- 360
STEP 1: You chose your region.
A note on the regions: the companies would be listed in the region they were founded in. DeLorean would be listed under the United States, despite having their cars built in Ireland. Datsun would be listed under Japan, despite being the American Nissan for years.
STEP 2: You chose your brand
STEP 3: You chose your model
STEP 4: You chose your era. Each era is a time period based on significant design changes. Example below.
CORVETTE
ERA 1: 1953-55 (original design)
ERA 2: 1956-62 (larger front, four headlights, etc)
ERA 3: 1963-66 (Stingray 1)
ERA 4: 1967-82 (Stingray 2)
ERA 5: 1984-96 (ZR-1 generation)
ERA 6: 1997-04 (return of Z06)
ERA 7: 2005-present
STEP 5: You chose your trim. The trims will be: base model, performance model, tuner model, racing model. There will be a limit of one of each category per era. This is done to limit the number of Japanese tuner cars in the game, and also to guarantee to have the base models for every car put in the game. An example is below. If one of the categories is unavailable, then another category can substitute for it. Say there is no racing edition, then another tuner edition can sub for that. There can be no more than three of any category, and in order to get three, the other two categories must be absent. The base model must always be present.
MUSTANG (2005-present)
BASE: Mustang
PERFORMANCE: Mustang GT
TUNER: Roush Mustang
RACING: Grand Am Mustang
The Shelby Mustang wasn't listed because it has a different name: GT350/GT500. They would be listed under Shelby instead of Ford.
A note on the regions: the companies would be listed in the region they were founded in. DeLorean would be listed under the United States, despite having their cars built in Ireland. Datsun would be listed under Japan, despite being the American Nissan for years.
STEP 2: You chose your brand
STEP 3: You chose your model
STEP 4: You chose your era. Each era is a time period based on significant design changes. Example below.
CORVETTE
ERA 1: 1953-55 (original design)
ERA 2: 1956-62 (larger front, four headlights, etc)
ERA 3: 1963-66 (Stingray 1)
ERA 4: 1967-82 (Stingray 2)
ERA 5: 1984-96 (ZR-1 generation)
ERA 6: 1997-04 (return of Z06)
ERA 7: 2005-present
STEP 5: You chose your trim. The trims will be: base model, performance model, tuner model, racing model. There will be a limit of one of each category per era. This is done to limit the number of Japanese tuner cars in the game, and also to guarantee to have the base models for every car put in the game. An example is below. If one of the categories is unavailable, then another category can substitute for it. Say there is no racing edition, then another tuner edition can sub for that. There can be no more than three of any category, and in order to get three, the other two categories must be absent. The base model must always be present.
MUSTANG (2005-present)
BASE: Mustang
PERFORMANCE: Mustang GT
TUNER: Roush Mustang
RACING: Grand Am Mustang
The Shelby Mustang wasn't listed because it has a different name: GT350/GT500. They would be listed under Shelby instead of Ford.