Acceleration times don't tell much of a story but should affect lap times.
Minimum D.F. settings yield slightly faster times all 'round than before.
Maximum D.F. settings yield slightly slower times all 'round than before.
Chevrolet IMPALA (Stock Car) '11
MINIMUM D.F.
2.07:... 3.836(0-60)... 6.856(0-100)... 11.302(1/4)... 26.462(1M)
2.08:... 3.835(0-60)... 6.848(0-100)... 11.295(1/4)... 26.408(1M)
MAXIMUM D.F.
2.07:... 3.806(0-60)... 6.766(0-100)... 11.253(1/4)... 26.526(1M)
2.08:... 3.811(0-60)... 6.802(0-100)... 11.283(1/4)... 26.787(1M)
All of the cars I've tested so far show similar results. High dowforce still gives the car a faster launch and initial acceleration, and low downforce gives the car better speed on long straights.
Low downforce cars gain the advantage earlier now. They should be able to chase down high D.F. cars more effectively on long straights.
Front/Rear Downforce Ratios:
Before the update the Jaguar XJR-9 was fast with low downforce in front and high downforce in back.
high/low.... 60 front, 50 rear, 110 total, speed: 236.1
high/high... 60 front, 85 rear, 145 total, speed: 237.9
low/low....... 30 front, 50 rear, 80 total, speed: 241.7
low/high.... 30 front, 80 rear, 110 total, speed: 243.6 (fastest)
After the update this particular car was faster with low downforce both front and rear. Maximum downforce is now slower than high/low as well.
high/low.... 60 front, 50 rear, 110 total, speed: 239.4
high/high... 60 front, 85 rear, 145 total, speed: 236.5
low/low....... 30 front, 50 rear, 80 total, speed: 248.9 (fastest)
low/high.... 30 front, 80 rear, 110 total, speed: 247.6
Because downforce slows the car down more than before, you have to take more care when adding wing. This falls in line with the other speed tests. And, I think, is what people have been hoping for.