- 52
- France
Inside extension/config/tracks/loaded I think it's better if you use CMforgive my ignorance, but where do we put this?
Inside extension/config/tracks/loaded I think it's better if you use CMforgive my ignorance, but where do we put this?
you say !Hi !
He obtains the good answer which was not you supposed as the "DRM" pay mod.
Cheers !
That might be why your resolution doesn't switch.I wish...
Thanks for working on these, GzeroD. You're right about the cabin details on these. I ended up combining these trucks with the Formula Trucks grid and using one of the Formula trucks for me to drive since the interiors are much nicer in those. Thanks again.Have at it then RFC TRUCKS
These are looking more like LOD B rips being as they are missing their cabin details.
And the physic were so old they included coast.lut, which was deprecated before I even bought the game.
That might be why your resolution doesn't switch.
Why 'I wish..?' about VR? Your specs can handle it and Rifts are dirt cheap nowadays.
Thanks, great job much appreciated !Have at it then RFC TRUCKS
These are looking more like LOD B rips being as they are missing their cabin details.
And the physic were so old they included coast.lut, which was deprecated before I even bought the game.
Thanks for working on these, GzeroD. You're right about the cabin details on these. I ended up combining these trucks with the Formula Trucks grid and using one of the Formula trucks for me to drive since the interiors are much nicer in those. Thanks again.
View attachment 951710
Using Formula Truck for interior view. RFC/ETRC trucks to fill grid of competitors.
View attachment 951711 View attachment 951712
Update v1.7
Blackwood Reloaded (the one from a few pages back) with RainFX is the BOMB.. adds a new dimension the game to have to try guess where the other guys are by looking out for the glow of their lights in the mist thrown up by the tyres, I think its a bit overkill and hopefully Ilja will add a slider to tone it back, but, still, wowza!
Racing be like "I'm sure there is a corner here somewhere.. ahhh... tail light.. oh crap.. corner!"
[RAIN_FX]
PUDDLES_MATERIALS = rub4, rub6, material_0,donut1,material_3209,rub7,material_131,material_3233,carpet,curb1
in other news... rainfx and triple screen and blackwood and 15 cars... had to drop to 7 to stay above 60fps..
View attachment 951714
Hi @Zwiss !Update to track folder.
http://www.mediafire.com/folder/drn2rpx8h1tvo
Mid-Ohio v2.0 - no change
Auto24ring v1.8 - no change
Algarve v 2.0 - no change
Nogaro v2.6 - no change
Spielberg (Oesterreichring) 1974/1977 v2.5 - no change
Hockenheim 1988 v2.6 UPDATE
It was a blood sweat and tears job, but I succeeded in reducing the number of faces in the trees.kn5 from 1,600,000 to 84,000.
Apparently all the trees had been doubled about 4 times...
I really hope the FPS are much better for most of you now.
There will be some minor updates in the future, but this one was urgent
Since March 11th I have been a professional bass player without a gig... thanks to corona.
So if you buy me a beer on Paypal, that would really keep me motivated
But also if you don't: enjoy the tracks!
https://paypal.me/moddingmusician
Blackwood Reloaded (the one from a few pages back) with RainFX is the BOMB.. adds a new dimension the game to have to try guess where the other guys are by looking out for the glow of their lights in the mist thrown up by the tyres, I think its a bit overkill and hopefully Ilja will add a slider to tone it back, but, still, wowza!
Racing be like "I'm sure there is a corner here somewhere.. ahhh... tail light.. oh crap.. corner!"
[RAIN_FX]
PUDDLES_MATERIALS = rub4, rub6, material_0,donut1,material_3209,rub7,material_131,material_3233,carpet,curb1
in other news... rainfx and triple screen and blackwood and 15 cars... had to drop to 7 to stay above 60fps..
View attachment 951714
into the tracks ext_config.ini if it has one in the track itself(in the extension folder), -otherwise- its inWhere exactly should I copy paste your RAIN_FX configs in though?xD..
Update v1.1Circuit Croix En Ternois 2017 v1.1 (RF2 to AC)
Original version: https://www.racedepartment.com/downloads/croix-en-ternois-2017.17308/
Conversion by ACTK
Download: http://www.assetto-fr.tk/
FM7 Bathurst, figured out you need to set rumble strips to accept rain as well, or the water ends kind of wiedly. when you set them it "flows" between both
[RAIN_FX]
PUDDLES_MATERIALS = ROAD_MAIN_1,ROADLINES_MAIN,RUMBLES,GRASS,SAND,RUMBLES,PaintedTar2Grass_ROAD_BATH_083
SOAKING_MATERIALS = ROAD_MAIN_1
ROUGH_MATERIALS = BATHURST_GRASS,GRASS
View attachment 951682
Thank you!into the tracks ext_config.ini if it has one in the track itself(in the extension folder), -otherwise- its in
SteamLibrary\steamapps\common\assettocorsa\extension\config\tracks\loaded\YOURTRACKNAME.ini
View attachment 951723
View attachment 951724
Uhh, from that private message here you sent me days ago saying that you wanted it to see what can you do with it. lolsee where, mate?
where do i past this lines?
into the tracks ext_config.ini if it has one in the track itself(in the extension folder), -otherwise- its in
SteamLibrary\steamapps\common\assettocorsa\extension\config\tracks\loaded\YOURTRACKNAME.ini
View attachment 951723
View attachment 951724
Update v1.5Reworked:
Rainmaker / Updated by Assetto-fr.tk
Dijon-Prenois 2016 v1.5
Update shaders
Add 3dgrass
Add VAO
Update outline, map and preview
Download: http://www.assetto-fr.tk
I have the other Judd he made aView attachment 832019
The 2009 BMW 134 JUDD from Georg Plaza (RIP)
http://www.mediafire.com/file/x4z7skd1rmpqjtd/BMW_134_judd-v0.5-DRD.rar
Looks awesome! Cannot wait to get behind the wheel of the 961. Thanks for putting in the work!few more details are left . coming in few days probably
car suspensin physics is weak place. can not make it to feel the carLooks awesome! Cannot wait to get behind the wheel of the 961. Thanks for putting in the work!
Right. OK so rain fx is inbound so totally pointless now, also possibly i may even have missed this fix already.
But up until recently people have been given a 'fix' for mud like spray on wet tracks using SOL, along the lines of "turn off smoke effect in Particles FX.."
Great, but a bit annoying as you have to keep re enabling it etc for dry.
So i 'discovered' it is all about the rain mod tracks using DIRT in surfaces as 1.0.... it then creates with SOL or CSP or whatever is doing it a dirt spray...
So dead easy!
go into wet track surfaces.ini...so for example Silverstone GP wet track.
Make the tarmac surfaces say 0.2 instead of 1.0.... and bingo...
Just in time for a new rain fx mod which will make it all pointless, its fixed!!!!
View attachment 951651
Best bit is you can get creative and imagine the kerbs have picked up dirt from the rain etc...well make the kerbs kick up dirt and the road kick spray!
View attachment 951652
View attachment 951653
Brilliant work!Update to track folder.
http://www.mediafire.com/folder/drn2rpx8h1tvo
Hockenheim 1988 v2.6 UPDATE
It was a blood sweat and tears job, but I succeeded in reducing the number of faces in the trees.kn5 from 1,600,000 to 84,000.
Apparently all the trees had been doubled about 4 times...
I really hope the FPS are much better for most of you now.
There will be some minor updates in the future, but this one was urgent
Nope, this is the first DTM season I tuned into Is that too filthy confession to make on these forums?