Arcade Love ~*~ The Hit List & Game Changer.

  • Thread starter W3H5
  • 377 comments
  • 44,247 views
The AI is more competitive after the update, I think. For the first time I was battling for position. I was with the 20mi Ferrari and the AI was the Chaparral 2D. he was aggressive, overtook me at the slightest opportunity he had. We actually traded positions during the race. Never saw anything like that before.
 
I'm not happy today, GTP.

I tried to take my tuned RX-7 Spirit R to Arcade Mode. I already put on the best tires and the game spits out the same old line-up it uses for the Arcade Mode listed RX-7, which is annoying to say the least.

Someone help me fix this, please.
 
Have you tried playing around with the power/ PP before the race so that the game can match you with a different set of cars?

If not, try putting on some high power parts to boost the PP up a way and then once you enter Arcade Mode you'll be matched with cars of that level, and then simply detune your own car to bring the power back down a bit and try racing the new field.

It's the only thing I can think of right now.
 
Spot a problem with tuned cars: 90% of times PD gives you the same line up with Amuse S2000, Audi TT orange, Art Morrison, etc.. no matter what you do. Don't use tuned cars if you don't want Amuse S2000 rabbit.
 
The Tuner line up essentially the same one the is produced in the Nurburgring 4 hour endurance.
 
Don't use tuned cars if you don't want Amuse S2000 rabbit.

Pretty much the full reason why I despise the S2k Turbo so much...

Car and track
Mitsubishi 3000GT SL '96 and 4 laps of Autodromo Nazionale Monza. SH, set to 400PP.

Competition
Clio Renault Sport V6 Phase 2, Eclipse GT, S4...

Additional notes
You'll be bad on the straights, but you can make up ground in the corners. You'll be holding up a lot of cars and the pack ahead might get away from you but you'll have plenty of company regardless. (2nd to 5th runners got a 10 second lead ahead of me, whilst the lead Clio had a 17 second gap to the leader... :boggled:) Got a 6th in this, I know it's short but the laps are long so still...

...largely reminds me of this race I had on Monza with a Giulia TZ2. Had to set it to intermediate level to get anywhere, as I was against stuff like the Art Morrison Corvette and Blitz Dunlop Skyline. That was 10 laps and I lost 2nd on the line. Nearly 3rd too but still. Monza is best done with a straight line disadvantage IMO.
 
I ran Monza recently in a GT500 and deliberately weighed the car down so that the my car had a disadvantage in a straight line. It was a close call but I only just won it. All the battling had to be done in the corners.
 
I'm not happy today, GTP.

I tried to take my tuned RX-7 Spirit R to Arcade Mode. I already put on the best tires and the game spits out the same old line-up it uses for the Arcade Mode listed RX-7, which is annoying to say the least.

Someone help me fix this, please.

DO NOT ENTER RACE WITH MORE THAN CM or CS TIRES, the AI always has SH which you can switch after entering, this is how to manipulate the field, read my post above ^^
 
Wouldn't I be racing against slower cars as a result?

No it will class you with similar cars.

F430 CS tires paired me with SL65s, Zonda 7.3s and Murci SV, on CM, it gave LFAs Vipers, SL55 , Gallardo and some 430s.
and i always switch back to SH to keep it even with AI.
 
I've been having a great deal of fun with Arcade Mode recently. However, it seems to crash my game when a certain set up is chosen. For example, I did 5 laps on time change/weather change Sarthe, driving the DLC Jag LM car, with damage on full, grip reduction on full, no assists. Usually on the 2nd lap however, it locks up the PS3 (fat 40gb model) and the sound loops (so for example, the engine sound would sound like I was moving at a constant speed, the crowd is still cheering, etc.) I have managed to reproduce this issue consistently, but ONLY in Arcade Mode. GT Life has never crashed once, even in endurances. It's very bizarre.
 
Report:

Class A> Suzuka 5L Damage\Wear On\ABS Off > ARTA NSX '00 >

First attempt to enter race with RH tires (most appropriate) resulted in a mixed field of GT500\60s LeMans and the odd Tuners (HKS EVO), not satisfactory.

2nd Attempt, same RH tires but cut some PP off to get to 480Hp from 502hp. Same thing.

3rd attempt, bought SS tires (switched back to RH in race), entered race with full PP, and VOILA, full grid of GT500 with mixed GTLM (Rx8 RC, RX7 RC, R8LM) very nice bag, and tight racing, the AI does try to overtake and play defense, but only if you're within a certain distance, and you can definitely feel the rubber-banding, when you're 6 seconds behind in lap 2 and by lap 4 you're bumper to bumper with the leader, and when you pass him, he hardly puts upa fight, unless you hold back and all of a sudden he gets confident.

Taking the inside of turns, the AI DOES recognize you and mod their line but ONLY if given enough time to process your moves, which is TOO long when you;re making split second decisions, even when crashing and the AI has to avoid you, they need a second to process it, but react accordingly.

Going into Degner 1, i was on the inside during the whole left hand sweeper and the GTR was being aggressive but holding his outside line, when we got to the 1st Degner right, i kept a tight line on the inside, and he was about to cut right into me, when i see his car drift a bit wide on touch some grass at the last moment. However going into hairpin many cars that were already mid turn, completely ignored my inside line and some contact ensued, they didnt have the "time" to process a reaction.

They can and do react, but nowhere near quick enough.

And the rubber banding is a poor compromise for the compromise of rolling starts (avoiding FPS drop).

If necessary tone down some CPU intensive GFX during RACE, to give room to AI response and stability, im happy with having the pristine look in replays alone, in race im not concerned with reflections and shadows and what not, as long as the replays look nice.
 
Last edited:
Not sure I understand how that is "rubber-banding." It sounds like it's just the usual slow AI pace which can never keep up on equal equipment. They race better in Arcade, but they aren't much faster, so you still need to be on slower tires than them to have similar lap times(and usually similar pit windows).

I've never been far enough ahead in an Arcade race to see if I pull them along at a magically increased pace because I'm usually too slow to even catch the leader. I usually end up racing for the front of the pack for a long time and then the leader is long gone even if I am a few tenths faster.

So I'm not saying it doesn't happen, but I've not yet seen them slow down when I'm behind, then reach a normal pace when I'm close, and then speed up when I build a big lead like they do in A-Spec.
 
If you really want to see the Rubber Banding (works to Player advantage rather than for all like online), enter an A Class race with similar opponents etc.. then when the race gets going dont go flat out, try to maintain 12th and youll see its actually challenging, because the guys behind you are trying to pass, the guy in front is blocking, BUT once you pick up the pace and start passing 2-3 cars, everybody backs off.

You could pass a car, and lay off, and he will come back and pass you, but if you just keep the pace, he will slump and stay behind. The more cars you pass the slower they become, until you're in 2nd, expecting a fight like those 11th and 13th place cars at the start, but hell gladly give you the pass...this is what the rubber banding feels like.\

The harder you push, the easier it actually gets, rather than having them push harder. They only seem to do that when the player stagnates or does not play opportunistically.

Honestly, as crap as a game as it was TOCA Race Driver 3, had amazing racing, FULL Flag rules, multi class racing, very very DECENT AI, which was actually tough to beat, its just too bad about the rest of the game ahahaha.
 
I've been racing mainly SuperGTs and found the racing quite equal if one exercises the proper care for a race. Trying to over take at every slight opening causes issues.

The AI are generally matched pretty badly but certain combinations produce awesome racing.
 
Track: Eiger Norwand Short Track/50 Laps
Car: F2007

Competition: F2007s

Notes: Taking a break at half time (25 laps), am currently in 3rd place and 9 seconds behind the leader. No one's pitted yet (Including me), I believe we're all running Racing Hards. My fronts are about half dead, fuel's going good, so far at a good stagnation point. I actually got airborne off of one of the banks, but saved it just as 4th place was on my tail. Wish me luck.
 
I've been racing mainly SuperGTs and found the racing quite equal if one exercises the proper care for a race. Trying to over take at every slight opening causes issues.

The AI are generally matched pretty badly but certain combinations produce awesome racing.

If you're selecting a SuperGT car from your Favs' make sure to enter race with SS tires, to get a full SuperGT lineup, entering with RH, even with PP deducted gives you weird combos.

But somehow, selecting a GT500 from Arcade Cars will give u perfect SuperGT field with any tires:crazy:

@deathguy

Why would anyone on earth hold an F1 race on Eiger?
 
When you take a car from favourites list which is also in the arcade cars list all opponents have premium cars.
 
If you're selecting a SuperGT car from your Favs' make sure to enter race with SS tires, to get a full SuperGT lineup, entering with RH, even with PP deducted gives you weird combos.

But somehow, selecting a GT500 from Arcade Cars will give u perfect SuperGT field with any tires:crazy:

I always enter with RH and get a perfect GT500 line up. I think if it's a premium (I like cockpit view) which is a favourite then it'll work out OK. If the car is standard that's when things get funky. I'll do some experiments with the standards tonight. 👍
 
If you're selecting a SuperGT car from your Favs' make sure to enter race with SS tires, to get a full SuperGT lineup, entering with RH, even with PP deducted gives you weird combos.
Agreed and thanks for the precious tip, I found out if you set your Race Car at 576pp, enter the race with SS tyres the game always gives a JGTC/Super GT with some RX8 LM and RX7 LM, a nice, regoular field! Finally no old Jag, Chapparals, Ferrari P4, Toyota RSC Raid Car and all those that have NOTHING to do with a GT / Super GT field. / rant over.

I also tested higher/lower pp but old cars and Toyota suv appear'd. So it's going to work only in pp close to 576. Thanks for the advice now I can enjoy GT Race Cars from my garage without swearing PD for their lame AI selections. 👍 @ people: please note, Amuse S2000 and Zonda R are considered "tuned" cars from PD classes, these Race cars are not going to work.
But somehow, selecting a GT500 from Arcade Cars will give u perfect SuperGT field with any tires:crazy:
Indeed. Because from Arcade they give you only premium cars. If you pick one of the 2 (Calsonic GT-R and Castrol Supra) it's coded to give you a SuperGT field. Needless to say would be common sense to extend this feature even to Garage cars.
W3HS: I always enter with RH and get a perfect GT500 line up. I think if it's a premium (I like cockpit view) which is a favourite then it'll work out OK. If the car is standard that's when things get funky. I'll do some experiments with the standards tonight.
Really? You mean Garage cars? If so, I'm all ears. Tell us your pp range and other options because if I select a premium Super GT and RH tyres the perferct line up is NOT going to happen.
When you take a car from favourites list which is also in the arcade cars list all opponents have premium cars.
Interesting I'm gonna try that. Oh and welcome on GTplanet!
 
I found out if you set your Race Car at 576pp, enter the race with SS tyres the game always gives a JGTC/Super GT with some RX8 LM and RX7 LM, a nice, regular field!

Great tip. 👍


Really? You mean Garage cars? If so, I'm all ears. Tell us your pp range and other options because if I select a premium Super GT and RH tyres the perferct line up is NOT going to happen.

Yeah, cars selected to favourites.

I've been using the Calsonic GT-R from the NCD to race my own championship. Full GT500 grid. It only works with premium cars, not standards, and will work for the NASCAR too if it's one from the NCD.

No need to even change tyres or PP before hand. I add a weight ballast to keep my advantage down but that doesn't affect the grid at all.

The main point is that the GT500 cars must be premium to pull up a GT500 grid. Using a standard model won't allow this to happen.
 
Great tip. 👍




Yeah, cars selected to favourites.

I've been using the Calsonic GT-R from the NCD to race my own championship. Full GT500 grid. It only works with premium cars, not standards, and will work for the NASCAR too if it's one from the NCD.
Calsonic GT-R, hmm the reason COULD be as GTracer98 said. Calsonic is in Arcade only as well. But if you select Garage cars with no Arcade counterpart it may not work. Need to test it and report my findings.

NASCAR is confiermed to work perfectly.

EDIT: It doesn't work here. I tested from NCD, Lexus Petronas and Xanavi Nismo GT-R. Gives me a field with Lister Storm, Nomad Diablo, Xj220 LM, 350Z LM which is still good, bet there are always 3 random race cars from the '60s.
 
Last edited:
Wow, I'm really surprised at that. I'm going to jump into a game now and do some further testing.

EDIT: Tried a set up with two different premium NSXs and both times the grid was mixed and not a straight GT500 grid. :(
 
Last edited:
Wow, I'm really surprised at that. I'm going to jump into a game now and do some further testing.

EDIT: Tried a set up with two different premium NSXs and both times the grid was mixed and not a straight GT500 grid. :(

Enter with SS tires no ballast / PP mods.

Now if we could only find a solution for the Le Mans 67 cars!

Tried every possible tire. raise pp lower pp, i cannot get a 60s Le Mans grid!

Using Stock 330P4.

CM-SS gives Tuners/GT500 in higher grips, RH gave GT500 with some Le Mans 67 cars (3 or 4), RM gave McLaren F1 RC, modern Le Mans grid...

Any tips?
 
Back