Assetto Corsa PC Mods General DiscussionPC 

  • Thread starter daan
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You can replace the sound from one to the other in less then 10 second in Content manager yourself.:sly:

Haha I just recently switched to using CM (the original AC launcher no longer runs due to the amount of mods I have :lol:) so I'm still discovering all the tricks. Old habits die hard though and I'm still afraid of breaking things so prefer to keep things as is for now and just keep both packs.

Do you know if there's a way to revert back to original sound after you swapped it? Does CM make backup of the old sound files?
 
Do you know if there's a way to revert back to original sound after you swapped it? Does CM make backup of the old sound files?

No, it does not, you need to do a back up yourself, in very rare occasion, if I feel like keeping the "original" sound, the way I do it is, I create a zip-file of the SFX folder, then I replace the sound.:sly:
also, you do have to replace by a Kunos sound, you can choose any car you would like. CM will even suggest cars with a similar max rev, to match max rev limiter.
You will not be able to live without it in no time, wondering why you did not adopt it earlier. :cheers:

If you ever want to have access to the data folder when there is only a data.acd, to fix one of the zillion thing that need to be fixed with most mod, Alt/J, while in content/cars ( after choosing manage cars) will open it for you. then I usually create a data zip of the data.acd and delete it.
 
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If you ever want to have access to the data folder when there is only a data.acd, to fix one of the zillion thing that need to be fixed with most mod, Alt/J, while in content/cars ( after choosing manage cars) will open it for you. then I usually create a data zip of the data.acd and delete it.
Don't you need to activate Developer Mode first (spam-click the CM version number, tick the tickbox etc)?

Edit: WTCR v1.3

https://onedrive.live.com/?authkey=...189&parId=31973C7CEF431A66!6109&action=locate

BOP'd for use in online championships.
 
Don't you need to activate Developer Mode first (spam-click the CM version number, tick the tickbox etc)?

Edit: WTCR v1.3

https://onedrive.live.com/?authkey=!AAddqU0ziYq5fcw&cid=31973C7CEF431A66&id=31973C7CEF431A66!6189&parId=31973C7CEF431A66!6109&action=locate

BOP'd for use in online championships.
I don’t think you need to activate developer mode for that function, but you might be right, since like you I am in developer mode, but it seems to me I was doing the Alt/j before. :P
 
No, it does not, you need to do a back up yourself, in very rare occasion, if I feel like keeping the "original" sound, the way I do it is, I create a zip-file of the SFX folder, then I replace the sound.:sly:
also, you do have to replace by a Kunos sound, you can choose any car you would like. CM will even suggest cars with a similar max rev, to match max rev limiter.
You will not be able to live without it in no time, wondering why you did not adopt it earlier. :cheers:

If you ever want to have access to the data folder when there is only a data.acd, to fix one of the zillion thing that need to be fixed with most mod, Alt/J, while in content/cars ( after choosing manage cars) will open it for you. then I usually create a data zip of the data.acd and delete it.

Ah maybe that's a feature they need to implement in their next update. Auto backup any folder you made changes to (or at least have an option to create one) :D

I'm old skool so I like to keep anything game engine related stock. I'm comfortable adding cars and tracks but I haven't even touched the night shaders for example. Even if I'm using CM now I still manually unpack and copy paste every single mod I have :lol:

Changing car physics is too complex for me lol. I'll leave it to the people who actually understand engineering :lol:
 
Super GT GT500 2008 v1.0 RC1 BETA (UPDATE 5)
Download
http://chivas-autoart.wixsite.com/home
Direct Link

https://mega.nz/#!1cQ0QCgT!RFdVeSjn4_XLJYW3lN1jFBt4E9ZQsbvoEheINrOR7XE

Chivas has also updated his website and make it clearer but... if @Masscot needs a direct link, I will put it here with pleasure ! ;-)
----------------------------------------------------------------
Changelog (UPDATE 5 - December 20, 2018)

Requires Custom Shader Patch v0.125 Preview32 or above and Content Manager to Work Properly !

REMINDER
REMOVE ANY PREVIOUS VERSIONS OF THE MOD FIRST BEFORE PROCEEDING. READ THE README TEXT FILE INCLUDED IN THE ARCHIVE !


- REAL NSX Team Livery Added
- TAKATA NSX Team Livery Added
- EPSON NSX Team Livery Added
- RAYBRIG NSX Team Livery Added
- (SC430) Wiper position Tweak
- (SC430) Wiper Animation Tweak
- (NSX) Safety Decals inside the interior added on top of the console
- (NSX) Added detail on the windshield to match the real one
- (NSX) Added locks located on the bonnet of the car
- (NSX) Revised Front Vents in the center of the front bumper
- (NSX) Added Bumper LED Lights (Near the hook)
- (NSX) Banner from inside is now visible (No need for an extra banner template it will use the main body's template).
- (NSX) Proper Labels on the console added.
- (NSX) Safety Labels added on the top of the console.
- (NSX) New Detail on the windshield is also visible in the interior view as how it is in real life.
- (R35) Complete Interior Update
- (R35) Animated Fans Added
- (R35) New Steering Wheel Model Created from Scratch
- (Aura Rims) UVMapping Complete Overhaul
- (VOLK 6-Spoke) Exclusive new NSX Rims from RAYS
- (VOLK 6-Spoke) New R35/SC430 Rims from RAYS
- (BBS Rims) Unique Sets of Rims for EPSON NAKAJIMA Racing
-----------------------------------------------------------




Cheers ! :cheers:
 
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r23
You can share all mods from ciracesonline
Oh-Really-GIF-Image-for-Whatsapp-and-Facebook-9.gif
 
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r23
What are in this photo? Can you give me a link.
Mister Spock... who seems astonished !

Could you take the time to read it, please ? ;-)
https://www.gtplanet.net/forum/threads/assetto-corsa-pc-mod-discussion.307899/page-182#post-12579860

@TheDrummer
I took the time to test the McLaren F1 in your pack... GREAT !
Thank you very much.:cheers:

@Beto FR
I tested your Ford Focus MK II "Super Cup" on the Kunos track " Nurburgring GP ", you done a marvelous work on it in all the ways (sounds, graphics and physics), thank you so much for us, virtual drivers made by passion !


[non-English removed]

WOW ! :)
 
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Don't you need to activate Developer Mode first (spam-click the CM version number, tick the tickbox etc)?

Edit: WTCR v1.3

https://onedrive.live.com/?authkey=!AAddqU0ziYq5fcw&cid=31973C7CEF431A66&id=31973C7CEF431A66!6189&parId=31973C7CEF431A66!6109&action=locate

BOP'd for use in online championships.
The SEAT Cupra TCR '19 from this pack is a joy to drive, especially on Interlagos '75 in spec races against its buddies. I thought I already had a Cupra TCR but it turns out it was a Leon.

The TCR cars in their various guises are some of my all-time favourite mods: nice efficient models for good performance, stripped-out Works cockpits, meaty audio, tons of grip. Just good solid mods. I like them.

Now to try the rest. The Audi has knackered 3D mirrors, which is a shame. Anyone able to fix them?
 
Lexus LFA Nurburgring Package from RTM Updated

View media item 46443
12/21/2018

Changed Interior Textures to better reflect real life colors

Changed Glass Element in Center Console for cosmetic purposes

Changed Tires

Added Flames

Adjusted Rear Aero

Added Traction Control and ABS Options

Included Replacement Sound by Juliusz Baczynski

Changed Logo and Badge

Updated Previews

View media item 46444View media item 46445
Download

Pass:Apexxer

:)
This is trying to overwrite my existing car, so I'll have no way of comparing them and keeping the original if I want to..?
 
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