[ANIMATED_WIPER_...]
MESHES = x0_wiper_fr, x0_wiper_fl
UNDERLYING_SURFACE = x0_window_f
DEBUG = 1 ; remove when everything is ready
[MESH_ADJUSTMENT_...]
MESHES = x0_wiper_fr, x0_wiper_fl
MOVE_TO = modelRoot:y
[BASIC]
DISABLE_WIPER_KSANIM = 1
[ANIMATED_WIPER_0]
DEBUG = 1
MESHES = x0_wiper_fr, x0_wiper_fl
UNDERLYING_SURFACE = x0_window_f
USE_MESH_FOR_TRACES = 1
GROUP_0 = 'x0_wiper_fr@A=*'
GROUP_0_ANGLE_TO = 73.1
GROUP_0_AXIS = 0.000000, 0.707107, 0.707107
GROUP_0_AXIS_OFFSET_0 = 0.000000, 0.707107, 0.707107
GROUP_0_AXIS_OFFSET_1 = 0.000000, 0.707107, 0.707107
GROUP_0_END = -0.574317, 0.988534, 0.794882
GROUP_0_PIVOT = -0.005658, 0.916566, 0.972701
GROUP_1 = 'x0_wiper_fl@A=*'
GROUP_1_ANGLE_TO = 73.1
GROUP_1_AXIS = 0.000000, 0.707107, 0.707107
GROUP_1_AXIS_OFFSET_0 = 0.000000, 0.707107, 0.707107
GROUP_1_AXIS_OFFSET_1 = 0.000000, 0.707107, 0.707107
GROUP_1_END = -0.057893, 0.989219, 0.865932
GROUP_1_PIVOT = 0.530127, 0.911745, 0.932343