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- Pyano1132
961 to be soon
I really hope that Porsche will run well with the IMSA GTO cars we already have. Or at least won’t be too much of a hassle to BoP it in.
Either way thanks for converting this one.
961 to be soon
Sweet! Got water in FA's track at last! -BUT- I found the cause of the crash, if i edit in the line AFTER the track has loaded works fine, if i save the ini, then try load the track I get the game crash.... Seems like some work to be done still on the shder patch to overcome this, strange it only does it on some tracks.I did a small tuto for RAIN FX guys
Let's have a look, i think it could help some of you...
__________________________________________________
⛈TUTORIAL RAIN FX ⛈
(Only for CSP 1.63 Preview 3 Beta version minimumView attachment 951655 )
Big thanks to Peter Smith and Code Nayme for the tips...
1 - in game open the Objects Inspector and Alt+clic on the material you want to puddles, soaking, smooth or rough...
2 - Clic on the material name in the Objects Inspector (It copy directly in the clipboard)
3 - Open the extension (.ini) of the track (Generally in assetto corsa/extension/config/tracks/loaded)
4 - add all the line of the RAIN FX and paste the name of the material in the correct line in function of the render you want
5 - Ctrl+S for save and check directly in-game the effect
6 - You can control the effect with the cursors of the WeatherFX Debug app for see if it's work
Do that for each materials of the tracks for a better and realistic effect
READ THIS FOR BETTER PRECISION OF EACH LINES
https://github.com/…/acc-exten…/wiki/Tracks-%E2%80%93-RainFX
PLEASE SHARE YOUR .INI WITH THE COMMUNITY
haha I tried to use ninjaripper to convert PC2 Le Mans, and Blender basically implodedPcars1 tracks always exported so all objects were without materials and placed @ 0,0 so it was a giant impossible jigsaw puzzle. I tried with the coastal highway track ages ago and had to concede defeat. Unless Luigi comes back to update the BMS script or there is a major update to 3Dsimed we are screwed.
Got it set as the default preview now (and very nice it is too).
@unpierrot , @MrB00 , @norms - thanks for your help chaps.
I think in the future I'm going to just get into the habit of changing my PC display settings to 1080p before starting CM. It doesn't seem to work well at 4k. Half the time pre-race menus and HUD overlays, the sidebar etc in the Rift load at 4k so are tiny and barely legible.
Thank you. The trucks feel wonky to me. I wasn't sure if that was how they were supposed to feel or what. Looking forward to your edits, GzeroD.
Paul Ricard Rain Fx
View attachment 951657
Inside extension/config/tracks I believeforgive my ignorance, but where do we put this?
I know this is an old post, but did you release a new version of this with a less bumpy road mesh for your excellent Adria and I missed it? Not pushing, just wondering!
Dont know if it will run weill with IMSA or not, you will try it later) for me i will try to make all specs according real one, also according real lap time (+5-6 seconds).I really hope that Porsche will run well with the IMSA GTO cars we already have. Or at least won’t be too much of a hassle to BoP it in.
Either way thanks for converting this one.
see where, mate?Nice, hope to see the 959 S I converted too soon
Sorry for off topic but I have to: Luuuuuuka Dooooooončić!!!!!
This alien is the best thing that ever came from my country. I once played a pickup game against his dad. Nice to see the father passing on to the kid what he learned in that game.
monaco'66
View attachment 951677
PUDDLES_MATERIALS = ROAD_TRACKMAIN_WET,BPPH_DAMAGE_WET,RDCP_TRACKEDGE01_WET,BPCS_DISTRESS_WET,STRP_TRANSITIONS01,RDCP_REDCONCFILL_WET,RDCP_CONCRETEFILL_WET,RDCP_TRACKEDGE03_WET,RDCP_DOCKA_WET,RDCP_DOCKRAMP_WET,RDCP_DOCKB_WET
In that case I'm out as I don't have 1.6.3 - not a patreon but no biggie for me I will wait till it gets a proper release.anything from 1.63 preview 3. Preview 13 and 15 are a bit glitchy, but 3 will work fine for the puddles.
13 and 15 seem to randomnly crash tracks on load, but, I have found if you swap weather prior to load it will load the second time (between any two NON rain weathers, if you select a rain weather in my experience it will crash every single time, then set a rain weather in game.
I did a small tuto for RAIN FX guys
Let's have a look, i think it could help some of you...
__________________________________________________
⛈TUTORIAL RAIN FX ⛈
(Only for CSP 1.63 Preview 3 Beta version minimumView attachment 951655 )
Big thanks to Peter Smith and Code Nayme for the tips...
1 - in game open the Objects Inspector and Alt+clic on the material you want to puddles, soaking, smooth or rough...
2 - Clic on the material name in the Objects Inspector (It copy directly in the clipboard)
3 - Open the extension (.ini) of the track (Generally in assetto corsa/extension/config/tracks/loaded)
4 - add all the line of the RAIN FX and paste the name of the material in the correct line in function of the render you want
5 - Ctrl+S for save and check directly in-game the effect
6 - You can control the effect with the cursors of the WeatherFX Debug app for see if it's work
Do that for each materials of the tracks for a better and realistic effect
READ THIS FOR BETTER PRECISION OF EACH LINES
https://github.com/…/acc-exten…/wiki/Tracks-%E2%80%93-RainFX
PLEASE SHARE YOUR .INI WITH THE COMMUNITY
Strange Beast these Trucks, I hope the physics that came with this 'leak' weren't the ones the real drivers used for the VTRC as my short list has 21 errors in it.
But never fear that has all been sorted now, but will take a little while yet as I sort out all six trucks.
Stay tuned.
Do you race in VR?I run 4k desktop and CM/AC, I have no issues (GTX980ti oc to 1490mhz w/my own video bios on single screen)
I wish...Do you race in VR?
Nicemonaco'66
View attachment 951677
PUDDLES_MATERIALS = ROAD_TRACKMAIN_WET,BPPH_DAMAGE_WET,RDCP_TRACKEDGE01_WET,BPCS_DISTRESS_WET,STRP_TRANSITIONS01,RDCP_REDCONCFILL_WET,RDCP_CONCRETEFILL_WET,RDCP_TRACKEDGE03_WET,RDCP_DOCKA_WET,RDCP_DOCKRAMP_WET,RDCP_DOCKB_WET
Good to know, for me each time my game crash with preview 13 or 15 but no problem with the preview 3anything from 1.63 preview 3. Preview 13 and 15 are a bit glitchy, but 3 will work fine for the puddles.
13 and 15 seem to randomnly crash tracks on load, but, I have found if you swap weather prior to load it will load the second time (between any two NON rain weathers, if you select a rain weather in my experience it will crash every single time, then set a rain weather in game.
Its a pay modHello friends, Can you help me? Please tell me where can i found this car
You had never watched it in the last years then xD.. anyway DRS is available for the URD T5 mods, I don't think so for the push-to-pass system.
Hi !Its a pay mod