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I saw on FB yesterday someone has got ACC cars into AC.
I saw on FB yesterday someone has got ACC cars into AC.
which one do you use?does anyone know how to fix it?thanksView attachment 920236
You are not driving hard enough?Downloaded that 996 GT3 on the other page. Good mod but I feel like the tyres have too much grip. Which file would I edit to decrease tyre grip?
the blue onewhich one do you use?
I meant, which versionthe blue one
Downloaded that 996 GT3 on the other page. Good mod but I feel like the tyres have too much grip. Which file would I edit to decrease tyre grip?
Agree. Something doesn’t feel natural.
do you use content manager ?Brabham BT62 v1.2 .Your version
https://www.gtplanet.net/forum/thre...ral-discussion.307899/page-1117#post-13095959
This has to be something on your end. I would uninstall SOL and reinstall. Not just overwrite it but delete the folders and then put them back in. Especially if you tried out that 1.6 beta that had a little bit of a different folder structure.So it's a SOL151/CSP155 bug? It only happens at sunset time, around 19:30 h with any track, any car, any ppfilter.
It should work fine. Latest version of CSP works. This is an issue somewhere else.I am having trouble with this car, it is showing up in game but when I go to load up a track it kicks me back to the main menu. Does this car a specific version of the CSP to work or CM?
If you need some help taking away the wing and tow hooks, I could help. Your dismay for the entity you've created is hilarious though.The lack of R390 GT1-98 in AC is... Rather disappointing. PC2 has it but I don't know if you can convert cars from that game (a thing I can't do anyway) so I tried to make my own version with Legions (and that well known Russian scammer) model, basically virtually welding the back end of the R390 Road car to the R390 GT1.
Gentlemen, behold... The worst attempt at modding you'll see today (and this month, year, decade) :
(looks alright so far)
(looks like proper ***** now - like summit you could find in an abandoned garage, a project car gone wrong).
The list of (graphical and technical) issues is longer than the lockdown so I'll just leave it to more talented and patient modders.
Shouldnae have bought 3DsimED3.
Which track is this? Some track mods do have a plain black map.png and I think the fix is to update map in CM. Could be wrong though.
EDIT: Also there is a map.ini in the data folder which determines the size.
sorry for bothering. can someone tell me how to compress Assetto Corsa with CM? I lost the tutorial and can't find it. Thank you
You are not driving hard enough?
Of course that people have different ways to drive, in my case it drives very well. If I push it over the edge, lost the perfect control.
There are mods that are ridiculous, concerning how easy the cars lost grip at controlable situations.
Anyway, what is good or perfect for me, could not be for other people and vice-versa.
I have the same problem I will try to solve itYes ,Content Manager 0.8.2123.36398 + csp 0.1.55
-Thanks for this. Seems like the driver has been shrunk overall to fit the pedal position which is a little weird in VR - it's like being inside a small boy's body like some dark web Jimmy Savile simulator.
The driver's hands don't stay on the steering wheel either - when you turn to the left, his right hand lifts off the wheel at around 12 o'clock.
There are quite a few good F1 mods out there now and all of them do some things better than others. I think @Showmebest66 's version is overall the best for VR as it has the most detailed cockpit and switchgear, but the driver is really cramped in that one and has his legs splayed either side of the steering wheel like an adult sitting on a child's chair, which looks really odd. RTM's driver position looks the most natural from a scale and position perspective but his feet clip through the pedals, which is why I guess you shrunk your driver. I don't know, maybe moving the pedals back six inches or so might have been a better solution than shrinking him?
Also change the track grip level, there is an 'old' track setting which will give you a feel of iRacing .....
For me personally (having not tried that actual mod yet), i doubt very much a road Porsche on a dry track with half decent tyres, wouldn't grip well...
But some are so used to the fake slippy slide of sims that it is the 'normal'....
Thanks a lot !I have the same problem I will try to solve it
Kinda weird you'd tattle on yourself like that.Be wary of new members asking ridiculous questions. I've been tipped off that this might be somebody trying to be deliberately disruptive for what they consider to be 'fun'.
Porsche 911 966.2 GT3 (2004)
v0.91
- slightly reduced wheel and tyre sizes
- polished wheels a little
- re-mapped and re-textured brake discs
- removed racing slick tyres
- added street and semi-slick tyres, semi slick set as default
- corrected brake caliper shader
- corrected broken wheel blur on rear wheel
- wipers now work on lod_b
- improved LOD's again
- 4 new skins Gulf skins added by racealot
https://mega.nz/file/JIxSRahS#27uKGsGk-O07L_D9Yn_GMPI-J8R1BHu9m1b3whYa1Vc
Hey, just PM me if you want to talk?Hi!)
Do you at CSP or Sol Discord channel?
Wanna to speak about 996.2 GT3 a bit with you. How about?