Eager to hear how this runs on PS5, Digital Foundry did a big video showing backwards compatible titles and on the whole were very impressive, with several games moving to smooth 60FPS without formal 'announcement' of such.
Frustratingly, ACC was left off the list of demonstrations! Hoping for PS5 outright upgrade eventually anyway.
No frame drops like people experience at Eau Rouge etc?In case anyone is interested I can confirm it runs at 60fps on the PS5 with the full grid of 19 cars. I've been playing it today. They could bump the visual settings if they feel like it.
No frame drops like people experience at Eau Rouge etc?
This is going to be my first test when I get it lolNo frame drops like people experience at Eau Rouge etc?
You can raise the ratings by racing versus AI (make sure this isn’t disabled in options). E.g. low safety rating may prevent joining many non-CP lobbies as well (and lobbies which allow low safety rating only allow a small number of players instead).Question about multiplayer on PS4. I go to the quick join, and it puts me in a lobby with 2 or 3 people. I have all the options open, not restricted by track or anything. I don't have high enough rating for CP, which people tell me is more populated. But how can I raise my ratings if there are no races?
You can raise the ratings by racing versus AI (make sure this isn’t disabled in options). E.g. low safety rating may prevent joining many non-CP lobbies as well (and lobbies which allow low safety rating only allow a small number of players instead).
When I've raced AI, I can get 1 or 2 SAI'm aware, but racing 30 minutes with AI only gets me 1 or 2 SA points. And that's if I stay close the whole time and if I have one incident, the whole thing is wasted. I know you get more SA points racing real people. But I guess I have no choice if there aren't any races to be had at my level right now. It's just gonna take forever. Thanks.
Do the difficulty or realism settings matter on how many SA points you get? Like if I turned up AI skill and aggression, and tire wear, damage, etc.? I know night and rain have some effect. It just seems that I can't get more than 2 points per race, and then my consistency goes down since I'm following slower cars. This is the thing about ACC, they don't really tell you anything.
I agree that ACC does not tell you enough. I really wonder why you have to do the driver switch yourself. I mean, it is you anyway doing the driving. The menu path you have to follow, does not help. I think the driver switch is unnecessary difficult. It's not replicating real life driver switches.
I am trying to love ACC, but it's hard. The graphics are subpar. It reminds me of ps2 games (I am on a ps4pro). If you go back to PC2 or AC, the difference in visuals is too much.
Still love the physics and sound in ACC.
Stick Toca Race Driver on a PS2 or something and then come back and say thatThink a lot of you are blinkered by false memories.
This is by no means a bad looking game. Especially when you take into consideration the amount the engine is doing every second with the advanced physics (I know you mentioned you love these), the track evolution, the time of day, the dynamic weather, a grid of 20 pretty good AI... the list goes on. Running on an almost 10 year old console. And it’s a pig to get to run well even on a decent PC.
I think just take a step back and have a bit more respect for what they’ve done here.
I'm on standard PS4 and imo pCARS2 looks worse than ACC, mostly due to the horrible anti-aliasing. Jaggies everywhere.I agree that ACC does not tell you enough. I really wonder why you have to do the driver switch yourself. I mean, it is you anyway doing the driving. The menu path you have to follow, does not help. I think the driver switch is unnecessary difficult. It's not replicating real life driver switches.
I am trying to love ACC, but it's hard. The graphics are subpar. It reminds me of ps2 games (I am on a ps4pro). If you go back to PC2 or AC, the difference in visuals is too much.
Still love the physics and sound in ACC.
Nope sadly not. It's possible on PC to see in the driver stats but not on consoleA question about the onscreen display on PS4. When SA was first unlocked I could see Trust and Incident Points on the screen, going up or down live. Once the next rating was unlocked I just see SA that will flash green at the end of a lap. The previous display was much more informative, showed me how close I was to raising my SA, and could see the trust rising as I did things to raise it. Now I can't tell at all how close my SA is to the next whole number, I just watch it flash green every lap and maybe change. Any way to get the old display back with Trust and Incident points? Also, do races with more cars give more SA? I know, lots of questions.