No problem. It's a matter of relativity.
In 2018 Polyphony Digital stated they employ approximately 170 people with only $85,000USD in capital (10m Yen). They are the 1 and only studio working on the Gran Turismo series
Their primary "rival" or competitor, the Forza series has 3 different developer studios, at a similar point in time (2017), Playground games had 115 people, looking to scale up to 200. Sumo Digital has 750 employees as of 2020 and Turn 10 had 100 people in 2014, their Linkedin state they are 'between' 201 and 500 employees.
And they're backed by Microsoft
So PD's 170, let's give them 200 employees by now versus 200+200, Sumo wouldn't have their entire organisation working on Forza, let's say 250 to be conservative, Microsoft have both than 3 times the number of employees and 3 times the studios dedicated to their racing franchise, where as Sony only has PD.
Let's compare the studios just for Forza Motorsport "8" (it's rebooting it's not called "8" as far as we know) to Gran Turismo 7
Turn 10 has an estimated revenue of $28.5M per annum -
https://growjo.com/company/Turn_10_Studios
Where as Polyphony Digital, I can't find their revenue, the best I could find was that Sony was planning to inject 12 studios with $184 million dollars in 2021 -
https://www.tweaktown.com/news/7902...in-first-party-playstation-studios/index.html
So even if this were perfectly equal, PD being among the 12* would be getting 15.3m a year, that's nearly half.
I thought this was mostly just accepted that PD are the underdogs, they have a certain quirkiness to their games that we just all live with because they have the closest driving feel? I have been away for a long time, but that was the sentiment that I recall.