Assetto Corsa PC Mods General DiscussionPC 

  • Thread starter daan
  • 137,907 comments
  • 37,391,452 views
:cheers:This is new video of the car who will get update and big thanks to Delpinsky and Gt planet team .
Isnt great quality and dont want to be perfect on the start this are just small steps .
If that is Guerilla mod DaWallace ,i really dont know who is original autor bmw m 6 gt3 ,with pleasure i will put your name on it if this is Guerilla mods !:cheers:
 
Last edited:
Portofino just came out

!!!!!!!!!!!!!!!!!! RELEASED !!!!!!!!!!!!!!!!!!
Ferrari Portofino 2019'
1f697.png

3D Model from Forza Horizon 4
  • Rims, Interior Leather, Calipers, Stitches and Car Color can be changed in the Showroom "Paint Shop" so you can make your own cool color combinations
    1f603.png
  • Most of the car AO Mapped
  • Blinkers, Hazard (Inside and out) , Headlights and Handbrake lights Working
  • Digital KM/H, Gear and Fuel Amount

    Note: This is my first Mod, so any feedback is more than welcome !

    ENJOY!
    1f973.png
Download Link: https://mega.nz/file/yqhgQYrR#GszzS78XX9uRSXCCAgnlcqzFZE84VnY5gWC3ZegwDRk

147167206_5369496573090303_7926150349708789621_o.jpg

Congrats on your first mod. Very well done.
Minor things to improve. Nothing serious.

Carry on to next one, If you going to update insignificant details (as sometimes happens), you're going to spend precious time,
making 0.0.1, 0.0.2, 0.0.3.... versions because the complain of many.

Well done.
 
Believe me mate, there are plenty of people like me who can't make tracks who will happily take anything you can make. I grew up with the PS1 so as long as it looks better than that it's fine by me :lol: The layout, road width and elevation accuracy is the most important thing. Once the track is out, I'm sure there are lots of talented people here who will start sprucing it up to make it look good ;)



It's a fictional track, so I think the misspelling is intentional. It's just somewhere inspired by Wales, not Wales itself :P

From the readme (yes, I'm probably the only one here who reads readme files for every mod :lol:):
"Whales Cost is a fictional, 2.965 miles (4.772 km) long coastal road somewhere on this planet."

---------

Now for some housekeeping stuff...

@blackwood91 Hi mate, tried your Amuse S2000 V1.4 update. The R1 is fine but the Street version cannot even get out of the pitbox? It just wheelspins in place. Any chance you could have a look? The R1 drives much better now than the V1.1 so it would be a shame if I have to delete the Street version.

@RMi_wood With the Akina Snow, we already have a conversion from Arcade Stage 8 in the Touge Union discord with much better tree density and graphics (which makes sense because it's from a later game). So I wouldn't stress too much about improving this one :P



Hi, I really appreciate your sincere judgment, I have recently released version 1.5 of the R1 and the Street version, solving some defects that were in previous versions, I have updated not only the 3d meshes but also the physics.
The street no longer slips as before and I have re-inserted as tires beyond the semi-slick, the street ones, which strangely were missing.
I also adjusted the power of the handbrake which gave little impact during tight corners, and fixed the traction system which gave problems of excessive slipping.
With best regards
blackwood91

I am attaching the updated links:

Amuse S2000 R1 '04 V. 1.5



Amuse S2000 Street Version '04 V. 1.5
 
Last edited:
I placed here all the updates I made

Thank you for trying to improve those mods, I liked the update you did on the 2009 season and I am looking forward to try the other seasons.
The modding community made AC better than we could reasonably hope, I can definitely use better F1, thank you for spending time and efforts trying to improve them.
 
Last edited:
Congrats on your first mod. Very well done.
Minor things to improve. Nothing serious.

Carry on to next one, If you going to update insignificant details (as sometimes happens), you're going to spend precious time,
making 0.0.1, 0.0.2, 0.0.3.... versions because the complain of many.

Well done.

lol its not my mod, I just copy and paste what I found.

I tried fixing the physics on it, but its still bad. Just can't seem to get this car to drive right.
 
Question, maybe an easy fix for someone. The Rollover DPi with the GTP physics, how to enable the brake glows for the Cadillac and the Acura? By default the Mazda one does glow. I tried unpacking the data for the 2 and looking at the brake file and referencing both the Mazda one and the Oreca 07 car and just copy and pasting the numbers over doesn't seem to work....
 
lol its not my mod, I just copy and paste what I found.

I tried fixing the physics on it, but its still bad. Just can't seem to get this car to drive right.

Sorry, I've missed something then.

Anyway, if you did something, you did well. I do drive the car right.
But hey, I believe many different opinions have to do with different setups ingame, wheel, tunings, etc...

Might be the reason why some mods are good enough for some and not too good for others. Apart some criterion aswell.
 
I placed here all the updates I made, on RD they have deleted because ethically they do not want improvements to simdream mods
them it's my first car modifications , i'm noob and so they're not perfect but at least they make simdream mods playable, maybe they have too much grip, I will try to correct in the future.
or if someone wants to improve them it is welcome

improvements to the physics of the mod:
add Kers for all ( mod 2009 )
Tyres
Aero
Collider
Engine
Gears
Cams
Elettronics & Led
UI & Preview

required original mod simdream
just overwrite file in assettocorsa\content\cars
make sure the mod has the folders with the same names

F1 2007 : https://sharemods.com/ldat5he54xzc/F1_2007.7z.html

F1 2008 : https://sharemods.com/07vv8poha17m/F1_2008.7z.html

F1 2009 : https://sharemods.com/pbuvademy71c/F1_2009.7z.html

F1 2010 : https://sharemods.com/w0jst79zgfwl/F1_2010.7z.html

F1 2012 : https://sharemods.com/8cm4u0jt3nuo/F1_2012.7z.html

enjoy

Great work thanks.

Are you uploading the 90s seasons?
 
Uninstall security software from Norton afterwards with McAfee. I'm using Windows Defender now, but sfx doesn't make all the car sounds. Is it due to security?
 
I've had the same problem with several open wheelers, too. It's caused by a hidden option of the "Graphic adjustments" of CSP.
Open the file "extension/config/graphics_adjustments.ini" and deactivate 3 lines under [VISIBLE_CARS].

[VISIBLE_CARS]
; hidden
; four values are for: LOD A, simplified render without some extra bits, LOD C and LOD D

;MAIN=2, 8, 8, 28
;GBUFFER=2, 8, 8, 12
;SHADOWS=2, 4, 4, 12


SPECTATING_MAIN=6, 20, 20, 200
SPECTATING_GBUFFER=3, 12, 12, 24
SPECTATING_SHADOWS=3, 6, 6, 24

MIRROR=1, 4, 4, 12

Thanks so much for the advice, however, doesn't seem to work for me unfortunately...I added the semi-colon to all three bolded lines above, but all wheels pop in and out of view still as mostly seen in the rear view mirror. Perhaps if I understood the meaning of those values, playing around with them might help? Thanks again!

EDIT: I had MIRROR=1, 2, 2, 12 instead of MIRROR=1, 4, 4, 12 as you have above...changed it to MIRROR=1, 8, 8, 12 and seems to work well now with a LODs activated....Thanks so much for pointing me in the appropriate direction!!...;)
 
Last edited:
Prague RSR Live Timing Issue

I just discovered on this version of Prague that there's an issue just after you cross the bridge on the long counter-clockwise (regular) version. A road surface in the model there must be named incorrectly as it's tripping up RSR Live Timing. Every lap is disqualified, and the time isn't recorded. Maybe someone can take a look at it.

This is the version I'm using...
http://www.mediafire.com/file/nr0dhtkt2d9d6dr/prague_fm7_v0.5.7z/file
Just FYI as I don't use/drive RSR timing: that Prague is the one I have installed too. Never had issues racing/practice/hotlap.
 
Portofino just came out

!!!!!!!!!!!!!!!!!! RELEASED !!!!!!!!!!!!!!!!!!
Ferrari Portofino 2019'
1f697.png

3D Model from Forza Horizon 4
  • Rims, Interior Leather, Calipers, Stitches and Car Color can be changed in the Showroom "Paint Shop" so you can make your own cool color combinations
    1f603.png
  • Most of the car AO Mapped
  • Blinkers, Hazard (Inside and out) , Headlights and Handbrake lights Working
  • Digital KM/H, Gear and Fuel Amount

    Note: This is my first Mod, so any feedback is more than welcome !

    ENJOY!
    1f973.png
Download Link: https://mega.nz/file/yqhgQYrR#GszzS78XX9uRSXCCAgnlcqzFZE84VnY5gWC3ZegwDRk

147167206_5369496573090303_7926150349708789621_o.jpg
Weird dull paint on these cars. A little while ago someone posted a general config here to improve paint reflections or add a clear coat or something, but can I find it? Can I hell. Anyone happen to have it?
 
I placed here all the updates I made, on RD they have deleted because ethically they do not want improvements to simdream mods
them it's my first car modifications , i'm noob and so they're not perfect but at least they make simdream mods playable, maybe they have too much grip, I will try to correct in the future.
or if someone wants to improve them it is welcome

improvements to the physics of the mod:
add Kers for all ( mod 2009 )
Tyres
Aero
Collider
Engine
Gears
Cams
Elettronics & Led
UI & Preview

required original mod simdream
just overwrite file in assettocorsa\content\cars
make sure the mod has the folders with the same names

F1 2007 : https://sharemods.com/ldat5he54xzc/F1_2007.7z.html

F1 2008 : https://sharemods.com/07vv8poha17m/F1_2008.7z.html

F1 2009 : https://sharemods.com/pbuvademy71c/F1_2009.7z.html

F1 2010 : https://sharemods.com/w0jst79zgfwl/F1_2010.7z.html

F1 2012 : https://sharemods.com/8cm4u0jt3nuo/F1_2012.7z.html

enjoy


No update for F1 2009 tororosso?
 
Last edited:
Weird dull paint on these cars. A little while ago someone posted a general config here to improve paint reflections or add a clear coat or something, but can I find it? Can I hell. Anyone happen to have it?
Something like this?
[INCLUDE: common/materials_carpaint.ini]
CarPaintMaterial=
[Material_CarPaint_Metallic]
 
Maybe it was me posting how to achieve chrome?
If the car looks matte without a config it's probably due to a wrong colored txmap texture. To get the standard metallic paint it should be basically the ao painted in bright green.

If you have Photoshop you just need to select the green channel in RGB and paint it all white, then save the obtained texture.
Thanks, but I don't think that was it. I seem to remember someone copying a config from a well-painted car and finding that it could be successfully applied to other cars with dull paint. I thought it was posted fairly recently but GTPs search function seems to drink a lot of gin.
 
Last edited:
Much better - nice job!
Here's a new kn5 for the Spider with leather texture scale correction for the seats, armrest etc, plus repositioned/rotated driver for VR users so he actually holds the steering wheel.
Edit: link updated, further tweak to reveal crushed detail in the air vents etc
https://www.mediafire.com/file/ls1bvnzriybyls9/Ferrari_Portofino_Spider.7z/file

All we need now is a complete physics overhaul and the speedo needle flattening before it pokes someone's eye out (it's a VR thing, flat-earthers).
 
Last edited:
Much better - nice job!
Here's a new kn5 for the Spider with leather texture scale correction for the seats, armrest etc, plus repositioned/rotated driver for VR users so he actually holds the steering wheel.
https://www.mediafire.com/file/w0h761js5o01dc1/Ferrari_Portofino_Spider.7z/file

All we need now is a complete physics overhaul and the speedo needle flattening before it pokes someone's eye out (it's a VR thing, flat-earthers).

Thanks guys, do you think you could do this also for the hardtop version as well? I only kept that variant in my library. :crazy:
 
Much better - nice job!
Here's a new kn5 for the Spider with leather texture scale correction for the seats, armrest etc, plus repositioned/rotated driver for VR users so he actually holds the steering wheel.
https://www.mediafire.com/file/w0h761js5o01dc1/Ferrari_Portofino_Spider.7z/file

All we need now is a complete physics overhaul and the speedo needle flattening before it pokes someone's eye out (it's a VR thing, flat-earthers).
Literally just downloaded this and hoped some improvements would be added. Your new kn5 and the shiny skins from ondrajenicek are great. Thanks.
 
Sharing a mod? Host it on GTPlanet Downloads. Free, public hosting for files up to 10GB in size.
Back