Assetto Corsa 2 Will be Called "Assetto Corsa Evo", Coming 2024

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Understood. Normally you'd call this new content additions to early access, or "in the next update to early access we will be adding <x>". The wording "car pack" has always been reserved for paid DLC previously, hence my confusion.
Agreed its not great wording, but it could be a lost in translation situation as well.
 
Understood. Normally you'd call this new content additions to early access, or "in the next update to early access we will be adding <x>". The wording "car pack" has always been reserved for paid DLC previously, hence my confusion.
I don't think it is "new" content. More like announced (hence the word "unveil") content for Early Access. We live in a global gaming community now, and we have our respective native languages. So this as well... 👇
Agreed its not great wording, but it could be a lost in translation situation as well.
 
I don't think it is "new" content. More like announced (hence the word "unveil") content for Early Access. We live in a global gaming community now, and we have our respective native languages. So this as well... 👇
Funny reading this comment from guys located in UK and US respectively. My location is... not one of those two...

I've followed Kunos for many many years since AC v1 was in early access, but their English language to describe additions during the AC timeframe was more accurate than this. So I had certain expectations.
 
Funny reading this comment from guys located in UK and US respectively. My location is... not one of those two...

I've followed Kunos for many many years since AC v1 was in early access, but their English language to describe additions during the AC timeframe was more accurate than this. So I had certain expectations.
I suspect most of the social media is done by different people for AC Evo (and not the key Kunos personnel, some of whom are no longer at Kunos). Don't forget there were only 6 people on AC at the start so they did EVERYTHING. Now they are part of a much bigger company, a lot of stuff probably gets farmed out.
Also, I don't think Marco was the main Kunos media guy for AC?
 
The person who ran the social media at the time of AC1 if I remember correctly was Luca Sodano, who is also in charge of the entire sound section at Kunos and part of the support team for the forums.

Now starting with ACC and EVO the social media is run by people from 505 Games in collaboration with some members of Kunos, this is one of the reasons why Marco no longer teases any future content on his Facebook account because they now have a dedicated marketing team from 505 Games.
 
Now starting with ACC and EVO the social media is run by people from 505 Games in collaboration with some members of Kunos, this is one of the reasons why Marco no longer teases any future content on his Facebook account because they now have a dedicated marketing team from 505 Games.
And, coincidentally, GTP's social media accounts are no longer followed by the AC ones...
 
The pontential for this racing game is absolutly massive. As huge gt fan. I actully see this being better than titles like gt7 and fh5 once it gets to full release in fall.
Just one week to go. Going to be very intresting to try next week.
 
20250109162812_1.jpg

As we are patiently waiting, I created a Track Day grid with the 8 cars already announced, This is me in VR in the Alfa, chasing an other Alfa at 2024 Silverstone all pimped up with the new bridge and the Hotel.
Good times, looking forward to add 4 more cars tomorrow.
 
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Regarding 4 of those cars that remain, I am almost sure that they are the Audi RS3, the Alfa Romeo Junior Veloce Electric, the Porsche 911 GT3 Cup 992 Race car and the Lotus Emira.
 
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I'm a bit confused about the early access. I thought it would be like a closed beta where you would need to pre-order or have a code. But there doesn't seem to be an option to pre-order. Is everyone granted access to early access?
 
Ideally, I wanted the I30N Fastback (as that's my car), but the hatch will do the job quite nicely.
The I30 would be good car for a game to real world comparison.

Not sure if this is a day 1 buy for me yet, due to it being EA and other games coming out. And I really want more details about how the single player career mode will be structured and how moddable that might be. Either way, I'm looking forward to/hoping for a Scaffs Sim Racing video on it once it's out though.

@frozephyr you can buy the game once early access opens, and that's effectively pre-ordering the full game. The price ofthe game will increase over time as it gets closer to launch and more content becomes available in early access.
 
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I'm a bit confused about the early access. I thought it would be like a closed beta where you would need to pre-order or have a code. But there doesn't seem to be an option to pre-order. Is everyone granted access to early access?
Yes, no restrictions or codes. You just buy it on steam on the 16th.
 
So 12 cars revealed now. quite an intresting list so far. 8 to go. I suspect the
Porsche 992 cup
Audi rs3
Honda nsx na1
Chevrolet camaro zl1 might be the only muscle car for early access
i would not be supriced if 4 of those will be part of 8 last reveals.

They reveal 4 today and sunday another 4. Maybe reveal the early access price on monday.

Was its not stated somewhere that in early access it would be betwen 4-5 updates before 1.0 releases. I guess the 3rd one being multiplayer and open world.

Marco has talked about revelaing more stuff for early access program.
We dont yet have a road map of it.

I belive in one of overtakes interview back in sim expo marco said they was going to reveal partnership with real brands for upgrade parts later in early access program,

Just 5 more days to go, really excited to try it. And looking forward to what it could evolve to in 2025😍🔥
 
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Just 5 more days to go, really excited to try it. And looking forward to what it could evolve to in 2025😍🔥
Wait.. I didn't know it comes out that soon!

Overall, the current cars they have look pretty good. It seems that they may be running different lighting quality levels throughout the images, but I could be easily mistaken.
 
The pontential for this racing game is absolutly massive. As huge gt fan. I actully see this being better than titles like gt7 and fh5 once it gets to full release in fall.
Just one week to go. Going to be very intresting to try next week.
Yeah definitely huge potential in that regard, couple things really need to be right for it to be in that category of games:

  • Prompt console release, with updates, content drops etc that release alongside the PC version and not 6+ months after (like ACC).
  • HAS to be playable on a controller. And I don't just mean, physically playable and if you tweak for a week you might get something that feels OK, I mean, good, fun and very playable, like Gran Turismo, like Forza Motorsport, like WRC, like F1. If it can't do this then it simply won't be able to compete with GT and Forza.
 
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HAS to be playable on a controller. And I don't just mean, physically playable and if you tweak for a week you might get something that feels OK, I mean, good, fun and very playable, like Gran Turismo, like Forza Motorsport, like WRC, like F1. If it can't do this then it simply won't be able to compete with GT and Forza.
Ah, I'm glad someone raised this point. If they really want to expand their market beyond what they'd done so far, their game should play great on a controller too. And no, I have no interest or accommodations to set up a wheel and pedals.
 
Prompt console release, with updates, content drops etc that release alongside the PC version and not 6+ months after (like ACC).
That ain't going to happen. They don't do their own ports. It's outsourced. It would be wishful to think that this would see console before 2027.
Maybe controllers work good, maybe they don't, but these guys are in the business of pushing the envelope on simulation. I wouldn't be mislead because they added some economy or upgradable parts. AC is still amazing to this day. ACC added even more in the realm of simulation. Thinking these guys are going to take a step back or many steps back for that matter to make something in the realm of a GT or a Forza is wishful thinking to some and quite the opposite to a lot of others. AC is over 10 years old and still leagues better than GT and Forza both combined.
I sure hope that they can accommodate a broad range of users with EVO but I as one sure don't want my new Kunos experience to be watered down.
 
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That ain't going to happen. They don't do their own ports. It's outsourced. It would be wishful to think that this would see console before 2027.
Maybe controllers work good, maybe they don't, but these guys are in the business of pushing the envelope on simulation. I wouldn't be mislead because they added some economy or upgradable parts. AC is still amazing to this day. ACC added even more in the realm of simulation. Thinking these guys are going to take a step back or many steps back for that matter to make something in the realm of a GT or a Forza is wishful thinking to some and quite the opposite to a lot of others. AC is over 10 years old and still leagues better than GT and Forza both combined.
I sure hope that they can accommodate a broad range of users with EVO but I as one sure don't want my new Kunos experience to be watered down.
You missed out a few words. AC is still amazing to this day... if you have a wheel (and preferably a PC to get mods). AC is NOT amazing if you play on a Controller, its just frustrating (until you've spent hours learning what settings to change it to). And yes, i played AC on both PC originally and console using both controller (until i gave up) and then using a wheel (which was 1,000 times better optimised on default settings). It was a pleasure to drive when using a wheel.

Thankfully ACC improved on this significantly, which I why I believe ACE WILL be good with a controller.

Ultimately, however, what ACE aims for will be determined by one thing:
1. The number of sales the game has to make to make a profit.

AC clearly wildly surpassed that objective when Kunos started with 6 people (what they achieved was rightly applauded).

ACE has a much larger budget invested and therefore HAS to aim for higher sales. That means it HAS to perform well on Console sales wise because PC sales alone will not be sufficient.

I think they CAN and WILL achieve both a success financially and with players (they are not mutually exclusive), because they seem to know their market very well and everything announced so far also (in my opinion) differentiates their game significantly from anything else out there.
 
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Car reveals not doing much for me, only 3 race cars so far, with probably 1 more coming, all modern GT’s (sigh) I’m sure it will be great if you’re a fan of road cars, maybe they will rely on the modding community for the historic F1, sports cars, touring cars etc but a Forza/Gran Turismo style game leaves me cold. Looks like AC 1 for some time yet….
 
Yeah definitely huge potential in that regard, couple things really need to be right for it to be in that category of games:

  • Prompt console release, with updates, content drops etc that release alongside the PC version and not 6+ months after (like ACC).
  • HAS to be playable on a controller. And I don't just mean, physically playable and if you tweak for a week you might get something that feels OK, I mean, good, fun and very playable, like Gran Turismo, like Forza Motorsport, like WRC, like F1. If it can't do this then it simply won't be able to compete with GT and Forza.
We see i will try it with a controller first day on release. But i have wheel just bought for ac evo. I hope the controller support is decent because their is times when i just want to plug and play.

But even if i have to,use a wheel, i could see this game to be a lot more intresting than forza and gran turismo for all its features.
 
We see i will try it with a controller first day on release. But i have wheel just bought for ac evo. I hope the controller support is decent because their is times when i just want to plug and play.

But even if i have to,use a wheel, i could see this game to be a lot more intresting than forza and gran turismo for all its features.
I don't want to see this go the path of Project Cars....

Leave the arcade controller stuff to other games I say. Don't get me wrong, I like to use a controller sometimes because it's just easier lounge/couch potato style, but leave it to those games. Start tailoring things for controller inputs and we have another Forza/GT in a few iterations.

Edit: Now in saying this no harm in having game features like licencing and buying cars I say to make it less of a typical sim. I welcome those additions. That doesn't detract from the simulation part of the game
 
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I would sincerely like for someone to explain to me why a racing game with proper controller support has to be arcade. Realism is not an excuse for poor controller support. You can have proper controller specific assists that filter input, for improved driveability, without changing/dumbing down the physics engine. Kunos has successfully done so already with ACC, so they can do it again.

Poor controller support would have me seriously consider refunding the game, since I don't have the space/patience to setup a wheel at the moment, and mostly enjoy just sitting down and playing.
 
I would sincerely like for someone to explain to me why a racing game with proper controller support has to be arcade. Realism is not an excuse for poor controller support. You can have proper controller specific assists that filter input, for improved driveability, without changing/dumbing down the physics engine. Kunos has successfully done so already with ACC, so they can do it again.

Poor controller support would have me seriously consider refunding the game, since I don't have the space/patience to setup a wheel at the moment, and mostly enjoy just sitting down and playing.
100%, never understand why in peoples minds, good controller input support has to mean arcade driving model, I mean, that can't even really be levelled as an argument at the likes of GT, FM, F1, WRC, Dirt Rally, which are by no means full hardcore simulations, but are also a long way from being arcade racers.

In this day and age of advanced controller input filtering capabilities and damping etc, as well as plenty of benchmarks to work to, there's no excuse for not having competent controller capability. So it would be disappointing if it can't achieve this. Especially if they'retrying to make this a commercially successful product.
 
All this talk about controller support...

I know AC has never been that good for this and is focused to wheels but...

What about motion steering on controller just like GT7 and Project Cars has?

CarX has it but it is poorly integrated and I can't get used to it on that.

Also these are available if motion steering is supported... May be a compromise between space and controllers

And cheaper on Amazon

Also not sure if this is classed as arcade like being on a controller 🤔😅


A bit more visual video
 
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