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I ever considered to remove it, but the view behind the stand is not beautiful.I remember seeing an updated version that has the grand stands at T1 removed like in real life.
I ever considered to remove it, but the view behind the stand is not beautiful.I remember seeing an updated version that has the grand stands at T1 removed like in real life.
The cabin is super tight on that Mygale model. Without a bespoke anim I don't think a shifting animation would ever fit.
FFB is what it is for the most part, it follows the geometry with the only adjustable parameters being overall strength and the exponent of the force curve.
I can play with the geometry but because of the way I do suspension animations it means I also need to do the changes in the 3D model.
Having said that I just took the Mygale for a spin with the Force Feedback Controller app set to auto and it increased the forces by 360%. But the steering is still very light, until you hit a bump or curve that is. At my end this is one of those cars that I can only drive with a round wheel, vs the yoke style,
lest it breaks my fingers!
Looks fine to me, just tried a few laps.Okutama does it work for you with the latest CSP?
by PauloWeird, I have a black screen, I seem to be racing, but it doesn't turn out wellLooks fine to me, just tried a few laps.
Hey Paulo,
I downloaded from this link, took me quite a bit to get the download, Kind of strange, Why is it an .EXE file?
Sadly this link is broken, any chance someone has a backup?Autódromo Internacional de Cascavel - Version 2.1
DOWNLOAD:
https://www.mediafire.com/file/lyxohdi1lf3cax9/vhe_cascavel.rar/file
Sadly this link is broken, any chance someone has a backup?
You might want to adjust the caster. Formula Fords tend to have between 3-5 degrees of caster angle... Yours only has 0.5 deg, hence it tries to behave acting like a shopping cart wheel as soon as force is applied... I raised caster towards 5 degrees and then it handles as I would expect.
Just adjust the 'WBTYRE_TOP and WBTYRE_BOTTOM of the front rack in the respective front/ rear movement, e:g:
WBTYRE_TOP=0.077087, 0.109425, -0.00998
WBTYRE_BOTTOM=0.053974, -0.127954, 0.00998
(adjusting last numbers = Caster; mechanical trail, largely affects the amount of FFB)
(adjusting first numbers = KPI (King Pin / Steering inclination (affects amount of scrub, can be further tuned with the RIM_OFFSET) (the car has too much scrub, open wheelers with small tires tend to have between 5-20mm scrub radius max)
KPI and Caster always go hand in hand, as the wheel movements describe arcs, see the vid below for proper explanation:
Very good explaination of basics of suspension kinematics here:
You also might want to look into the Formula Vee, as the roll centers try to reach the moon. (play with the angles of the wishbones to adjust): (See attached image).
You might want to adjust the caster. Formula Fords tend to have between 3-5 degrees of caster angle... Yours only has 0.5 deg, hence it tries to behave acting like a shopping cart wheel as soon as force is applied... I raised caster towards 5 degrees and then it handles as I would expect.
Just adjust the 'WBTYRE_TOP and WBTYRE_BOTTOM of the front rack in the respective front/ rear movement, e:g:
WBTYRE_TOP=0.077087, 0.109425, -0.00998
WBTYRE_BOTTOM=0.053974, -0.127954, 0.00998
(adjusting last numbers = Caster; mechanical trail, largely affects the amount of FFB)
(adjusting first numbers = KPI (King Pin / Steering inclination (affects amount of scrub, can be further tuned with the RIM_OFFSET) (the car has too much scrub, open wheelers with small tires tend to have between 5-20mm scrub radius max)
KPI and Caster always go hand in hand, as the wheel movements describe arcs, see the vid below for proper explanation:
Very good explaination of basics of suspension kinematics here:
You also might want to look into the Formula Vee, as the roll centers try to reach the moon. (play with the angles of the wishbones to adjust): (See attached image).
Weird, I have a black screen, I seem to be racing, but it doesn't turn out well
I just found, this is not the circuit, it is Audi R8 2019 LMS ACC which does not work with the latest CSP
BK studio converted cars from ACC does not work, I just tested the Porsche 991.2 GT3 R ACC
On the Discord of BK, there are reports of that, with the last preview the Audi R8 LMS Evo is broken, wait or use another preview
"nobody" wanted me to post this on behalf of the Reboot Team:
Bannochbrae, Scotland (<- mediafire link)
View attachment 1007827
the link is a bit hard to download bc it is a crap link but the mod CERTAINLY ISN'T AN EXE FILE DON'T OPEN THAT UP.
Edit: there is the link tell me if there is a problem
https://mega.nz/file/Dg8ShI4T#nkue5kX9EtfCNqXPWIP-zOUsLGJLKu39hwHVvH1KJrI
Legion has released the Mendig Fast Lap track, for all German petrolheads, you know what I am talking about. It´s the German Top Gear test track from the TV channel "Auto Motor & Sport TV" where famous N24 driver Christian Menzel pushes the cars to their limits.
Thank you so much @GzeroD !![]()
Where?Sadly this link is broken, any chance someone has a backup?
Edit: found it, it's now all vhe's tracks in one pack.![]()
Thank you very much @yanki . No i didnt open up that .EXE file, it was still in the Archive. I did a View of the Archive with Winrar to see what was actually in it. I agree with you it was very hard even getting that first file.
Your Archive of Detroit was easy to get. take care.
Weird, I have a black screen, I seem to be racing, but it doesn't turn out well
I just found, this is not the circuit, it is Audi R8 2019 LMS ACC which does not work with the latest CSP
BK studio converted cars from ACC does not work, I just tested the Porsche 991.2 GT3 R ACC