20km² results in an absolute minimum track length of 15.853km and an absolute maximum of infinite-1km, although the maximum only represents the outer line and not the max possible track length. The max possible track length is dependant on how much space one piece of road needs. Theoretically several hundred kilometers track length are possible.
With 0 track length you wouldn't have an outlined aka defined area, thus no 20km². 0 surface in that case then.Your minimum is the circumference of a circle whose area is 20; not sure about the maximum.
The actual minimum track length must be zero. The maximum would depend on how wide the road is, so how tightly it can be folded in on itself.
I was just trying to ground the expectations here, but, going by the UK's road density figures (245 000 km of roads in 243 000 km²), you can expect about 1 km of road per 1 km² of area. Obviously a game environment could be made far denser.
With 0 track length you wouldn't have an outlined aka defined area, thus no 20km². 0 surface in that case then.
The maximum is a triangle with two points as far away from eachother as possible, while the third point just stays by the smallest possible distance away from the baseline to make a surface existant. Therefore the result is ininite-1 (1 being the smallest possible factor).
It actually shouldn't be a big problem to go over 100km, although I think the game will limit it.
EDIT: Hope I didn't confuse anybody, it's actually simple junior high school stuff.
edit:
Honestly I dont think we will be able to travel those back roads because they look jaggy
Middle right of this pic shows Touge style mountain roundsSomeone posted that there might regions where you could set a track on the predefined roads. I hope they add some Japanese mountain roads for touges
Kaz said that you can lay your track on a place like Ronda in Malaga. That would mean that you can drive through the little roads there between the houses ?
This is what I expect, you have some area like Andalucia shown at the GT6 presentation and you can lay track on the roads in that area, maybe somewhat limited maybe not all roads can be used, but this concept is far more interesting than Course Maker in GT5. What I'm not expecting is free roam.
If you take a better look at some of the Andalucia footage there's some downhill road on the right... I just can immagine the possibilities. The 1080p60 footage on Eurogamer it's fantastic to spot some details...
These extra roads on the surroundings are what I'm really curious about. They said "tens of kilometers"
I don't know. I think it's a photo travel location. There isn't much detail outside the city. Maybe we are able to create a track that goes trhough there, but I believe that scene is not from a track. That square/bridge is a typical photo travel location.
It is officially confirmed to be a theme for the course maker.
But I doubt you can use the roads shown, I'd guess that you make a track and the game uses the scenery as background.
1/infinite is pretty much the same as infinite-1Ah, triangle, of course! But isn't the smallest possible factor 1/infinite? So there's no definable maximum by your method!
I can almost guarantee this.In seriousness, I thought the area thing was referring to the background scenery, not that contained by any circuit created on those backgrounds.
So the area quoted is fixed, pre-defined, and you make a track within that existing, modeled area - especially true for Andalucía, but also for the course generator themes (at least as they were in GT5).
Middle right of this pic shows Touge style mountain rounds
There was talk of better landscape details including a wider area like Griffith says.This is very nice, but one thing I hope is that there are a lot more options in creating the landscape and not get those bland landscapes from GT5 again
...In seriousness, I thought the area thing was referring to the background scenery, not that contained by any circuit created on those backgrounds...
Me too, though free DLC might be stretching it I'd pay for those, definitely.i hope we can create similar tracks like costa di amalfi or cita di aria with the Andalucia area.
but i still hope to see these 2 tracks back in GT6 or as free DLC for it.
.....Moreover, there's a huge private racing track close to Ronda (Ascari Racing Track), so I'd bet we are going to have Ascari+Málaga landscape+Ronda photomode. There's also Jerez circuit in Andalucía, but this is farther away......
1/infinite is pretty much the same as infinite-1
1 divided by infinite gives and infinitely small factor, but still something to end up as 1, although mathematically it's not possible because even if you take the smallest possible number and multiply it by infinite it will result in infinite and not 1.
...
This is true....Ascari Website.
Layouts...
If we get a course maker for the city, that would be a bonus. Both would be awesome.
Ascari cars too..........
The only not confirmed - just speculation - thing is the Ascari Racing Resort track. But as I've said in many posts - yes, I'm over-excited -, the reason PD travelled all the way there has to be the track, not the town... It has to be in GT6, be it on the disc, be it via post-release DLC...