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I believe he's making a No True Scotsman fallacy here, Samus.snip
I believe he's making a No True Scotsman fallacy here, Samus.snip
Pretty much, he's also resorted to flinging poop at me.I believe he's making a No True Scotsman fallacy here, Samus.
If you could fire turtle shells at your opponents in Gran Turismo I wouldn't consider that a racing game either. You may as well add GTA to your list of "racing" games since like NFS it centers around evading the police in car chases and like Mario Kart you can fire at your opponents vehicles.
If you want to have the opinion that anything with weapons or obstacles isn't a racing game, best of luck to you. You're wrong, but nobody can stop you from being wrong.You're not going to change my opinion on this one. If there are "obstacles" like banana peels and cop cars it's not a racing game. Racing games are about out racing your opponent. Those games belong in the same category as Twist Metal. Car combat.
So there is some hope for this point I believe, maybe just a little, I have nothing concrete but here's my thinking looking back at the main games.Now you've hitched yourself to a system that actively reduces how much you can actually make a game next gen, and considering how long Polyphony takes to develop games, the first true 'next gen' GT game on PS5 might very likely be 75% of the way through the generation.
ps4 pro gt sport is only 1800cb, its far from 4k native and Im playing like 1.3m from 55inch, will notice difference with ease
[/QUOTotally agree!! If you're that hung up on the visuals go waste your money on an overpriced ps5. I'm playing it on a 4k tv with ps4 pro and it plays and looks fantastic. the game is about the driving experience/dynamics, I've owned every gt title and it's amazing they were able to make gt7 perform on a ps4 and allowed gt lovers to experience it on the older systems, be grateful every time polyphony have improved the game and it's dynamics it's all totally subjective.120fps to be confirmed not to be in the game.
I don't know what TV you have but native 4k to 1800p checkerboarded is a massive difference.A lot of people have uploaded 4k hdr comparison of ps4 pro, ps4 and ps5 versions. Ps4 pro and ps5 versions have identical on track gameplay. Replay has ray tracing but not worth $600. Load times are definitely noticeable but also not worth $600.
4k native vs 1800p upscaled to 4k is undistinguishable to naked eye if you are focused on racing and not comparing tree shadows in a frame by frame comparison.
Not for games like GT7 with hyper realistic graphics. The checkerboard thing is only an issue for vector art, not rasterized art.I don't know what TV you have but native 4k to 1800p checkerboarded is a massive difference.
I don't need to watch a youtube video because youtube can't even translate the quality of native 4k, i'm talking from experience.Not for games like GT7 with hyper realistic graphics. The checkerboard thing is only an issue for vector art, not rasterized art.
Watch the videos on a 4k hdr display and see for yourself. I'm 100% sure in a blind test, no one will be able to distinguish GT7's ps4 pro gameplay vs ps5 gameplay, just like Linus Tech Tups did blind tests for nvme vs ssd gaming systems and no one could ever tell the difference by just playing the games. They all have to run diagnostics tools to see file transfer speeds even though on paper the difference in specs is huge.
GT Sport doesn't have native 4k on PS5. It renders the exact same way on both consoles. You're basing your decisions on placebo.I don't need to watch a youtube video because youtube can't even translate the quality of native 4k, i'm talking from experience.
I played Sport for years at 1800p checkerboarded and when i first played 7 at native 4K it was a huge difference.
Mate i'm comparing 1800p on Sport to 4K on 7. Try reading again.GT Sport doesn't have native 4k on PS5. It renders the exact same way on both consoles. You're basing your decisions on placebo.
Is there any reason to upgrade to PS5 for GT7 as opposed to playing it on PS4 Pro?
The only difference in gameplay that I can find online is "Load Times". PS5 load times are supposed to be extremely short, but apart from there, are the graphics supposed to be better on PS5?
Yeah, excellent video and I'd say kudos to PD for doing as well as they did to optimize the game on PS4/Pro but for anyone to downplay the differences on PS5 to just "load times" is really disingenuous IMO. Its one thing to say these graphical / performance differences that are very apparent in that video are not important to you, but let's not pretend they really don't make a notable impact.Digital Foundry with their usual excellent content: