- 701
- Australia
As mentioned by @MisterWaffles in a previous post, this mod is currently work-in-progress (WIP), and will be released sometime in the near future - keep watching this thread.Where can you download this mods?
As mentioned by @MisterWaffles in a previous post, this mod is currently work-in-progress (WIP), and will be released sometime in the near future - keep watching this thread.Where can you download this mods?
And, if you could, I imagine that it would taste rather bland.you cant encrypt cake... just sayin.
Circuito de Navarra
I appreciate it when they can do that for encrypted mods, or at least stick to the "standard" preview to match everything else.Wait... modders can encrypt a car but still enable the creation of previews?
This is game changer, AC being something of a "cars catalogue" for the most part.
Good lord, you're not suggesting some modders have fragile egos, are you?I appreciate it when they can do that for encrypted mods, or at least stick to the "standard" preview to match everything else.
What's annoying is when someone creates previews that have drastically different lighting and angles, and what's worse is when they create a preview with the car parked in a busy cluttered showroom--and you can't replace them, as they'll only generate "crystalized" images of the mod.
What makes you want to reach through your computer screen and strangle someone, when asked if they could provide regular previews, they respond with nothing but attitude and insults. Sorry bud, your mod's not that spectacular--I don't see your custom preview as making it any better, and it doesn't need to stand out from all the other cars.
Although: "The download will include all the cars and tracks you need to compete in the qualifying phase. The cars have league physics meaning they all handle exactly the same. They will be updated after the tournament to have individual physics"
Monday you will be able to download the mod.
yes its progress well 3d is 99% finished !!As mentioned by @MisterWaffles in a previous post, this mod is currently work-in-progress (WIP), and will be released sometime in the near future - keep watching this thread.
This is the only track that ever happened this issue to me, so weird. I usually add more pits because of the league we run with always more than 30 people and still don't know why creators don't add more from the get-go... I mean, the other day I was looking at a track that could easily hold 40 spots but it only had 17.Im glad you sorted it out. For reference, I just tried adding pits to the file you shared:
-Exported track and AC boxes with 3dsimed
-Imported in blender and duplicated the last start and pit boxes a few times
-renamed the boxes accordingly
-exported boxes as fbx then kn5 with the editor (kept the same name to save time)
-edited the ui (32 pits)
-ran a test race and track day, everything worked fine
I did this with the short layout but also looked at the gp layout and found a big problem with your first boxes:
View attachment 1086398
They were facing the wrong way, not even on track. Looks like you had your export settings backwards, are you sure you were exporting with Y+ up and Z+ forwards?
You´re not the only one whos having trouble placing stuff correctly though... that track... who put those there??? 🤦♂️😂
View attachment 1086399
I admire what you do,View attachment 1086731
Hockenheimring Baden-Württemberg (Hockenheim) - Version 1.3
Original track: Automobilista - Reiza Studios
Original conversion: VheEth
CHANGELOG 1.3
- Trackside objects fixed
DOWNLOAD
https://www.mediafire.com/file/fnaw8e4lsq76l2k/vhe_hockenheim_1.3.rar/file
I tend to make my own from ref imagesdoes anyone have the numberplates for the URD Darche Cup? Been searching for the exact numberplate you see for example on the current liveries but cannot manage to find it anywhere
Haven't tried it yet, have you tried playing with pressure? Most of the if the pressure can be set lower you can get the temp back into the operating range. I see a lot of cars have had high starting pressure as well.As usual, this is fantastic looking...
but the tires go completely cold within a lap or two, and no matter how hard I grind and slide, nothing, no heat.
Seriously, did they set up and test this car without monitoring tire temps?
Good Evening allHeineken GP de Portugal
AUTODROMO INTERNATIONAL DO ALGARVE, PORTIMAO
FINAL VERSION
* FIRST OF ALL, YOU MUST REMOVE ALL PREVIOUS VERSIONS OF TRACK BEFORE INSTALLING THIS LAST VERSION *
YOU CANNOT COPY OVER THE TOP OF OLD ONE.
This is about as far as we can go with this track, so on behalf of @marc_13000 and myself @Blackcelica we hope you enjoy.
START FINISH STRAIGHT LIGHTS Re-Positioned
View attachment 1008872
NEW ELECTRONIC DISPLAY, PIT ENTRY
View attachment 1008873
DETAILED PIT LANE
View attachment 1008874
NEW ROLEX BRIDGE ADDED
View attachment 1008875
2X DRS ZONES with MARKERS ADDED (trigger point shown by car positions)
View attachment 1008876
View attachment 1008877
ROLEX TOWER ROOF ANTENNA ADDED
View attachment 1008878
HEINEKEN FLOOR SPONSOR
View attachment 1008879
P-ZERO FLOOR LOGO ADDED
View attachment 1008880
NEW CRISP CLEAN TEXTURES, NEW CURBS,
View attachment 1008881
CROWD ADDED BACK IN TO CHEER YOU ON
View attachment 1008882
RAIN FX ADDED (For those who have correct CSP Preview)
View attachment 1008883
SPONSORS AS CLOSE TO REAL LIFE AS POSSIBLE
View attachment 1008884
NOW THE IMPORTANT BITS.......THE LINK
Removed whilst racedepartment cut and pastes are happening
I would also like to thank @marc_13000 for his outstanding work and patience in adding bits in, we were still in talks at 2am over this track, kids nearly didn't make it to school today.
KNOWN ISSUES.
ROLEX Building roof antenna....... NOW FIXED
SCENERY GLITCH....... NOW FIXED
VAO PATCH.........NOW FIXED
IN WITH THE FIXES WERE SOME ADDITIONAL VISUAL UPGRADES TO FLOOR LOGOS, TRUCKS AND GRANDSTAND LOGOS.
This one?View attachment 1086787
Good afternoon
I've been searching here on the forum and found a link to this mod with cleaners working, but unfortunately it's expired. Could someone reply? thanks Ruf RGT 8 Gt3
Yes!! With working wipers please...This one?
you better get at least a 1080ti or similar gpu.I admire what you do,
unfortunately I can no longer update your tracks,
too greedy for my pc, please try to think about the small configuration, I don't know if others have the same problem as me, even in broad daylight, the game is lagging a lot, I play in VR with an Nvidia 2060, today ' hui, I played on Vilopark and Vilo Città,
it lags a lot
agreed. 1080ti minimum. as for settings, use fidelityfx included within the paid version of csp. also turn off post processing filter which should roughly double frames.you better get at least a 1080ti or similar gpu.
a 2060 is too light to complain about the vhe tracks and especially playing it in vr.
the trees are in trees.kn5, just delete it if you don't want the trees when it comes outThere's no trees in "Los Arcos", one or two maximum. If you remove that "forest" It Will be much more realistic.
No problem with the other tracks,you better get at least a 1080ti or similar gpu.
a 2060 is too light to complain about the vhe tracks and especially playing it in vr.
OkAs mentioned by @MisterWaffles in a previous post, this mod is currently work-in-progress (WIP), and will be released sometime in the near future - keep watching this thread.
From the same folks that brought you the above Ferraris...
Lotus Esprit is released. Hopefully we now have an excellent Esprit?