already got magik.net but still not showing the export button
no option, sadly. rss got itIs there the option to "Unpack KN5" when you first enter CM Showroom? If not, then the car is probably encrypted.
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My track-making burnout is over... Brainerd (donnybrooke) is back in production. Coming... eventually.
Hi guys. I've been having a bit of a weird issue lately. My Assetto Corsa from one day to the next decided to become very laggy, going down from a steady and smooth 70/60 fps to under 50 to 20 at times (with a single car on track).
Hi guys. I've been having a bit of a weird issue lately. My Assetto Corsa from one day to the next decided to become very laggy, going down from a steady and smooth 70/60 fps to under 50 to 20 at times (with a single car on track).
Now I don't run at the greatest specs (Intel i5 7400, 16GB RAM), but it did run smootly before. I looked into some of the things that have been posted here before and tried disabling Vertical Sync, edited some CSP (running the latest) settings and that did help a lot.
I now get the game to run above 120fps, but with more cars on track it cuts down to 60ish and somehow that just looks very very choppy. Which shouldn't be the case with that kind of fps. Turning V Sync back on just brings it back down to 40-ish and runs worse. I don't really know what else I can look for to fix this, anyone got any ideas as to how to fix this or where to look?
Developer mode enabled? Goto "About" and leftclick the version number a couple of times. After that "Unpack KN5" will be available at showrooms.no option, sadly.
This solution worked for me . . .;-)Did you test my solution without a CM update?
https://www.gtplanet.net/forum/thre...ral-discussion.307899/page-2463#post-13408154
Same problem for me since 4 or 5 days.Hi guys. I've been having a bit of a weird issue lately. My Assetto Corsa from one day to the next decided to become very laggy...
Countach 25TH anniversary V1.0 release:
V1.0:
-AO inside out.
-Brand new model from GT Sport.
-Performance should be like the real thing.
-turn signal and reverse light support.
-Driver positioned.
-Added a full 1-6 shifting animation including N and R.
-Added a template its in the cars folder.
-Rain ready wipers/windows ect....
-Added Refracting lights however i didn't do it for the pop ups since it would cause a issue with
the lights. If someone could fix/ help me out with this i would appreciate it.
-It mostly uses Kunos LP5000S QV physics apart from a minor aero CD Gain change.
-Added lods.
-Fixed Collider.
-Uses the Kunos lP5000S QV sounds because the 25TH and the LP5000S QV are quite similar. Including
the Engine,Suspension body roll,Tires ect...
Credits: Dragster666 original converter and who did this rework of the old mod.
Polyphony: 3D Model
Gameloft: Rear Lamborghini logos
Kunos:Wing/physics/sounds.
If you want to port this car to a another game or edit it please mention me in the GTP forum or
PM me on GTP.
For non CSP users just remove the extensions folder and you should be ready to drive it.
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have AC.. can extract models.. Have a dlp 3d printer, work in jewellery casting house.. seems like it was LONG overdue for an F1 pendant! View attachment 1010638
Have you driven the car ingame? because it looks a million times better compared to my GT6 Diablo GT2 and the PC2 XJ220S. Looks on par with Kunos content apart from some maybe damaged parts. Which i will fix in the future for now I'm taking a bit of a break.is this really a GT Sport convert? It looks like a GT 4 one. The 3d model really need somework
is this really a GT Sport convert? It looks like a GT 4 one. The 3d model really need somework