All Ford/Shelby Mustangs tested at Suzuka :)

Sport Hard tires, no oil changes.

2:16.844 - Ford Shelby GT500 '13 [P]
2:19.846 - Ford Mustang Boss 302 '13 [P]
2:22.355 - Ford Mustang SVT Cobra R '00
2:26.716 - Shelby GT350 '65 [P]
2:26.891 - Shelby GT350R '65
2:28.615 - Ford Mustang Mach 1 '71 [P]
2:28.673 - Ford Mustang GT '05
2:31.816 - Ford Mustang V8 GT Coupe Premium '07 [P]

All replays here: https://www.youtube.com/user/GT6SuzukaTimeTrials/videos

Car specs are listed in description boxes below videos.

15 seconds between fastest and slowest Mustangs. That '07 is pure garbage (sorry Mustang fans, but it is what it is!)

I have the SVT Cobra R. :)
 
I have the SVT Cobra R. :)

In real life? Considering its extreme pricetag and custom 5.4L engine that is costly to maintain, I'd rather buy a 1995 GT 5.0, the last Mustang with a 5.0 until just a few years ago. The Cobra R is gorgeous though...

2000-cobra-r.jpg
 
YZF
That issue was (is) with game not with wheel set.

This is true. The T500RS suffers from this also on GT5 and GT6 when using an H-pattern shifter.

YZF
Probably. That's why i wrote 'mostly'. Another reason for having wheel is that when you use pad, you control only upper and lower level, i.e. 100% ON or 0% off (for acceleration and steering if using buttons only) while everything in between is controlled by AI (internal driving aid).

With a wheel, if you switch off all help, you are always in control: 0% - 1% - 2% .. 30%.. 55% .. 98%, 99%, 100%.

Well I have a TX wheel and a T500RS so I got both PS3/PS4 and XBO covered. The reason I say not everyone is faster with a wheel also has to do with how much you practice with it, how intuitive it is to you and even the game itself. Forza 5 is a good example of how I'm slower with a wheel than a gamepad. The FFB in Forza 5 is not that great to me so it actually makes me drive very slowly because I don't get the desired response from the wheel that I get with other racing games. in GT5 and GT6, I don't know that I've done any serious back to back comparisons, but I don't think I'm any faster or slower with a wheel, but I do enjoy the experience much more with a wheel.

A gamepad can be completely analog and you can still turn off the assists which would make it almost equal to a wheel in that regard. You just need to use the analog triggers or right thumb stick for gas/brake and use the left analog stick for steering. However, the biggest difference is that most gamepads have a range of about 170 degrees of rotation from full lock left to right for steering where as a T500RS, TX or T300 all have between 900-1080 degrees of rotation giving you much finer adjustment over the steering. The same is likely true as well with the gas and brake since a T500RS, TX and T300 have 1023 steps of adjustment when you press the pedal from top to bottom, where a gamepad is again probably much less.
 
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Well I have a TX wheel and a T500RS so I got both PS3/PS4 and XBO covered. The reason I say not everyone is faster with a wheel also has to do with how much you practice with it, how intuitive it is to you and even the game itself. Forza 5 is a good example of how I'm slower with a wheel than a gamepad. The FFB in Forza 5 is not that great to me so it actually makes me drive very slowly because I don't get the desired response from the wheel that I get with other racing games. in GT5 and GT6, I don't know that I've done any serious back to back comparisons, but I don't think I'm any faster or slower with a wheel, but I do enjoy the experience much more with a wheel.

A gamepad can be completely analog and you can still turn off the assists which would make it almost equal to a wheel in that regard. You just need to use the analog triggers or right thumb stick for gas/brake and use the left analog stick for steering. However, the biggest difference is that most gamepads have a range of about 170 degrees of rotation from full lock left to right for steering where as a T500RS, TX or T300 all have between 900-1080 degrees of rotation giving you much finer adjustment over the steering. The same is likely true as well with the gas and brake since a T500RS, TX and T300 have 1023 steps of adjustment when you press the pedal from top to bottom, where a gamepad is again probably much less.

If you use analog sticks with pad (very uncomfortable personally) you can't use gas and brake at the same time. And all other driving techniques from the real world too. If you are slow or have same speed with wheel as with pad, you should invest more time and effort for improving your driving skills :)
 
The only scenario where a pad is better than a wheel is for drifting, unless you ghetto-rig a real e-brake to your seat somehow. I've seen it on youtube, but I'm not that crafty. When will Logitech or Thrustmaster incorporate an e-brake into their wheel offerings? Drifting is only going to get more popular in GT and Forza, so it would only make sense.
 
Are you sure that your Mustang:
-Is Coupe Premium
-(probably) Automatic version
-Bone stock with no SC/TC

It is a premium, it's a manual, and it's bone stock right now as I'm trying to sell it. I only had it lightly modded with about 300whp, and even with the same power in the game it wasn't even close.
 
I genuinely think the Boss 302 will be viewed as far more of a classic Mustang than the '13 GT500 will. It seems far more intelligently made, it looks fantastic, has solid power figures and can actually take a turn. The '13 GT500 just seems like a bog standard Mustang with a Shelby badge and a supercharger.
Yep, it will be just a step up from all those Saleen and Rousch Mustangs. Nothing special.

Even seeing one on the road I think they could have and should have chosen the better car, the 302. But for $55k...they could have had most anything.

Clarkson drove a GT500 on Top Gear. It was comical.
 
I have an 07 Mustang GT IRL and I can tell you that the in-game performance of the car is completely wrong.
I'd be curious to know if the Weight Distribution in game was accurate to real life. From what I recall the one in game is very nose heavy.

I test drove an '06 convertible GT. It had plenty of power to spin the wheels, things which impressed the salesman, but I didn't get to do really drive it. Seemed quick by Ford car standards. Also test drove a 350Z convertible shortly thereafter. The Mustang had much better performance than it did, but that isn't saying much.
 
YZF
If you use analog sticks with pad (very uncomfortable personally) you can't use gas and brake at the same time. And all other driving techniques from the real world too. If you are slow or have same speed with wheel as with pad, you should invest more time and effort for improving your driving skills :)

I drive just fine with a wheel, I just find console racing games to be very lacking in FFB compared to my PC racing sims.
 
In real life? Considering its extreme pricetag and custom 5.4L engine that is costly to maintain, I'd rather buy a 1995 GT 5.0, the last Mustang with a 5.0 until just a few years ago. The Cobra R is gorgeous though...

2000-cobra-r.jpg
No not in real life. Unfortunately. Lol. In GT6.
 
Wow, Surprised how bad the '07 is, But even more surprised the GT350 beat the GT350R.
Wonder if the difference is because the regular GT350 is a premium.
 
Wow, Surprised how bad the '07 is, But even more surprised the GT350 beat the GT350R.
Wonder if the difference is because the regular GT350 is a premium.

Well, that, and the top speed of the GT350 is 6 mph higher than the GT350R. Don't ask me why. Doesn't make sense to me. Why anyone would buy a 350R over the regular 350 back in the day is beyond me.
 
Well, that, and the top speed of the GT350 is 6 mph higher than the GT350R. Don't ask me why. Doesn't make sense to me. Why anyone would buy a 350R over the regular 350 back in the day is beyond me.

I didnt know that, I assumed the 350R would be better.
Thats good though, I like the interior of the 350 better than the 350R anyway. Lol.
 
Well, that, and the top speed of the GT350 is 6 mph higher than the GT350R. Don't ask me why. Doesn't make sense to me. Why anyone would buy a 350R over the regular 350 back in the day is beyond me.
Umm...the game does not do justice to the GT350R. Not even close. It was a true production racing car. The GT350 was not. Think of the GT350R as a 1965 version of today's GT3 cars. Like a works team, made by the manufacturer...except they came right off the assembly line.

American racing cars of the 60s and 70s were true production cars. It was mental.
 
^ Then why isn't the GT350R any better than the GT350 in-game? It's actually worse.

Someone should tell Kaz to fix that then.
The GT350R is based loosely on a GT350R.
The GT350 is based on an actual GT350.

The engine and HP should be the same in both. To make a GT350R out of a GT350, the weight should be less, chassis strengthened, suspension upgraded, racing clutch and transmission added, bigger brakes, no back seat, minor safety equipment added, no AC, no radio.

Charlie_Kemp_1965_Shelby_GT350R_16.jpg


AJ Foyt's
AJFoytMustang10.jpg


You could buy a car that could win/compete in International Endurance racing...from a dealership. Even drive it home that very day.
 
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In GT5 the final drive ratio was wrong, as was all the transmission gear ratio too.
Didnt try it yet in GT6 (but I do have a 15anniversary Shelby) so I cant tell if they corrected it or not, but it could be why its so bad again?

Edit: I'm talking about the '07 Mustang
 
The 07 gearing is just really bad. It just bogs out when you go into 4th gear with default settings and I did not ever get to 5th gear. Just for giggles I swapped to the 6 speed trans and was easily 5 seconds faster with it than what I was with the stock gears.
 
The 05 and 07 are virtually identical cars. The 2007-2009's are slightly heavier because they reinforcements to accommodate the GT500 engine in other models. The other difference is that GT's came standard with 3.55 rear axle's in 2005 and 2006, and it became an option in 2007.
 
I just tested the Chevrolet Nova SS '70 and you guys won't believe this...

2:26.688 - Chevrolet Nova SS '70 [P]
2:26.716 - Shelby GT350 '65 [P]

Nova
6.6L
369 hp / 5,500 rpm (detuned to Car Info screen hp)
416 ft-lb / 3,500 rpm
1,590 kg
465 pp

GT350
4.3L
304 hp / 6,000 rpm
329 ft-lb / 4,000 rpm
1,270 kg
454 pp
 
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The '05 has 5 fewer horses and 5 fewer ft-lbs than the '07 but weighs 137 lbs less. Seems odd that they would be 3 seconds apart based on those differences, all else being equal.
The '05 may also be faster due to some Standard Car inaccuracies, such as potentially unrealistic weight distribution and body rigidity. It also has significantly less awful gear ratios.
YZF
If you use analog sticks with pad (very uncomfortable personally) you can't use gas and brake at the same time. And all other driving techniques from the real world too. If you are slow or have same speed with wheel as with pad, you should invest more time and effort for improving your driving skills :)
Au contraire, you indeed can, if you use a layout like mine:
Right stick UP: Accelerate
L2: Brake
R1: Gear Up
R2: Gear Down
Left stick: Steering
This has worked well for me for nearly two years.
 
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Nova
6.6L
369 hp / 5,500 rpm (detuned to Car Info screen hp)
416 ft-lb / 3,500 rpm
1,590 kg
465 pp
The game might claim otherwise, but the Nova was rated at 375 horsepower from the factory - it came with the solid lifter version of the 396 block. Actual output may vary, but many people who have owned 396s claim Chevy underrated their blocks in 1968-70.
 
The '05 may also be faster due to some Standard Car inaccuracies, such as potentially unrealistic weight distribution and body rigidity. It also has significantly less awful gear ratios.

Au contraire, you indeed can, if you use a layout like mine:
Right stick UP: Accelerate
L2: Brake
R1: Gear Up
R2: Gear Down
Left stick: Steering
This has worked well for me for nearly two years.

Yes, you can.... until you try wheel and forget all this 'torture' :)
 

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