- 74
- Netherlands
i dl the sliders version but there is no grassfx for me any suggestions?can you share the links please
nevermind I am a fool solved
Last edited:
i dl the sliders version but there is no grassfx for me any suggestions?can you share the links please
This should fix it.Question: does anyone have a working AI for TMM Autodrom Most? With me the cars stay in the pits ...
Thanks! You save me the day!This should fix it.
rename to tmm_autodrom_most.7z then extract in tmm_autodrom_most track directory.
edit :this fix is for both layout
if I am not mistaken with blender it is possible to apply different materials to different parts of an object (I do not know if this is possible with 3dsmax)
You can do that with blender, which is free. 3dsimed isn't a good software to edit 3d models or actually make mods, it's very limited.In that case is there a way to split a mesh in 2 and apply materials to it using 3dsimed?
Hi. Where do you get Sliders version fromthx for your advices guys...I went away with Sliders version of the track
Thx again!
Try the version from Legion: https://perendinator.blogspot.com/search/label/Inter War
Thank you for all your excellent AI work. I use a lot of your files and they make AC even better
The Mega link for the @norms optimised Baku is no longer working. I've searched elsewhere on internet and can't find a link to this optimised Baku.
Can anyone re-upload?
And thank you to all the contributors of this thread. The work is much appreciated
EDIT: I just saw the upload from @Fanapryde a few pages back. Thank you very much. I've been looking forward to this one for some time. The Baku layout is very pleasing, I find.
Iirc the Calimero Oeuf version on RD has only three layouts, whereas the Legion version has six, fortunately without these 🤬 chicanes.It seems to have the same model and same performance problems as the RD version sadly
Plus it doesn't have the smaller road circuit and also the chicanes
I'm sure one day someone will figure out whats making the RD version use all the CPU
yes, in ksEditor or 3DSimEd you can assign a multimaterialyou can assign multiple textures to one material.
You could create overlapping/alpha/opaque areas across those images using a multi-material shader
ksEditor will separet them to differents objectsWell, you can assign a multi material with different sub materials to an object in 3ds max but ks editor will only use one of them (Mat ID:1) AFAIK.
Hmm...Microsoft defender sounded Trojan alert when DL this ?waz looking for a project so had a very quick 6 hour run at it on me day off from holidays, very ruff , didnt do any objects for it ,just a straight conversion,think sum of the bumps are a bit squarish for assetto , AI is struggling through the chicanes , going away again so heres as far as i got with it, bare bones conversion that needs alot of work , but.. playable
https://mega.nz/file/KA8ThQzZ#sJ3EYTQTnPZJmNxNN02lGQEQwxB2vmO0phDSAUO5LSc
Cams for Sebring 90s (all layouts) which can be found at Legion's blog.
Have Fun.
Hi guys !
Lovely forum here. I have a problem : the Kunos McLaren P1 GTR doesn't work for me ; I'm hit with 'driver model is probably missing' error message but the model driver is definitely in content/driver. What is happening ?
Before you ask yes it's the latest AC from Steam.
Weird, CM should use another driver model if that's the case.
You probably have a different driver model in the skin's skin.ini file. Open the file and see if the model used by the skins is "driver". If not, change it.
Can you explain to me, how can I create a customized championship through CM?
Hmm...Microsoft defender sounded Trojan alert when DL this ?
here you go:Hi. Where do you get Sliders version from