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Update v1.1ACTK 24 Hours of Spavoort v1.1
Download: http://www.assetto-fr.tk/ in public section
CSP required
Discord ACTK Public: https://discord.com/invite/v3TznSF
Anyone know anything about this version of Fuji? Any Japanese friends here know anything about it?
this version here
http://assettocorsa.games.dmm.com/
http://assettocorsa.games.dmm.com/news/detail/6332
Is that not the one from RD posted a few months ago?
https://www.racedepartment.com/downloads/fuji-speedway-1993.32282/
[edit: probably not. As you were..]
You're quite right, it does. My latest version has got lots of blank billboards and big holes in the mountains so it looks like somebody has possibly finished it off.It looks like the finished version of Malagoli (?)
You're quite right, it does. My latest version has got lots of blank billboards and big holes in the mountains so it looks like somebody has possibly finished it off.
Wasn't someone here working on it a month or two ago?
I had read something similar. Maybe Jimlloyd was working on it?
this was what i was playing with until Jim does his thing with Fuji
https://anonfiles.com/dbH0x9bapb/fuji_test_7z
Needs optimizing and there are some see through mountain ridges... but it is the one from the video you posted.Wow, many thanks. I want to try it tomorrow. What's missing to be a complete track?
Troubleshooting quick question. I set up a JDM track day (25 AI) on Jim's Suzuka converted from ACC. The sim was running at my desired framerate but it was slowed down to like 0.25%. With the same grid on Lilski's Road America, the sim was running fine. Is that a track related problem or I have something set up wrong in the gazillion CSP settings? Thanks for any advice, really...
Edit: Just tried on Red Bull Ring, Jim's Bathurst, no issues whatsoever, but Suzuka is still doing this. Tagging @Jimlloyd (thanks for the track though, it's awesome, this is the first issue I have with it). Additional feedback: during the slow-mo driving the cars create some kind of rainy smokey effect. Not sure if related. I am on CSP 0.1.66. Tried with 0.1.60 as well.
yep, sorry, I replied way too fast...I haven´t played around with your apps enough but, now that you mention it, could visibility level be used to set different versions of the lights?
Say I put maruto´s version on level 1 then my version on level 2, each level is activated exclusively? I assumed it was additive so didn´t think to set it like that before and currently doing it the long way around, ticking boxes. (asking because I won´t be able to test that today)
View attachment 966043
I think @enkay74 said he will do a version of it after he released his Suzuka and Oita. You are right, a month or two ago.You're quite right, it does. My latest version has got lots of blank billboards and big holes in the mountains so it looks like somebody has possibly finished it off.
Wasn't someone here working on it a month or two ago?
I think it needs taking a look at from your "professional" viewpoint.Wow, many thanks. I want to try it tomorrow. What's missing to be a complete track?
Hi guys,
Currently we're busy finishing a massive update for AC Legends Pack, bringing it to v3.0. The last half year, all cars have been reworked extensively in model, texture and physics dept. You will be able to do 24 hour races in the wetBesides that a new GTC pack will be introduced in phase 2. This pack will include many of the great GT cars from the 60's.
I think it needs taking a look at from your "professional" viewpoint.
overlay lines should be set ksPerpixelAlpha "alpha test" and add ambient 0.5
You can create an ext_config.ini to fix it
Sadly I guess no one bought this up yet, even no Conversion from Grid 2019 cars yet, still waiting for my most faved car yet.I missing NSX GT GT500 2017 Anyone had this ?
Hello everyone, I have never posted on this forum but I hope you can help me in my search. I would like to know if anyone has ever seen a download link for the ferrari sf90 stradale? Thank you in advance
@Paulo Ribeiro please mate let me know how are you! I'm missing you.
Update v1.1
Optimize, join the same objects (3000+ to 800+)
I have created a new Rain Fx config for Donington Park. I hope you like it.Could anybody help please. I am looking for the Rain fx file for Donnington Park. I have seen it on this site but can't find it. Many thanks
I've previously modified the skidmarks on that hockenheimring so I'll share it.Hi There Mr Wood, any chance you could help me with this? I can send you the track if you dont have it (t78_hockenheimring). I am racing this weekend and am struggling with this line build and the fence build, specifically at turn 12 which is a blind right hander. Racing in VR just makes it worse.
Thank you. forgive my ignorance.I have created a new Rain Fx config for Donington Park. I hope you like it.
View attachment 966084
I've previously modified the skidmarks on that hockenheimring so I'll share it.
View attachment 966085
I tried to make my own ext_config file copying some entries from other tracks I put it in the extension folder in the track, with the above setting linked to HOCK_RLINE as the material, but can’t get it to work.overlay lines should be set ksPerpixelAlpha "alpha test" and add ambient 0.5
You can create an ext_config.ini to fix it
Hi guys,
Currently we're busy finishing a massive update for AC Legends Pack, bringing it to v3.0. The last half year, all cars have been reworked extensively in model, texture and physics dept. You will be able to do 24 hour races in the wetBesides that a new GTC pack will be introduced in phase 2. This pack will include many of the great GT cars from the 60's.
Hello dear @flyingsaucer
I'm here. Not very well, but I'm alive.
I missed you too and some folks.
Thank you for your words and concerne, means a lot to me, trully!
Very important to me knowing that some of you - which I care - was concerning with me too. Wasn't expecting tbh.
I saw that you have modding skills and you are doing a great job. Well done.👍
Cheers.