gt_fan
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+1Wow! Only $7.99 for the Ready to Race DLC. Just bought it...
+1Wow! Only $7.99 for the Ready to Race DLC. Just bought it...
I can't imagine the next update will take much longer than 2 months now two big features are out 0f the way, plus all the other stuff.
Wind is forcefully turned off in hotlap mode.
Don't quote me on this because I may be wrong. But, I think even on the PC - when you pull into the pits during a Practice session you don't see the Pit Crew animated and all that fancy stuff. I believe that only happens during a race/track day session, both online and offline...but Practice? I don't think so. If I can hold a memory for longer than 25 seconds I'll try it out in a bit.
Oh..almost forgot. @Nielsen -- as the fellas cleared up that question you had about Fast track surface varying - that's why I always say, "If you want to have a hot lap competition with friends, you need to use Optimum because it's the only surface you can accurately predict every time the track loads."
I wonder what's going to happen with that now that Wind has been turned on. Ya know? You getting a tailwind while I get a headwind. That makes Homer something-something. Go crazy? Don't mind if I do!
Yes, i have no clue how complex button mapping is to code but Stefano did allude to the fact we shouldn't be waiting as long as the last update.I guess it depends where they're at with Custom Button Mapping, right? I think that's the last issue they need to clear up for consoles that doesn't exist on the PC version. I know they need to tweak other things, like the lobbies and such, but I'm talking about adding something brand new to the sim.
Once that's taken care of, I expect the gap between PC and console to become much, much shorter. Of course, you want the console to be a little bit behind because there are ALWAYS little hot fixes that appear after a PC update. So, you want all those added to the console update since Kunos can't just throw updated code at you guys every day, the way they can with PC players.
I gathered, but still it was surely based on expecting the next update to take a while?I was being facetious...
I have only driven 2 of the cars so far. So I don't know anything about the Lotus 3-Eleven yet. I know we only got the race version and not the street version. I'm assuming the race version is more powerful, faster? Gosh...I'm so far out of the loop lately, I didn't even know there was a single request for SM tires to be added to the 3-Eleven.1.14.1
- Minor graphical fixes on newly released cars
- Fixed missing electronic tab
- Removed focused car label from chase camera
- Fixed opponent nation and skin on few special events
- Tweaked conditions on some special events
- Fixed R2R DLC UI previews for not owners
- Fixed AcServerManager for package creation when DLCs are not owned
- Fixed AI false start in Drag race
- Added relative wind direction indicator to Realtime App
- Added Push 2 Pass Hint on splash screen
- Added semislicks street legal tyres on the Lotus 3-Eleven after popular request 👍
- driver position adjusted in Audi TT RS VLN
I have only driven 2 of the cars so far. So I don't know anything about the Lotus 3-Eleven yet. I know we only got the race version and not the street version. I'm assuming the race version is more powerful, faster? Gosh...I'm so far out of the loop lately, I didn't even know there was a single request for SM tires to be added to the 3-Eleven.
Have you driven any of the cars yet, Brandon? Any that you like in the pack? Dislike?
Thanks for all of these updates...I haven't been at the top of my game. I appreciate you keeping me in the loop on these things. 👍There was a big discussion about it on the AC forums because it came with Trofeo tires which are basically slicks with some tread cut into them and aren't road legal but the real car comes with street legal semi-slicks. Kinda cool to see them take the requests and get the new tires added in so quickly. I took the 3-Eleven around the Nords last night and was very impressed with it, handles very good and quick as stink.
Hopefully the graphical fixes include the sun shield/banner on the P1 GTR. I can't see 🤬 from cockpit/driver's eye view! Will have a look when I get home.1.14.1
- Minor graphical fixes on newly released cars
- Fixed missing electronic tab
- Removed focused car label from chase camera
- Fixed opponent nation and skin on few special events
- Tweaked conditions on some special events
- Fixed R2R DLC UI previews for not owners
- Fixed AcServerManager for package creation when DLCs are not owned
- Fixed AI false start in Drag race
- Added relative wind direction indicator to Realtime App
- Added Push 2 Pass Hint on splash screen
- Added semislicks street legal tyres on the Lotus 3-Eleven after popular request 👍
- driver position adjusted in Audi TT RS VLN
Are you sure that you're having trouble seeing because you're travelling at the speed of light in that thing? No. Seriously, I haven't tried the P1 GTR yet, but I know what you're talking about and I hate that crap. LMP1's which are hard enough to see out of often have that damn windshield banner. I feel like I'm looking through a mail slot.Hopefully the graphical fixes include the sun shield/banner on the P1 GTR. I can't see 🤬 from cockpit/driver's eye view! Will have a look when I get home.
Definitely not a case of speed. Haven't put my foot down because I can't see! LOL. I don't mind the windshield banner as long as the scale/perspective in the modeling is correct. The P1 GTR banner just looks oversized. So I looked up YouTube onboard videos of the car. Being conscious of seat position and driver's head position in the videos, Kunos didn't translate the perspective accurately to the gaming world IMO. One of the YT videos was Martin Brundle test driving the P1 GTR... a lot of positive feedback from Martin, including "great visibility." Sorry Martin, we must be driving different P1's.Are you sure that you're having trouble seeing because you're travelling at the speed of light in that thing? No. Seriously, I haven't tried the P1 GTR yet, but I know what you're talking about and I hate that crap. LMP1's which are hard enough to see out of often have that damn windshield banner. I feel like I'm looking through a mail slot.
I wonder if that includes the tiny error on the #7 Toyota TS040-HYBRID livery where the wing-mirror stalk is white and the mirror red. It should be all red. It was the first thing I noticed. Yes, I am that sad.1.14.1
- Minor graphical fixes on newly released cars
I wonder if that includes the tiny error on the #7 Toyota TS040-HYBRID livery where the wing-mirror stalk is white and the mirror red. It should be all red. It was the first thing I noticed. Yes, I am that sad.
So uh.... I was spending some quality time with the Maserati MC12 GT1 and I noticed something... uh, peculiar on the gauge cluster. NSFW language so not going to embed, but this is what I'm talking about. I can't unsee it now
You've got a great eye for those LMPs, huh? I am awful...same with Formula One cars. They all look the same to me. Not necessarily year to year, of course.I wonder if that includes the tiny error on the #7 Toyota TS040-HYBRID livery where the wing-mirror stalk is white and the mirror red. It should be all red. It was the first thing I noticed. Yes, I am that sad.
I gathered, but still it was surely based on expecting the next update to take a while?
Oh, boy...I'm not the sharpest knife in the drawer. Could you explain to me what I'm supposed to be seeing?Do you think game developing will ever get to the point where this doesn't happen
Ahhh! Yeah...That's definitely not good. I wonder why that might be. Is the car/suspension/tire modeled and/or set-up incorrectly? Or is the suspension being allowed to move more than it should? Was there a compression right at that point, @Chikane? Or does it always look like this from that angle? I never use follow cam.The back tires clipping through the body of the car i'm not a expert and i never seen a Laferrari in real life, But i don't think the tires are suppose to clip like that, I remember this happening in pc with the R18 E-tron aswell.
See
http://forum.projectcarsgame.com/sh...en-F1-GTR-front-wheels-clipping-through-front
It just looks bad
I started filling the cars to full lately too. I don't care about my lap times, so making my car heavier/slower is of no concern. I enjoy the slight difference in weight balance that some cars experience with a full tank versus 20-30 liters.I normally Leave the setting of the cars in default, Only filling the gas tank to full.
@ALB123 Thanks for reporting this on there forum
I'm not sure. Surely it's the same issue as when a car crashes into you at full speed whilst being in cockpit view and you can see the car enter your cabin?If it models bump stops and suspension travel properly, it shouldn't have wheels clipping through the bodywork. There might just be some wrong calculations in the suspension model for that particular car. I can't see it being impossible for them to fix.
I'm not sure. Surely it's the same issue as when a car crashes into you at full speed whilst being in cockpit view and you can see the car enter your cabin?
Also this happened a while back. I broke the suspension, and the wheels clipped here too.
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