Thanks for the reply..https://ac-forum.webnode.sk/rainmaker-tracklist/ something like this ?
Can you provide a link to the page or section of the Chivas Facebook group that states the rules?
I've looked through the group's pages to find any rules about sharing Chivas mods outside the group. Most developers are okay with it as long as you provide full credit and information, only provide the original download links, and not re-upload them anywhere else.

New release from Chivas, circuit hawaii gt3 pack.
EDIT: Okay so I removed the link, since you have to be in the facebook group to see it anyway.
EDIT2: I added some screens to show the cars.
yeah in a readme but i cannot remember in which mod comes the listThanks for the reply..
It is not that, it is similar.
I had over 1200 tracks on a google spreadsheet.
In fairness cars of that ilk tend to not really have any character and would all pretty much feel the same physics wise due to rules etc.Question about the Chivas Hawaii pack - why do they all have the same physics taken from a random bunch of kunos gt2/3 cars?
this ¿?
Keep it bookmarked, one of the best AC resources aroundThanks again.
It's not this either, I've already seen this one
It is appreciated anyway.
I had this problem. Uninstalled sol and csp. Reinstalled and reset all csp settings and it works perfectly.Is anyone having issues with the latest CM Preview version(0.1.76 Preview63)?
My cars stopped emitting any kind of smoke, doing donuts sliding doesn't create any smoke whatsoever.
Already fiddled with a few settings but everything in vain. Can't seem do figure out what's wrong.
Bug maybe?
No issue with flames for me. Running newest patreon version. They do not put flames out all the time. Some cars hardly do it while others are much more frequent.Looolll, yeah that's a sad storyi think i'll have to switch between CSP 1.73 / 1.74 depending on what cars i want to play. I read some people don't have any issue with "flames" on CSP 1.74, 1.75 or even the latest 1.76 ... i can't understand where this issue come from (as i say, in my case i don't have no flames exhaust and no more "pop sounds" ... that's strange 😢).
Please if anyone know anything about that let us know
The complete paragraphView attachment 1080101
"do not host to other websites." I'm not sure if it means "don't share the link to other places", but I don't wanna get in trouble, plus @nanenab said "Okay so I removed the link, since you have to be in the facebook group to see it anyway." So yeah.
They approve new uploads manually. I haven't uploaded anything in a long while so I don't remember very well. Although this hasn't stopped "questionable" mods from popping up there, even until very recently.Hey again,
I updated my resource of RaceDepartment to add the description earlier, but now it says, "Awaiting approval before being displayed publicly." Does this mean the resource is gone and I have to reupload it or did I break a rule in updating the description? Sorry, fairly new to this so I just want to ask to be sure.
So just give it some time and it'll be alright?They approve new uploads manually. I haven't uploaded anything in a long while so I don't remember very well. Although this hasn't stopped "questionable" mods from popping up there, even until very recently.
New sound mod for AMG GT3.
Mercedes AMG GT3 Sound Mod
New sound for the beloved AMG GT3. It comes in two versions, which is actually the same sound with different settings. The version for the Kunos car has the pitch artificially increased, this is because the RPM limit is definitely wrong in the...www.racedepartment.com
Hey guys, sorry to bump old post but anyone still has the link for this rework file?View attachment 976890
DRM Revival Tyre Rework
*Before dragging this folder into assetto corsa, you MUST unpack the data.acd files first for all DRM cars in Content Manager.
Please rename the original data.acd to save the original files to use the car online and/or retain the original tyres.
Overwrite the tyres.ini when asked.
I just finished this today so I haven't had hours of testing but from what I could gather, this should be a great start to getting the tyres to run in or close to an optimal temperature. All cars run differently, some have less heat and some can overheat the tyres due to a couple factors, the weight of the car, the toe of the tyres and the amount of diff lock.
All in all I've found this to make the cars a bit easier to drive. If you're still having problems with the cars, there's a couple other tricks to try, mainly, unlocking the diff in the power and coast and adding a bit of preload.
Hope you enjoy, let me know how it works for you.
Takes a little bit of work but worth it in my opinion.Hey guys, sorry to bump old post but anyone still has the link for this rework file?
Keep it bookmarked, one of the best AC resources around
Welp, the people have spoken.
View attachment 1080065
And speaking of "new Assetto skins", since chivas released the group 3 cars...
View attachment 1080066
View attachment 1080067
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The mapping of these cars are so weird I think the hardest one was the WRX. GT Planet early access.
Beause I get called entitled and ungrateful for mentioning bugs in CSP on here (which is a mod).yeah no probs, was just a genuine question on my part as i know a lot of cars use "ripped" kunos physics - but i wondered why they were all using the same physics for each car.
Also not really sure what you're aiming at with your comment about "gangs" and drama. I mean what's wrong with wanting mods that follow the Kunos Pipeline and aren't just low effort GTS rips with copy pasta physics?
If the emissives are done through csp custom emissives they won't turn on in cm showroom, the showroom doesn't use the in game engine and csp doesn't work in it.How come I can look at certain cars (zerobandwidth's Ferrari 488 GTE in this case) in CM showroom only in the lite showroom?
You can do absolutely nothing there, not even turn the headlights on, and there's no indication in the car folder or anywhere else and no setting to prevent this either...
Takes a little bit of work but worth it in my opinion.
DRM Tyres Rework:
From the DRM PDF:DRM officially released tire updates in v1.31 and added new cars or am I wrong?
Thanks! For the most part, it is just a hobby.Quite professional sounding work here! Is this only a hobby for you?
They did but then again, my tires were still colder than a step mothers kiss even after 1.3.DRM officially released tire updates in v1.31 and added new cars or am I wrong?
When did this update happen. Not had any update email.They did but then again, my tires were still colder than a step mothers kiss even after 1.3.
I'll make sure I have this updated to 1.31 spec and reupload.
January 2021When did this update happen. Not had any update email.
Which is why I used your fix for the DRM's ( https://www.gtplanet.net/forum/threads/assetto-corsa-pc-mods-general-discussion.307899/post-13300888 ).I'm working on the update now. So they (in the update) reduced cooling in the tires.ini but they still kept the temp luts the same. My temp luts ramp up a bit faster than theirs and gets the tires into temp a bit easier. It doesn't affect the performance of the tire at all other than the temperatures. If you're in temp, the tires perform better.