Assetto Corsa Competizione Coming to PS4 and XB1, Arrives June 23

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Have Thrustmaster wheels been confirmed? Not going to buy day 1 if not, or until I read of people using them.
Another question the devs/pubs have failed to address. Their support/FAQ neglects to mention wheels at all.

What a shambolic launch.
 
Question : if you played this on PS5,would it improve the things that the PS4 Pro would?
There would be a good chance of upscaling to as high as 8k depending on the game.

Framerate won't change though - not with the game engine locked at 30fps max. It would require the devs to update the game engine to allow unlocked framerates or a 60fps option - which they might be able to do now if they chose to do so on Pro and X.

Load times for the game would be stellar though - assuming you installed it to the onboard super-fast SSD storage.
 
Irrespective of how the game looks and runs, it would be nice if the publisher and/or developer showed a little respect to their potential console customers. How can anyone make a reasonable judgment on what has been shown so far, 6 days from launch. I was looking forward to buying acc, understanding that there would be console restrictions but not now.

Kunos or 505 Games, please release a couple of gameplay videos of a player who actually knows how to drive for starters. Show a cockpit view, clarify what wheels can be used and maybe, just maybe, be proud of the product you are releasing on 23rd June.
 
I'm really counting on buying this one. I still love AC on the PS4 and I believe I'll love ACC too but, yes, to many questions to be answered at this point, so close to the release date. At least I'm waiting to see some video reviews and gameplays from users and we just have 2 weeks to have it at the discount price.
 
I'm still in. 30FPS is disappointing, I was hoping for 60 with a PS4 Pro but I'll hopefully be able to deal with it. At the end of the day it's my most anticipated game in a long time so I hope it turns out well.
 
I listened to it live and it came across to me that they don't really care about it on console.
They will release it maybe fix a few issues and forget about it is my honest thought.
I hope I'm wrong but from what I've seen and listened to that's my judgment for now.
What would of been a day 1 purchase is now a wait for reviews and decide.
 
I listened to it live and it came across to me that they don't really care about it on console.
They will release it maybe fix a few issues and forget about it is my honest thought.
I hope I'm wrong but from what I've seen and listened to that's my judgment for now.
What would of been a day 1 purchase is now a wait for reviews and decide.

Remember that for ac long after launch they did even give away the laguna seca scanned track plus some nice well done cars.
 
I'm still in. 30FPS is disappointing, I was hoping for 60 with a PS4 Pro but I'll hopefully be able to deal with it. At the end of the day it's my most anticipated game in a long time so I hope it turns out well.
In competitive gaming 60 fps is minimum.
Very disappointed.
ACC console edition should've been developed for the next gen consoles.
 
Despite owning a PS4 that I bought in 2014, I’m still going to pick this up. My expectations in terms of fps and graphics were low already given the hardware I'm using.

But I’m ok with that. Because after a few years of GTS and F1, I’m ready to move onto something more serious. It really can’t be any worse than the Project Cars games.
 
How does the drivehub work?,would you recommend it?,I'm thinking about getting it..

Drivehub enables you to connect unsupported pherirals to you console. For example, I use a G25 on the ps4. It behaves like a G29 on the 29. It truly is a must have if you don't want to buy several wheels for all the various consoles you run.
 
Aristotelis Vasilakos
responded to some questions on FB


No, non credo proprio. Almeno io l'ho guidato e onestamente non ho avuto problemi, tutt'altro. Mi è rimasta la stessa voglia di continuare a guidare come sul PC.
Certo 30fps sembrano pochi e di sicuro non è la stessa esperienza come averne 100+ su un PC di fascia medio alta. Su questo non ci piove e non serve nascondersi dietro un dito o raccontare falsità. Tuttavia sono 30 stabili e fluidi.

Un compromesso? Sicuro, tuttavia resta il fatto che abbiamo portato nelle console un simulatore puro, che tanti ritengono il migliore sul mercato, per quel che riguarda la fisica di auto GT3, e non abbiamo cambiato nulla nel motore fisico. Il miglior sonoro in assoluto sul PC e uguale identico nelle console. Auto modellate in ogni minimo particolare e piste laser scan. Un meteo dinamico e illuminazione 24 ore e le tutte le regole del campionato SRO GT3 con tutte le loro particolarità.
IMHO non esiste nulla di paragonabile nelle console come complessità, realismo, attenzione nei dettagli ed immersività.


No, I don't think so. At least I drove it and honestly I had no problems, far from it. I have remained the same desire to continue driving as on the PC.
Sure 30fps seem few and for sure it's not the same experience as having 100+ on a medium-high end PC. There is no rain on this and there is no need to hide behind a finger or tell falsehoods. However, they are 30 stable and fluid.
A compromise? Sure, however the fact remains that we have brought to the consoles a pure simulator, which many consider the best on the market, as far as the physics of GT3 cars are concerned, and we have not changed anything in the physical engine. The best sound ever on the PC is identical in consoles. Cars modeled in every detail and laser scan tracks. Dynamic weather and 24-hour lighting and all the rules of the SRO GT3 championship with all their peculiarities.
IMHO there is nothing comparable in consoles such as complexity, realism, attention to detail and immersiveness.

Aristotelis Vasilakos Marco Maas yes, as far as I know, if your fanatec wheel is compatible with the console, then it is supported
 
I know i cancelled but might reorder, can always sell it....the frames per second thing is what made me cancel....hmmm might try it and see what its like, if no good stick it on ebay...
 
I'm coming round to the idea of 30fps, hopefully a totally solid fps, party due to the fact that I've had a few GT3 races in Project CARS 2 today and the framerate there is aiming for 60 but is choppy at best. Closer to 50 I reckon and not stable. Perhaps a super solid 30 will indeed suffice... let's hope it's locked.
 
Aristotelis Vasilakos
responded to some questions on FB


No, non credo proprio. Almeno io l'ho guidato e onestamente non ho avuto problemi, tutt'altro. Mi è rimasta la stessa voglia di continuare a guidare come sul PC.
Certo 30fps sembrano pochi e di sicuro non è la stessa esperienza come averne 100+ su un PC di fascia medio alta. Su questo non ci piove e non serve nascondersi dietro un dito o raccontare falsità. Tuttavia sono 30 stabili e fluidi.

Un compromesso? Sicuro, tuttavia resta il fatto che abbiamo portato nelle console un simulatore puro, che tanti ritengono il migliore sul mercato, per quel che riguarda la fisica di auto GT3, e non abbiamo cambiato nulla nel motore fisico. Il miglior sonoro in assoluto sul PC e uguale identico nelle console. Auto modellate in ogni minimo particolare e piste laser scan. Un meteo dinamico e illuminazione 24 ore e le tutte le regole del campionato SRO GT3 con tutte le loro particolarità.
IMHO non esiste nulla di paragonabile nelle console come complessità, realismo, attenzione nei dettagli ed immersività.


No, I don't think so. At least I drove it and honestly I had no problems, far from it. I have remained the same desire to continue driving as on the PC.
Sure 30fps seem few and for sure it's not the same experience as having 100+ on a medium-high end PC. There is no rain on this and there is no need to hide behind a finger or tell falsehoods. However, they are 30 stable and fluid.
A compromise? Sure, however the fact remains that we have brought to the consoles a pure simulator, which many consider the best on the market, as far as the physics of GT3 cars are concerned, and we have not changed anything in the physical engine. The best sound ever on the PC is identical in consoles. Cars modeled in every detail and laser scan tracks. Dynamic weather and 24-hour lighting and all the rules of the SRO GT3 championship with all their peculiarities.
IMHO there is nothing comparable in consoles such as complexity, realism, attention to detail and immersiveness.

Aristotelis Vasilakos Marco Maas yes, as far as I know, if your fanatec wheel is compatible with the console, then it is supported

Kunos, please get rid of 505 Marketing and PR team (who's that girl? Antonela?) and put Aristotelis in charge of PR as well.

There is more value in this statement than in months of nothing by 505.

Honest, open, fair and trustable.
 
More promising news folks, REAL footage from Kunos is here, and dare I say it looks quite tasty.



Why in god's name they didn't just release this a few weeks ago with complete info is beyond me.... This release would be entirely different, and would have a burgeoning console community at the ready.


Yes sir, that's more like it, thanks for sharing. Eat crow you unworthy non believers..:D. Hehe just kidding:P, buy it pls to support kunos on console instead:cheers:.
Looks great, feels, sounds all of it.
As long as it will be smooth flowing always, in gameplay, replay, on std ps4 too hopefully.:bowdown:
I haven't tried it so there's always a little doubt but im sure it feels good.
It be really nice to get a small playable demo, ideally before the 2 week dlc offer ends.
 
Aristotelis Vasilakos
responded to some questions on FB


No, non credo proprio. Almeno io l'ho guidato e onestamente non ho avuto problemi, tutt'altro. Mi è rimasta la stessa voglia di continuare a guidare come sul PC.
Certo 30fps sembrano pochi e di sicuro non è la stessa esperienza come averne 100+ su un PC di fascia medio alta. Su questo non ci piove e non serve nascondersi dietro un dito o raccontare falsità. Tuttavia sono 30 stabili e fluidi.

Un compromesso? Sicuro, tuttavia resta il fatto che abbiamo portato nelle console un simulatore puro, che tanti ritengono il migliore sul mercato, per quel che riguarda la fisica di auto GT3, e non abbiamo cambiato nulla nel motore fisico. Il miglior sonoro in assoluto sul PC e uguale identico nelle console. Auto modellate in ogni minimo particolare e piste laser scan. Un meteo dinamico e illuminazione 24 ore e le tutte le regole del campionato SRO GT3 con tutte le loro particolarità.
IMHO non esiste nulla di paragonabile nelle console come complessità, realismo, attenzione nei dettagli ed immersività.


No, I don't think so. At least I drove it and honestly I had no problems, far from it. I have remained the same desire to continue driving as on the PC.
Sure 30fps seem few and for sure it's not the same experience as having 100+ on a medium-high end PC. There is no rain on this and there is no need to hide behind a finger or tell falsehoods. However, they are 30 stable and fluid.
A compromise? Sure, however the fact remains that we have brought to the consoles a pure simulator, which many consider the best on the market, as far as the physics of GT3 cars are concerned, and we have not changed anything in the physical engine. The best sound ever on the PC is identical in consoles. Cars modeled in every detail and laser scan tracks. Dynamic weather and 24-hour lighting and all the rules of the SRO GT3 championship with all their peculiarities.
IMHO there is nothing comparable in consoles such as complexity, realism, attention to detail and immersiveness.

Aristotelis Vasilakos Marco Maas yes, as far as I know, if your fanatec wheel is compatible with the console, then it is supported
To avoid confusion here, the "there is no rain" part is just an unfortunate translation error.

"Su questo non ci piove" I think it means "no doubt about that" and has nothing to do with rain.
 
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