- 379
- Germany
Are you planning to optimize the LODs of the cars? I can't use your GT4 cars in VR at the moment, because they are so poorly optimized.
The numbers of the triangles are OK, but the numbers of objects are ridiculous high especially for the so important LOD C and LOD D.
During a race most of the cars are more than 200 m away from your car and you only see the LOD D of those cars.
Then the game has to render 2700 objects for a field of 20 of your GT4 cars and only 80 objects for a field of 20 Kunos GT4 cars. Do you see the difference?
Just an example:
Your BMW M4 GT4:
LOD A: 243314 Triangles, 307 Objects (no low res. cockpit)
LOD B: 54324 Triangles, 257 Objects
LOD C: 13479 Triangles, 205 Objects
LOD D: 4186 Triangles, 135 Objects
Kunos Porsche Cayman GT4 Clubsport:
LOD A: 271994 Triangles, 198 Objects (with high res. cockpit)
LOD A: 141623 Triangles, 97 Objects (with low res. cockpit)
LOD B: 30286 Triangles, 79 Objects
LOD C: 9807 Triangles, 37 Objects
LOD D: 3083 Triangles, 4 Objects
Further news and infos about our work or updates and progress are only in our forum or FB page for now.