- 11,660
- GTP_Orido
Sorry for double posting, but here it is an Ultra Grip example (AI.ini):
[HEADER]
VERSION=3
[GEARS]
UP=8500
DOWN=6000
SLIP_THRESHOLD=0.95
GAS_CUTOFF_TIME=0.190
[PEDALS]
GASGAIN=4.0
BRAKE_HINT=0.86
TRAIL_HINT=0.3
[LOOKAHEAD]
BASE=18
SPEED_GAIN=0.10
GAS_BRAKE_LOOKAHEAD=10
[STEER]
STEER_GAIN=1.6
[DRAG]
SLIP_RATIO_LIMIT=10
[ULTRA_GRIP]
VALUE=1.2
[PHYSICS_HINTS]
AERO_HINT=1
Thanks, interesting parameter, lookahead speed gain, ultrarip, and the drag slip ratio limit, these may have crucial influence on how quick AI car can be dynamically when racing as these parameter surely used in real time by the game. The gears, pedals and steer gain seems to be used mainly for making the AI drives closer in reaction and ability to human.