I recently upgraded to a new PC (40-car grids at night in the rain at a rock-solid 90fps is absolute heaven after enduring ASW for so long) but ever since then there's been an issue with Real Head Motion occasionally stopping the video feed to my HMD, pretty much as described in this old Reddit thread:
The link to the solution seems broken , so does anyone know what this fix is?
Or, maybe a better question, can Neck FX now do a better job than RHM?
I dabbled with Neck FX when it was released but found it quite incomprehensible and couldn't get good results, and at the time RHM did everything I wanted it to do (basically smooth the vertical motion of the environment and provide a better balance between cockpit and environmental motion, while replicating the way our eyes naturally smooth out vibrations).
I tried driving VR without RHM (and without Neck FX) and it's horrible. I can understand why new users to VR could be instantly put off driving sims if RHM/Neck FX wasn't used, it was a deeply unpleasant experience.
If anyone has experience with using Neck FX, please share them, along with your settings.
Or if anyone knows how to get RHM working seamlessly with AC again, please also share.
Thanks.