- 1,858
- Tatooine - Outer Rim Territories
Deleted.
Off topic and an endless discussion insight.
Don't want a hell here.
Off topic and an endless discussion insight.
Don't want a hell here.
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I added AO to all of the current skins that were lacking in previous releases but I didn't fix any steering wheel badge problems or anything like that. If @UolterUait is up for some internal improvements and you fancy fixing up some of the skins then maybe a 1.3 could be around the corner? Maybe add a couple more skins
Probably best if @UolterUait collaborates with @Beezer215 or @MisterWaffles on this as it's their baby really, just don't forget the new LODs and damage.iniI think this was done in a time before I knew what i was doing properly, and also the files were a bit of a mess so I just winged it.
@UolterUait is working on the interior and it looks a million times better from what I've seen, he'll shout you when he's ready though. Probably tomorrow.
I shouldn't even worry about this, but the creator of Mosport on Racedepartment striked me as a real jerk.
Just read his opinions about the people that ranked his work (which is great, no doubt about it) 4 stars...
It's "a hell", not "an hell", though..Thank you.
Since my school days, I assimilated when to put an 'a' or an 'an' before a word.
If I remember correctly, it is not a vowel or consonant thing. I mean, it has to do with a sound and not a letter.
Two mistakes I usually see many times (and with English natives too), are the wrong use of 'you're' and 'you are'.
And the wrong use of 'then' and 'than'.
About these two, I am sure I'm using them correctly aswell.
Nevertheless, unfortunately my english is not good as I wish.
Cheers
yeah all good, i'll get him to send it my way when he's done and I'll shout one of the guys here.Probably best if @UolterUait collaborates with @Beezer215 or @MisterWaffles on this as it's their baby really, just don't forget the new LODs and damage.ini
For the 961 LM some problems with the wiper again ...
I'll redo totally. Have you done other changing? Can I work on latest?
No. "an" precedes only "silent" "h" like in "an hour" etc. But you don't have to believe me, because i'm not native English speaker Cheers!So an hell, an house, an horse..? that's news to me, I always thought it had something to do with silent ''h''
thanks! the problem was the "tick", but why no overwrite the original?
Thanks Norms. Appreciate your help in areas that need it and I'm not good at.Probably best if @UolterUait collaborates with @Beezer215 or @MisterWaffles on this as it's their baby really, just don't forget the new LODs and damage.ini
BMW M3 GTR Street
Original author unknown edited by me.
Still not the best mod but @dragster666 is releasing a quality one soon I think so it's not worth the time. Consider this an ok spot filler until his release.
- Added AO to body & rims
- v10 tyres
- shader tweaks
- brighter speedo
- stuff
View attachment 967467
Alright here it is took me long enough
BMW M3 GTR Street version by Patrick M edited by assettoland and reworked by Dragster666
Rework Changelog:
-Power fixed its now actually at 345 bhp its 346 in game i know!
-RPMS are now at 8000 unlike originally 9000 which would be unrealistic.
-Fixed F6 cameras
-New driver position along with new animations.
-Fixed fuel gauge now it works
-Turn signals reverse lights....
-Rain ready with wiper animations.
-Ambient Occlusion everywhere!
-Half A..., lod optimization the car will still be probably heavy. Need help on this.
-Data packed into data.acd the car should now be stable in MP.
Did not touch the physics because i have no clue how the car feels like nor is there a onboard video of the street car.
Enjoy! Next up gonna rework the 996 GT2 from scratch.
As always Patrick M if this rework hurts your mod or you please PM so i can remove it.
View attachment 967489
Alright here it is took me long enough
BMW M3 GTR Street version by Patrick M edited by assettoland and reworked by Dragster666
Rework Changelog:
-Power fixed its now actually at 345 bhp its 346 in game i know!
-RPMS are now at 8000 unlike originally 9000 which would be unrealistic.
-Fixed F6 cameras
-New driver position along with new animations.
-Fixed fuel gauge now it works
-Turn signals reverse lights....
-Rain ready with wiper animations.
-Ambient Occlusion everywhere!
-Half A..., lod optimization the car will still be probably heavy. Need help on this.
-Data packed into data.acd the car should now be stable in MP.
Did not touch the physics because i have no clue how the car feels like nor is there a onboard video of the street car.
Enjoy! Next up gonna rework the 996 GT2 from scratch.
As always Patrick M if this rework hurts your mod or you please PM so i can remove it.
View attachment 967489
Haha well I am sorry but the right form is "a hell", of course the "h" is pronounced and heard, so the right article is "a", simple as that. Just google it for confirmation if you don't believe it lol xDI'm sorry Kimi, but you are wrong. It is 'an hell', because as I said before, it is a sound matter and not a letter.
You spell 'hell' without the 'h' letter, therefore, the correct way is 'an'.
Sorry.
Yep .. not sure why realtoonces made that mistake..So an hell, an house, an horse..? that's news to me, I always thought it had something to do with silent ''h''
So an hell, an house, an horse..? that's news to me, I always thought it had something to do with silent ''h''
No. "an" precedes only "silent" "h" like in "an hour" etc. But you don't have to believe me, because i'm not native English speaker Cheers!
EDIT:
Don't know how it happened but I saw only half of your post, sorry . LOL
I'm sorry Kimi, but you are wrong. It is 'an hell', because as I said before, it is a sound matter and not a letter.
You spell 'hell' without the 'h' letter, therefore, the correct way is 'an'.
Sorry.
It seems the encryption debate has gone to hell.Haha well I am sorry but the right form is "a hell", of course the "h" is pronounced and heard, so the right article is "a", simple as that. Just google it for confirmation if you don't believe it lol xD
It seems the encryption debate has gone to hell.
Opperslang did fixes for the original car i reworked the car mine isn't a update to his my rework is also an update to the original car but fixed a bit more stuff.Hi @Opperslang and @dragster666, nice to see this car revamped for AC, but are they different versions? or what is the update of which? Thanks in advance
You are right!It seems the encryption debate has gone to hell.
Sheer craziness of modsOpperslang did fixes for the original car i reworked the car mine isn't a update to his my rework is also an update to the original car but fixed a bit more stuff.
What an 'ell are you trying to say?I'm sorry Kimi, but you are wrong. It is 'an hell', because as I said before, it is a sound matter and not a letter.
You spell 'hell' without the 'h' letter, therefore, the correct way is 'an'.
Sorry.
from extension/ext_config.ini :I was running Rollover's Acura ARX-05 and the brake squeal is exceptionally loud. How would a non-modder attempt to correct this? Thank you!
Hey I'm still playing GTR2 when I want big, stable grids (and that sweet, sweet FIA GT 97-11 mod). Or Race07 for the WTCC cars / BTCC mod. Or rFactor for the 80s F1s. Graphics don't really matter as long as the racing is fun. I'll get crucified but I don't race much with AC (too tim consuming to find which tracks handles 'big' grids, which one has good AI...), I mainly hotlap and chill (is that even a thing ? Now it is).
Hi @dragster666 , Im testing both, I like some things here, somethings there, your version has more extras, I aprecciate it, visually, well, your version is steps ahead, but had some bug with the AO of the rims, this issue I saw it in some other cars, the AO has a "shadow" fixed in the geometry of the rim, and when it rotates, the shadow too...is there some way to fix it? thanx for this update to the car!!Opperslang did fixes for the original car i reworked the car mine isn't a update to his my rework is also an update to the original car but fixed a bit more stuff.
Its a completely different road mesh, significantly different to drive on, the Terra version is very smooth/bland. Has anyone got a workaround to unpack the encrypted tracks, understand it scrambles the textures but in this case I think remapping from textures in the ams1 version will be 90% of the battle and its simple enough to slap in a satellite terrain texture like the rf2/ams2 version. Its worth doing right its an incredible track in the newer versions.i liked terra's version very much.. so i don't know if a new rip has to be here
If you still booted up F1 Challenge '99-'02 these days I would seriously be impressed
in your IM. It is also entriely possibel that it is the same meshes, it just feels that much better in both AMS2 and RF2, but, suspect it will not be the same meshes, I spot diffrerence in the tree textures, layouts, density, ground textures and a few more things. The track feeling that much better in the opther two games might jsut be better game engine thing, but happy to be proven wrong.@TheRealCeeBee send me the Ibarra, let me see if I can get those mesh/textures.
(if its rf2 DLC, it will be encrypted with new key, I dont have AMS2, but if AMS it might be more possible... send all versions)