Funny you should mention this...there has been great debating going on about this in private since this conversion was done...all the research I can find says it was a Lazer scanned track...I'm inclined to think it's pretty accurate...a lot of guys who raced it I iracing were very adamant this rise is incorrect...i personally never tried the iracing version...only the fairly inaccurate rfactor2 version (the one ported to AC)...
Anyway since then the ACC version came out...and I have driven both back to back to back again and again...I gotta say...and I may be wrong...but to me they are almost identical with that very same rise present in both ...I'm not rulling it out...I will just need more convincing before I alter what is supposed to be accurate
Ps just so you know...the general consensus is split about 60/40 in favour for it being right as it is (this is only my ruff estimate on numbers of opinions)
But please go for it...I'm willing to be convinced other wise
I am one of the people who has massively enjoyed your Bathurst rework since release and much prefer it over the other options we have in AC.
Personally I do not know Bathurst (have never actually driven there and havent had the chance to attend the track as a spectator (yet).
As I read from your post you have listened to the debate about the rise before Sulman park and I commend that you are open to improvements of the track.
Here is my 2 cents regarding this rise:
Running as close a comparison we can (using cars like the AMG GT3 or Porsche 991 GT3 R) and driving the ACC Bathurst and the FM7 Bathurst back to back the difference in the rise is very perceptible - the line you can take, the speed you can carry, the way you HAVE to lift in a different way in the FM7 version is quite obvious especially when "warming up" and really getting into consistent fast laps in ACC first and then hopping onto the AC FM7 version it is obvious looking at the the way you can approach this sector.
I think trying to line up visuals is a misleading approach especially as elevation changes are so very tricky and misleading to represent on a 2D screen and ESPECIALLY with the complete lack of g-forces acting on your body.
At best a comparison of telemetry data would be a better approach if looking for a data based comparison (driving and feeling what you just cannot do in the FM7 version which is perfectly safe in the ACC version is quite a good data point to go by.
Now the other input I get from people who have actually been to the track (both in an actual car and as spectators / marshals) I have been talking to have ADAMANTLY voiced that the rise in teh FM7 version unfortunately is VERY MUCH WRONG (that was indeed the level of their aversion to this one single track detail.
I have since unfortunately often times come into racing at Bathurst where the event hosts (Australians) have actually chosen to run the other (Racedepartment) Bathurst version (which has its very own issues with inaccuracies) as the hump in the FM7 version is just so wrong compared to what the track is like.
One local (who also works as a track marshal and is a die hard V8 supercar fan) insists that he refuses to drive the FM7 version as of the hump it is apparently that much.
It would be greatly appreciated by those who really know the track to make your release the very best release it can be for AC.
One last (quick) mention - this is often discussed hence I keep it short:
There is a VERY BIG window of what constitutes to be marketed as a "laser scanned track" and even with the most care and proper use of laser scan technology issues particularly when elevation changes are concerned a "laser scan labeled track" is not necessary the end all be all.
Particularly the capture of elevation changes is one point where laser scan technology falls short and often times has to be fed additional data points (ie lidar) and be cross referenced by driver input.
I can very well imagine that this particular hump could be such a borderline case where it is not accurately depicting the actual track detail.
I enjoy your track either way but this controversial hump unfortunately sours the experience as it always comes up as a talking point :-(