back consistently right up to GT6 launch.

So for me the online racing + time trials more than cover the cost of admission - everything else is a bonus.

Yes I don't play online & if it was released as an online only game, I wouldn't buy it either.
 
yea it's still the same ol GT chase down a win deal. if they want to be taken more seriously, they need to deliver on the promise of better AI. and grid starts.
Haha! So the chase em down formula is present? Wonderful! I remember in GT5 when you could pass all but 2 cars effortlessly in a race, but there would be 1 or 2 drivers with unlimited abilities that could do no wrong and had enormous leads. Sometimes they had far more inferior cars too, but the race would not be about a battle, but rather you chasing them down with everything you had. GT used to promote Best Motoring, but I doubt they actually watched the damn show other wise PD would've known that races actually have neck and neck battles a lot of times.
 
I am very unhappy about the cars. I was expecting the game content to be similar to GT5 so I am not too disapointed about that even if I have to say I have the feeling that they made something new with something old.

To me the real problem is cars. Why put 1200 cars including 4 or 5 pages of Mazda MX-5 and the same of Skylines and so on. I would rather have 400 cars total but all premiums and current cars.

I mean come on, I like the addition of the FXX and old models for example but in 3 years that's all you came up with PD ?? seriously ??? How about the Ferrari FF (the 1st 4WD Ferrari) or the F12 Berlinetta or the 458 Challenge or the new LaFerrari. There was plenty or room for improvement.

Same goes for McLaren. I mean I like the F1 but when you see other games showcasing the P1 you have to wonder if someone at PD is sleeping on the job... No MP4-12C GT3 either???

No Lamboghini Veneno or Sesto Elemento or Gallardo GT3 ??? No Peugeot 208 T16 Pikes peak (this one seems fun).

No Alfa Romeo 4C ?? No Lotus Exige ?? No Jaguar F-Type (V6 and V8) ?? No Bentley Continental ?? No Aston Martin DBS ??

I really hope PD starts eliminating the old GT1/GT2 cars and make room for newer models. Or brings us updates with more current cars.

And please PD write a huge check to Porsche so they kiss EA goodbye and come to GT Franchise.
 
Challenge/difficulty: pick a lower PP car, less grippy tires! Make it a challenge to yourself! Sorry but this is entirely on you.

Damage/collision: drive clean, racing is about avoiding collision, do you want a demolition derby sim?

Also the quirky car collection is part of what makes GT unique, I like.
I never understood someone complaining that a game is too easy. You can make most any racing game more difficult by using the advice you suggested.
Most of the other complaints sound reasonable.
 
I never understood someone complaining that a game is too easy. You can make most any racing game more difficult by using the advice you suggested.
Most of the other complaints sound reasonable.


And I never understood people defending not having a difficulty setting and telling us we should gimp cars to make the racing harder. DRIVING A SLOWER CAR AND USING LESS GRIPPY TIRES DOES NOT STOP THE AI FROM BREAKING MID CORNER!!
 
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