You have link for red car?? or can share please?View attachment 1013487
Thanks @Cote Dazur, I followed your advice and here it works in game too
Thanks also to @TimLotus who shared the driver_base_pos.knh who helped solve the problem!
https://wetransfer.com/downloads/2d1f944e2719f47dfa42d2369059a72020210527113546/2a3c45You have link for red car?? or can share please?
Hi check how much space you have on your AC root folder as it won’t complete the AC steam update if there is not enough and gets stuck in a temp download/install circle. This happened to me and I had to free up 10Gb space to allow it to complete. Hope that helps
Please name an other sim where you would be able to achieve what you are trying to do in AC?
Fact is, we have total control over AI in AC, the limiting factor is not the artificial intelligence, it is the other type.
Without downloading the car, I'm going to guess it looks like this?Here is the download link for the other one: https://www.mediafire.com/file/w0lmhggbsnm9v5i/Toyota_Supra_Castrol_TOMS.rar/file
Ye it is sadly.
Alright then.Ye it is sadly.
Alright then.
Then @HarrisHawk It's in fact using a model converted from GT5 & 6. It's the 1997 Castrol Tom's Supra.
I'm still waiting for someone to take that model and give it proper physics and maybe skins based on the other 1997 JGTC Supras.
Chinese Soya-Bean Circuit v1.0
View attachment 1013491
View attachment 1013492
View attachment 1013493
From the mobile game: Real Super Speed Racing
- 1.2km "bean" oval
- 10 pit/grid AI
- CSP GrassFX, RainFX, LightsFX ,VAO
credits:
Original track: Magnat Mobile
Conversion, lighting, grass, AI and track name by @RMi_wood
Feature set, mesh smoothing, camera, RainFX, grass by @shi
:: DOWNLOAD ::
Cant wait haha
@mrtomcat66
I think the version I have of Pudsey is a first extraction, if I remember correctly it comes from the trippteamserver. I'm doing ai lines on the tracks that they don't have, and I didn't even remember that I had pudsey, and it's a great track.
Can you share that version of Pudsey please, or do you have a link?
With the Memorial Day weekend in the US of A fast approaching, I'm doing my usual bashing URD, VRC, and RSS versions of Indy cars around that venerable old lady of a track, Indianapolis. I've used just about every version available, and they all, well, frankly leave something to be desired. Yes, each and every one is well beyond my capabilities (modding and driving!), but with Indy being such an important track, you'd think that there'd be a top of the line, "Project Reboot" level of looks and performance of the track for use within AC. I think the comparison was made obvious to me as I'd just finished running a full IMSA grid on the Reboot Daytona - well over 100 fps and just glorious to look at while you're tooling down the straights.
Then I switch to Indy, and, well it just looks like a game, no matter which version/flavour of the track you're using. And performance, well on the same machine where I'm getting a minimum of 100 fps at Daytona, I'm lucky to 30 fps. And that's all 40 grid slots at Daytona, only 22 at Indy (using the real world 33 turns it into a slideshow rather quickly).
So... just a hope, that one of our group of fantastic track modders take notice, and give the old girl a facelift! Mr. Penske did it to the real track. Hopefully our mod won't cost nearly as much as his did
Cheers - and sorry for being whiny!
Which version are you using? The aa_indianapolis version looks fine to me.
I've used all of them. The aa_indianapolis is nice looking, but for some reason on my machine runs very badly - like 25 fps. No idea why when everything else runs at well over 100 fps.
Though i ended up looking for alternate links for cool stuff lol...Not a fan of this at all. Basically making people sign up to download. Personally I'd rather these discord links were banned.
Maybe because of the number of spectators in the stands.I've used all of them. The aa_indianapolis is nice looking, but for some reason on my machine runs very badly - like 25 fps. No idea why when everything else runs at well over 100 fps.
Same here, I never been a fan of these social media exclusive mods in general. I have done it myself multiple times at this point granted, but it was still ridiculous.Not a fan of this at all. Basically making people sign up to download. Personally I'd rather these discord links were banned.
Here (remove the _C from COTA).
Just place in the ui:
View attachment 1013104 View attachment 1013105
But please spend a few cents for the full version of CM. There's so much useful stuff included...
Have you installed this version ?
https://www.gtplanet.net/forum/thre...eral-discussion.307899/page-560#post-12890617
I don't really see what's so very outdated on it ? Anyway there's no other more recent version available afaik...
That helped a bit - I gained 4 fps by getting rid of half the crowd. Thanks for the fantastic tip, that'll come in handy in the future.Maybe because of the number of spectators in the stands.
Try to reduce the number (ELEMENTS) in the file camera_facing.ini in the data folder of each circuit to see if it changes anything.
On behalf of the Reboot Team, here are two more tracks for you guys to enjoy:
Macau Guia Circuit
and
Autodrom Most
As usual as a complete package:
- grass - lights - rain - dynamic balloons, helicopters and airliners, track logo, track description, performance tweaks...too much to sum up.
Just download, enjoy and please share away (please use the provided link so any updates and fixes can be kept in one central source).
One remark: certain cars will struggle with the hairpin at Macau (not unlike IRL)
View attachment 1012921
link: https://www.mediafire.com/file/wvd0rwn9tovpe9x/rt_autodrom_most.7z/file
View attachment 1012922
link: https://www.mediafire.com/file/9y7mwea5b8a9vcb/rt_macau.7z/file
Cheers from Reboot Team
I think they aren't needed anymore due to latest CSP builds generating them automatically with the rim meshes themselves I guess like a modder on facebook told me long agoI'm gonna try to ask again.
Why are car modders moving away from blurred rims? The Mazda Furai suddenly got its blurred rims removed from one version to another and a lot of newer car mods just don't have them outright.
I'm gonna try to ask again.
Why are car modders moving away from blurred rims? The Mazda Furai suddenly got its blurred rims removed from one version to another and a lot of newer car mods just don't have them outright.