- 413
- Italy
It seems to me to be perfect
Something up above in the sky during the main straight
It seems to me to be perfect
Something up above in the sky during the main straight
Not completely finished but certainly usable
Motorland Aragon:
https://mega.nz/#!CXhjAIpS!Q1DA7knB3x6TsirAkDzcdaoI4A0ZUCu90XAO8QsSRas
Ok I have another one...
AI for Motorland Aragon
As I was watching MotoGP world champion Marc Marquez break his arm last weekend at Jerez, I was reminded of this- his home track. I wish someone would give this one some love and attention. There are certainly possibilities for multiple layouts, and the track is good to drive, albeit bumpy. In it's current state the lap counting seems off, and IIRC the cars don't "ghost" in the pits, which can lead to collisions.
I fixed the pitlane, and of course worked on the fast lane and side lines. Hope a few of you will enjoy it.
https://mega.nz/file/m5o1FZqY#5Gb8vouhuKr9YzFACdhILpLUT6Volrncayw9PP_BFrw
Thanks to @Fanapryde for uploading this a while back (about 5 months ago, and 700+ pages back ).
Was original in the circuit, didn't bother to remove him.
The only thing that bothers me with this version is how flat it is, like running on ice. It is not very bumpy in ACC as well, but this is just to perfect. To bad, cause it is a nice layout. Bit boring with world details, but that's how it is IRL.To correct this, someone needs to edit the 3D model to remove the tire barrier that's floating in the sky above turn 1. Probably not as noticeable for those using a screen and fixed head/view position, but in VR, especially in an open-cockpit, it's a little distracting. With the wider FOV and ability to look around, it comes into view two times, on the straightaway, and in the first sector of the track.
This is a pretty good version. Of course nothing compares to the ACC version. Just had a run around that version in the KTM GT4 car. I enjoy how "raw" that car feels, and it's fun to really run it through the long, sweeping, "bendy" sections of Misano.
[EDIT] lol. @ales100i, et all. I just checked and I actually fixed this for myself I while back. I'm going to double check and make sure it's good to go, then I'll post it. That's funny. I had a feeling when you said "flickering terrain" that it was 'that' track I had to fix it on. I'll post later.
Something up above in the sky during the main straight
Was original in the circuit, didn't bother to remove him.
Anyone try MotoGP 2020 yet? I have it. Would love to see the Kymi Ring converted to AC.
I recorded a test run around the Special Stage Route 5 track mod recently added as I love being able to try Gran Turismo based things in Assetto Corsa. Personally, I like the layout fine enough on this adaptation of Route 5, but I still am not a fan of some liberties taken with the mod such as the changed location and the graffiti. It doesn't feel quite right imo.
your turning the wheel too much on this audi you have to make sure to use very small steering inputsHi everyone
It's my first post. Some great content here. Wish I found this forum earlier
I find this Audi impossible to drive. Understeer is crazy. Any tips on set up? Or is one of my settings wrong
Thanks
Ok I have another one...
AI for Motorland Aragon
As I was watching MotoGP world champion Marc Marquez break his arm last weekend at Jerez, I was reminded of this- his home track. I wish someone would give this one some love and attention. There are certainly possibilities for multiple layouts, and the track is good to drive, albeit bumpy. In it's current state the lap counting seems off, and IIRC the cars don't "ghost" in the pits, which can lead to collisions.
I fixed the pitlane, and of course worked on the fast lane and side lines. Hope a few of you will enjoy it.
https://mega.nz/file/m5o1FZqY#5Gb8vouhuKr9YzFACdhILpLUT6Volrncayw9PP_BFrw
Thanks to @Fanapryde for uploading this a while back (about 5 months ago, and 700+ pages back ).
Misano World Circuit v1.3
Replaces all trees
I mostly like what you are doing to some tracks, but these trees at Misano are completely out of place. Take a look at onboard video's and you'll notice.
It would have been better (imo) to keep the existing trees and make them a bit darker. That would be much closer to reality.
anime billboards? What track was that?Reminds me of another Gran turismo conversion that unfortunatley had liberties taken with. welp...at least this one aint overly wide and has random giant anime billboards for no good reason....
View attachment 942976
Hi guys! Probably a dumb question but how do I activate the rain in lights-patch-v0.1.62-preview15? I´ve become a patreon of Ilja Jusupov and I have the 1.62 version installed via "Mods" in CM. What do I have to do?
i believe that it was tokyo route 246 it had a c...ton of manga billboards not sure if they were nsfw thank god it got an update and got those removed.anime billboards? What track was that?
Oh, this one?i believe that it was tokyo route 246 it had a c...ton of manga billboards not sure if they were nsfw thank god it got an update and got those removed.
Reworked:
Mitja Bonca / Updated by Assetto-fr.tk
Automotodrom Grobnik v3.2
Update shaders
Remove Grass in kn5
Add 3dgrass
Add VAO
Update outline
Improved GrassFX by _fixed_a_bit_
Reduced/eliminated most mountain flickering by _fixed_a_bit_
https://sharemods.com/awwccrtx7uii/grobnik.7z.html
peterboese Today To 21:10
Sol 1.6.1 + Sol 1.5.5 RC2
wow, just wondering why raceroom was never able to be decrypted?
Hey @KevinK2 ,
Seems the Mega link you show for Motorland track does not work. i did find a version of this track on Race Dept that has 5 layout configurations.
Does your new AI work for the Race Depart track. I assume there is a GP layout. I downloaded Race Dept track, but have not installed it.
thanks and take care.
Dave