Yes I already did thatI take it you didn't search RD before you posted. If not it was made back in March and has just had an update
https://www.racedepartment.com/downloads/54-black-falcon-mercedes-amg-gt3-evo.31548/
Yes I already did thatI take it you didn't search RD before you posted. If not it was made back in March and has just had an update
https://www.racedepartment.com/downloads/54-black-falcon-mercedes-amg-gt3-evo.31548/
Nah looks to be the same to me honestly, good job. 👍Hey everyone, I have been messing around with the ever loved Paul Ricard. A track that I have really come to enjoy having raced/hotlapped on it recently in ACC. Almost forgot that AC had a version and retexture, both of which are pictured/linked below. Tried a go at retexturing the track myself to better match what I saw in ACC. It's not great per se (reddish tint to road, cones where there isn't in ACC, blurry side track textures) but it is more visually appealing to my eyes.
View attachment 960492
ORIGINAL by Strarck3D
https://www.racedepartment.com/downloads/paul-ricard.6115/
View attachment 960495
2020 Retexture by jjfarmer2301
https://www.racedepartment.com/down...rd-2020-retexture-content-manager-skin.31013/
View attachment 960493
ACC by Kunos
View attachment 960494
ACC to AC Retexture by tiwixblue
Yes I already did that...I contacted the Author yesterday to update it and he told me that he will update it today
Lol...Thank you anywaySorry, I think I came off a bit sharp when i posted my reply to you - was feeling in a bit of a funky mood earlier. But yeah as you saw it has been updated now so all good lol
Did you ever get hold of your buddy Polycode about releasing some of his commissions? I remember you mentioning it a long time ago.
Ah, that's a damn shame but thanks for asking.Yes, but they do not plan to release anything to the public free or paid.
Well that's how the commissioning world is all about y'know?Ah, that's a damn shame but thanks for asking.
Not necessarily. They can be time-sensitive or for one-off events, for example.Well that's how the commissioning world is all about y'know?
One of the most easy things. In a few words....
1 - Low values = More acceleration - Less top speed.
2 - Higher values = Less acceleration - More top speed.
But this have some more to think about.
1 - Good for tracks with small straights
2 - The opposite
If we want more top speed, we adjust the last gear (lets imagine a 5 speed gear box) with a lower value. Ex:
Gear_5= 1.285, we change this value to, (as an example) 1.100 (could be 1.150, or 1.020). This requires some test, obviously.
Easy reminder = We low the numbers to get more top speed; We raise the numbers to get more acceleration
But... I love this word. But depending how we change the last gear to achieve more top speed, many times, we have to adjust aswell the 4th
and sometimes - when the change is more radical - all the gears.
Or we end up with a huge RPM drop, from 4th to 5th making it a slower recovering 5th gear.
Another note, it is not enough changing the gear ratios to achive some top speed, it depends of the size of the track straights and the power/torque of the car too.
Obviously Blamer. My comment is not about the secretism and the privacing, it was about the warning making nonsense, because we have alerts for it.
Assetto corsa with all those graphics mods is better than any other sim racing in the market ...
The Only thing that I hate about it is the trees textures...
Why note try to release some track skins that replaces the original trees with better ones...
Like GranTurismo Sport trees-They Are 2d trees but much more textured...
View attachment 960500GTSport trees!!!!
View attachment 960504Assetto Corsa Ugly trees!!!!!!!!!!!!
I hope some good modders fix this![]()
Assetto corsa with all those graphics mods is better than any other sim racing in the market ...
The Only thing that I hate about it is the trees textures...
Why note try to release some track skins that replaces the original trees with better ones...
Like GranTurismo Sport trees-They Are 2d trees but much more textured...
View attachment 960500GTSport trees!!!!
View attachment 960504Assetto Corsa Ugly trees!!!!!!!!!!!!
I hope some good modders fix this![]()
Assetto corsa with all those graphics mods is better than any other sim racing in the market ...
The Only thing that I hate about it is the trees textures...
Why note try to release some track skins that replaces the original trees with better ones...
Like GranTurismo Sport trees-They Are 2d trees but much more textured...
View attachment 960500GTSport trees!!!!
View attachment 960504Assetto Corsa Ugly trees!!!!!!!!!!!!
I hope some good modders fix this![]()
Assetto corsa with all those graphics mods is better than any other sim racing in the market ...
The Only thing that I hate about it is the trees textures...
Why note try to release some track skins that replaces the original trees with better ones...
Like GranTurismo Sport trees-They Are 2d trees but much more textured...
View attachment 960500
Hello @TheRealCeeBee Just a quick question on the track. Do we get the proper RED highlighted My pit stall when going to the pit area?
Shouldn't you be watching the apex ??Assetto corsa with all those graphics mods is better than any other sim racing in the market ...
The Only thing that I hate about it is the trees textures...
Why note try to release some track skins that replaces the original trees with better ones...
Like GranTurismo Sport trees-They Are 2d trees but much more textured...
View attachment 960500GTSport trees!!!!
View attachment 960504Assetto Corsa Ugly trees!!!!!!!!!!!!
I hope some good modders fix this![]()
Ah, that's a damn shame but thanks for asking.
That's too bad. The Guizhou Junchi International Circuit looks like a blast.Their team has been broken up since COVID, I talked to them about making a Patreon, but their entire team would require $8-10k USD a month to pump content out full time, so about 3 scratch-made tracks a month. Before COVID, they were able to make a living just by making tracks for track owners in China.
@Mike173, further to recent discussions about the drivetrain I took your M2 above and split it into two versions, one a 7-speed paddleshift and one a 6-speed manual (with manual shifting animation and tweaked timing). All the physics and data changes remain as yours.Here is my personnal rework for this beauty
![]()
Data from:
https://www.automobile-catalog.com/car/2018/2685290/bmw_m2_competition_6-speed.html
Download:
http://www.mediafire.com/file/m3wuujg5nma6jam/BMW_M2.7z/file
Have fun
Mike
Hi noroardanto,
open data/collider.ini, you will find that:
[COLLIDER_0]
CENTRE=0 ,-0.26 ,0.05
SIZE=1.70,0.10 ,3.5
GROUND_ENABLE=1
just replace -0.26 with 0.1
that will make the job
Tripoli
Conversion from RF track - Author Unknown.
DOWNLOAD
TEXTURES DOWNLOAD (for the skinners)
- 8 cars and pits
- new invisible road mesh (original was very bad)
- Needs decent AI and cameras.
- Horizon texture of houses from original track. (hope thats how they were intended.. )
VIDEO:
To be fixed is why some trees cast a block shadow and others dont, same shaders, same settings? Beyond me..
Lollipop Man is IN the pit box to save space, limited area available for pitlane.
View attachment 960545
RoadMesh fixes overly bumpy original, but still got "bumpiness" enough to be gritty (i think)
View attachment 960550
I am trying to work out how thin i can make the pit lane without screwing up the race, at a car width you have to remmeber to drive on the far left of the track or the cars slows down with pit lane limiter, very annoying. im trying half a car width so you would have to remember to drive damn close to the pits to trigger pit entry. I remeber now that this is how monaco 67 does it, and ya, annoying.. go for an overtake in the straight, nek minnit, pitting..
View attachment 960520
View attachment 960521
that is the tripoli track, its in place already in the previous download. Needs a decent AI line though and some cameras.Easy way to do what you are doing is make the pit area a different color shade. And as for the staying on just the track going by the pits with the AI, make the Right side line border so it allows just the track part, that way the AI will never slow down and will only be on the track section going by the pits.
What you are doing here, you could also do on the Tripoli track. I think it has the track and pits as one.
that is the tripoli track, its in place already in the previous download. Needs a decent AI line though and some cameras.
Hi has anyone ever experienced something like this and found the solution? The wing shows ok in CM but not visible in-game.
This is RX7 FD Series 7 v1.0 by Dan Gaina. I forgot where I got this Mazda. Most likely here at GTP