*Waves flag of understanding*
I thought of you, but I didn't want to assume. Excellent points in your post. Again, I'd give you +rep if I could.
I don't think you understand. The footage of both parts of the Miata demo are obviously from real life. The scene is the same down to the blades of grass, just digitized to make it look like it's in-game. The game world looks nothing like that, in fact it's closer to GT2 than GT3.
Even then, saying for the sake of argument that the video part was indeed in-game, cheating by using audio from the actual car drive is misrepresenting what they produced. This is like showing Killzone footage and insisting that it's in game video, when it's actually a CG movie. Seeing that footage made me slobber, but then when I started the game, I felt like a huge prank had been played on me.
Believe that if you want, but it's immediately apparent to me and many others (even to some people who hate the game, I'm sure) that it's simply the Enthusia Miata being driven in the Enthusia engine, on a course that doesn't actually exist in the game, with the same audio that the real-world video had.
Furthermore, if I were Konami, I'd take your misconception -- of the Enthusia video being a "digitized" version of the real-world video -- as a compliment.
Because the Enthusia clips of that video were done using the actual game engine, what you're actually saying is that the game is very realistic, but that you just can't drive in it.
Now, I'm not trying to throw a childish insult at you. Let me explain. Because driving simulators cannot replicate G-forces, have great difficulty replicating steering wheels and pedals that provide realistic feedback, and can only give you a view of the world through a small "window," the ability to drive in detailed simulators depends partially on the driver's experience and approach to understanding car control.
For example, a friend of mine acknowledges the fact that Live for Speed is very realistic, but just can't drive in it, due to the fact that he relies heavily on G-force feedback when driving a real car to its limits. On the other hand, Enthusia is flawed enough to be "easier" than LFS to the point where he can drive in Enthusia. Meanwhile,
I rely more on
visual cues from suspension movement and the direction my car is headed to get a sense of what the car is doing, which means that Live for Speed's and Enthusia's very impressive suspension modelling (and even moreso, Live for Speed's cockpit view, which moves around due to G-forces) appeal to me greatly, while GT4's sometimes-non-existent and other-times-flawed suspension/visual feedback frustrates me (
not to say that GT4's other flaws are also a result of perception).
Perhaps Enthusia just isn't for you or roadkill.
The fact that the video features real Enthusia footage is indisputable, as far as I'm concerned, and truly demonstrates the close, if imperfect, similarities between the behavior of a real car, and that same car in Enthusia. If that cone course was available to me in the actual game, I would gladly recreate the video myself, and upload it for you.
I don't know what it is about Enthusia. I fired it up, took an MR2 around the track... or tried to, but something was seriously whacked. It's the first car game I've ever played where the car acted like someone had taken the physics and hacked it in some random ways. It "felt" and acted like... I don't know, Mario Kart or something. Accelleration was weird. Taking corners was... it seemed almost like I was drunk, and that makes me glad I don't drink or drug. Nothing felt right or natural...
Again, and I hate to repeat this over and over, I can say all of the same things about GT4. As I said above, it simply baffles me how everyone loves the game.
I know a lot of people like Enthusia and Forza both because they go ape over drifting. I'm the opposite. I used to throw my cars around and powerslide everywhere till I hit those longer tire wear races in GT2, and then it hit me... oh yeah, now I have to drive like... I really would drive. What a concept. So now I work at my driving to the point that I rarely squeal the tires. I don't feel I've really won unless I've just made them complain. I know some who have mastered the art of drifting can actually shave tenths off their times, but I just never got into the whole drift thing. People who get bored of driving and racing baffle me.
To me, GT4's flaws go beyond the inability to drift properly, because they influence the way your car moves and feels, and make the game both easier and harder than it should be. Sometimes, you'll do something that would be a big mistake in real life, but GT4 won't care -- like nailing the throttle in the Shelby Cobra at the exit of a corner, or mashing the brakes mid-corner -- and then other times you'll do something that's relatively simple in real life, but much more difficult in GT4 -- like countersteering from a small, minor, accidental slide.
The old Shelby GT350 sounds like a Japanese 4- or 6-cylinder, is as tame as a pet mouse (no matter how rough you are driving it), and leans as much as a modern Porsche through corners (who knew old musclecars had such advanced, stiff suspensions?). The Caterham Fireblade handles like a Mack Truck, and accelerates with all of the ferocity of a lawnmower. Whenever you fully-tune a car and give it über-sticky tires, the game doesn't know what to do with itself, making the car jiggle like freshly-made JELL-O as it rounds corners and goes over bumps -- it even seems to produce lateral suspension movement, which, if I'm not mistaken, should only happen when a part or two has snapped in half.
GT4 is just a
bad game. I don't know how else to say it.
you know i felt the same way playing enthusia its like for some odd reason (take for example a stock 180sx rps13) ok i go to dragon range with the car and im trying to race normally and the car just WANTS to drift.
it jsut doesnt feel realistic to me, without any tuning at all the 180sx feels like its skating on ice in enthusia
its like gt4= some understeer enthusia = mad oversteer i mean its not like it wasnt fun drifting the 180sx around the corners it just didnt feel realistic...
Skating on ice? Really? Because from all of the times that I've lost grip in a
real car, I can tell you that, if anything, Enthusia gives you
too much tire grip. Live for Speed is closer to reality on that.
It's also funny that you should mention "without any tuning at all" -- that says to me that you probably buy into GT4's "cars need to be meticulously tuned to drift" theory, which, if I may be blunt, is a load of bull. RWD cars can and will drift stock, often without having to add
anything.
Now, whether or not Enthusia drifts too much is debatable. I will not deny that it's not true-to-life, but to say that Enthusia's oversteer is much more exaggerated than GT4's
lack of oversteer is wrong, in my opinion.
To summarize,
it's true that Enthusia needs to throw more understeer into the mix, but it's still closer to reality than GT4 could ever hope to be.