anybody beside myself hope PD goes light on the endurance races?

  • Thread starter A2K78
  • 97 comments
  • 6,488 views
904
United States
orlando,FL,USA
Case in point, but one of things I hated about GT4 was the fact when it came to the endurance races they were extremely long(even with B-spec in play).

Now given the fact I don't really much time to devote to gaming(because my line of work) I really hope PD cut down on the amount of time you have to devote to GT5, particullary with the endurance races. Other than that PD keep the endurance races on the level of GT3 as they were not time consuming.
 
You didn't have to do the enduros in GT4, they weren't limiting any progression to other events.
 
Yes, but it meant your game was incomplete if you didn't do that.

Without a pit save, the enduros in GT4 got brutally long. Like... up to 24 hours real time! Hopefully, Kaz will have mercy on us and give us a save point like that. I'd look forward to an endurance race if I didn't need to be there half a day or more.
 
I think a "Suspend Mid-Race" function would be a great idea, though I can already hear this thread being flooded with people claiming "In real life you can't suspend the race" or some other similar nonsense.
 
Last edited:
I think a "Suspend Mid-Race" function would be a great idea, though I can already here this thread being flooded with people claiming "In real life you can't suspend the race" or some other similar nonsense.

I agree, I only did 3 enduro events in GT4 and then my brain exploded of boredom. A save feature mid-race would be so much easier and a full grid would add to the action in an enduro like way. There really was no need for a 24 hour event anyway. The only time I can see it being worth while was when I joined 6 of my friends to complete the 24 hour on a mates machine.

So yes, enduro = 👎
 
Yes, but it meant your game was incomplete if you didn't do that.

Of course, but thats the challenge, if you can't do it because of time reasons well then thats too bad, but it's not like getting 100% should be a "right" for everyone.

I don't want Enduros butchered for some people that want 100% but don't want or can't find time to do them, a good solution as mentioned is mid race save (only on long enduros) which I am all for.

If we have mid race save option I would most likely do the races in A spec (broken up over many sit downs) rather than B spec as I did in GT4.
 
Other than maybe one less 24hr race, I hope nothing is changed. You know, enduros are supposed to be long.........
 
The high level of difficulty creates a strong sense of pride when you do complete them. The continuous nature is part of that challenge.

Please don't take away one of the most enjoyable challenges of Gran Turismo.

However, with the incredible advent of online gaming, I hope that there is, not only online enduros, but potentially co-op assist, within your offline career, where your online racing buddies are the ones to help you cover the whole 24hrs.
 
Less endurance races?? I hope there's more!! I get sick of all these 3 to 5-lap races where you're just scrambling like a maniac in order to win, trying ill-advised passes, etc.

For me, taking into account tyre-wear, refuelling, race strategy or getting into a rhythm on track are a big part of what makes the racing experience so great, so I would feel at a loss, if that part was neglected.
 
Less endurance races?? I hope there's more!! I get sick of all these 3 to 5-lap races where you're just scrambling like a maniac in order to win, trying ill-advised passes, etc.

For me, taking into account tyre-wear, refuelling, race strategy or getting into a rhythm on track are a big part of what makes the racing experience so great, so I would feel at a loss, if that part was neglected.

+1!
The enduros are the most fun part of GT games!

But, OK, I´ll crawl to the cross and admit that a savefunction in the pitstops would be nice...
 
It'd be nice if you could save a race during a pit stop, or maybe have a "time scaling" feature like the enduros in GTR (where you'd get far less reward if you used it).
 
I think there will be a custom event builder of some sort. So i think you can set even 24h race if you want. We already know that there is some customization to tracks so other event details are also likely to be optional.
 
I'd like an obscene amount of events and that includes Enduros, so no, I don't hope they cut back on them! I want Enduros for more specific types of cars, one make Enduros, Enduros at more venues, etc. Only thing I'd really like is a save system for Enduros spanning more than, say, 4 hours.
 
I loved the endurance races and I hope they don't shorten them or give many of them the boot. I can't see them shortening them if we're going to get day/night races for the first time, the endurance hall is the best place to show that off. The best solution, as others have mentioned in this thread and many other threads is the option to save during pit stops.
 
I didn't like that I had to wait until 25% completion before I could do the Endurance Events in GT4. Endurance Events have always been my favourite part of GT.

I want more Endurance Events including Endurance Championships in GT5.
 
Those are the best races imo. I hope they go all out. Multiple classes of cars, day/night (confirmed right?), 100% damage, meaning if you total your car, your done.

The other races are fun, but imo, all of the races in GT5:P were incredibly too short. GT4 had the races down perfectly imo. I hope they offer 24 Hours of Daytona, 12 Hours of Sebring, 24 Hours of Le Mans, 4 hour Nurburgring, 24 hour Nurburgring, and numerous fantasy races on numerous tracks. I hope they include Endurance Championships.

I hope they go all out on it.
 
Last edited:
You know, enduros are supposed to be long.........
Yeah, the clue is in the name, endurance.

GT4's endurance races were, in my opinion, quite boring. Don't get me wrong, I enjoy a longer race but, with only 5 opponents, you were very often left driving round by yourself for hours (unless you did loads of research, testing and making 57 restarts in order to get the right grid. yes, I'm looking at you, Smallhorses...)

With bigger grids, any endurance race in GT5 will be automatically better.
 
Yeah, the clue is in the name, endurance.

GT4's endurance races were, in my opinion, quite boring. Don't get me wrong, I enjoy a longer race but, with only 5 opponents, you were very often left driving round by yourself for hours (unless you did loads of research, testing and making 57 restarts in order to get the right grid. yes, I'm looking at you, Smallhorses...)

With bigger grids, any endurance race in GT5 will be automatically better.

And with mid-race pitstop saves, completing the longer races will finally be an option to some people. (Me, for example.)
 
I like the endurance races, with the excepton of the 24 hr ones.

IMHO these should be completable by 24 or 12 hour selection.

Any race more than 12 hrs becomes an exercise in monotonous, mind numbing, boredom and clockwatching.

Another possibility in the 24hr races is to have a team of drivers, just like the real thing, to share the driving for a certain amount of hours.
 
Even if they kept the same races for GT5 they should be vastly more interesting by de-facto-

GT4 only had 5 opponents which made the races insanely dull, GT5 should at least double that. If by the end we end up with the 16 car grid then that triples the amount of occasions where you will involved with a rival.

Greater graphic quality improves immersion.

Cockpit view again adds to immersion and gives the player more choice in how he wishes to play.

Then add on the 3 possibles of damage, weather and day/night transitions and things look up. Being on the ps3 adds a new layer as well, pd could update or change race situations whenever they wish, any improvement they develop could be sent on if they want to.

I just hope they tweak the fuel and tyre wear, the last time i watched leman i cant remember the lead cars needing new tyres every 6 laps.

Iam hoping they keep all forms of enduro racing that were in GT4 but with the options to save at pitstops and establish my own race team to allow for a pair of AI drivers, a expansion on and a more immersive take on B-spec bob.
 
The Endurance races were my favourite part of the game. Personally I hope we see even more of them in GT5.

As somebody else said I get tired of all these 3-4 lap races.
 
Jay
Of course, but thats the challenge, if you can't do it because of time reasons well then thats too bad, but it's not like getting 100% should be a "right" for everyone.

(snip)

If we have mid race save option I would most likely do the races in A spec (broken up over many sit downs) rather than B spec as I did in GT4.
Jay... you just shot yourself in the foot. :lol:

I missed the OP's remark that enduros should be cut back. If anything, I expect there to be more of them, thanks to the scale of GT5. But with pit saves, thanks to the mercy of Kazunori, and possibly B-Spec again. I would like to see the return of a trainable driver bot, which actually got to be kind of fun training him. And on that...

I just hope they tweak the fuel and tyre wear, the last time i watched leman i cant remember the lead cars needing new tyres every 6 laps.

Iam hoping they keep all forms of enduro racing that were in GT4 but with the options to save at pitstops and establish my own race team to allow for a pair of AI drivers, a expansion on and a more immersive take on B-spec bob.
Most definitely. 👍
 
big problem with 24h races in GT4 was that is was boring to hell since you where racing against only 5 other cars. Put full grid and multiple classes and I'll do more than 6-7 lap on the 'ring. That way, you will always have someone to pass or someone trying to pass you.
But thats also a fact that, since I'm not a teenage no more, I have social life that make its impossible to play 8 to 12 to 24 hours straight like back in the day with GT, so YES a would love to have a quick save feature when you enter the pit so you can come back at a later time and go on with that enduro !
 
Less endurance races?? I hope there's more!! I get sick of all these 3 to 5-lap races where you're just scrambling like a maniac in order to win, trying ill-advised passes, etc.

For me, taking into account tyre-wear, refuelling, race strategy or getting into a rhythm on track are a big part of what makes the racing experience so great, so I would feel at a loss, if that part was neglected.

You are right. Just give us a ''pit save'' and everything will be fine.
 
The other races are fun, but imo, all of the races in GT5:P were incredibly too short. GT4 had the races down perfectly imo. I hope they offer 24 Hours of Daytona, 12 Hours of Sebring, 24 Hours of Le Mans, 4 hour Nurburgring, 24 hour Nurburgring, and numerous fantasy races on numerous tracks. I hope they include Endurance Championships.

I'd love to see the day that Gran Turismo has:


24h of Daytona
12h of Sebring
24h du Mans
24h Nurburgring
24h of Spa
10h of Petit Le Mans
 
Jay... you just shot yourself in the foot. :lol:

I missed the OP's remark that enduros should be cut back. If anything, I expect there to be more of them, thanks to the scale of GT5. But with pit saves, thanks to the mercy of Kazunori, and possibly B-Spec again. I would like to see the return of a trainable driver bot, which actually got to be kind of fun training him. And on that...

Wha? I am very careful with my firearms :P
Having mid race saves doesn't suddenly make it not a challenge, you have to continue each time you start the game before you can do anything else, that still takes dedication but allows people with less time to be able to complete the extra long races. In my eyes doing a 24hr all in A spec split up in multiple sitdowns is more of a challenge than leaving it running in fast forward in B spec and just returning to re-fast forward everytime bob comes out of the pits.


In the end my point is, I am fine with mid race enduro saves (infact I do want them), but I don't want the longer races (24hr) removed or cut down because some people that don't have the time or patience still want to 'complete' the game.
 
Couldnt disagree more - endurance races are THE best part of GT. To truly appreciate the experience is to understand tyres, fuel, etc and as stated before "get into a rhythm".

And yip an endurance championship is what I am after - something like 6 to 10 races in a championship, minimum 6 hours each, like they do in the Le Mans Series.

I will however, agree that a save function during pitstops would be great. They did it in the old 24 hour Le Mans Game on PS2 (not too sure on the Dreamcast version though).
 
Even though I'll struggle to find time to do them, I hope to see enduros online and off. If anything needs to go, it's 3 lap races and high speed events. But I don't have to bother with them if I don't want to (unless they happen to put a good prize car there and I'm forced to waste my time on the event).

For offline endurance, the AI will need to be upgraded. In order to be competitive with the other drivers in past games, you usually needed a downrated car, and on top of thar you would have to guess at how much of a handicap you'd need. It was annoying to have to use a slower car on the track to get a challenge, and it looked wierd having a GTS class car beating a mid 90's GT1 car, for instance.
 
I like the endurance races, but they do get very boring after the first 10 laps and you have already got your lead. I hope they do keep them but at least make them competitive.
What I wish they would do is get completely get rid of the 3 and 5 lap races. Or at least give us the option to make the races longer. Turn a 5 lap race into a 20 lap race, and then give us more cash for doing it. Forza 3 is killing me with all the 3-5 lap races. I stopped playing it because of that, and can't seem to get back into it. It drives me nuts when it takes longer for the game to load the race, then it does for me to race it.
 

Latest Posts

Back