Assetto Corsa PC Mods General DiscussionPC 

  • Thread starter daan
  • 139,242 comments
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Anyone know how to reverse FFB on a mod? I found a car that instantly pulls to either side. I know in rF2 it is an easy button press to reverse the FFB.


Check if you have this enabled:

1637057504851.png
 
Thanks, but i actually want drops on my screen but more like how they look on the windscreen but i guess simulated as if there is a visor in the way. I will turn them off for open wheelers i guess until hopefully they get updated to look better than they currently do.
I agree. But since the drops on a visor look really ugly and are more disturbing than IRL, I opted for not having them...
 
Hi guys,

I would like to know which CSP version is your "go to" version right now? And maybe why?

Why do i ask?
I was on 1.73prev? some time, because it seems to be the last versions where "new flames" feature is working. This has become one of my favorite litte features.

Despite this i wanted to upgrade, so i´ve tested some higher versions. With the newest 1.76prev 134,136 i have absolutely no exhaust smoke which is a bit immersion breaking.

So i am stick with 1.76 prev92 which makes me happy, besides the fact of not working "new flames".

thanks in advance for any comment/suggestion
I have to quote myself here. After reinstalling CSP 1.76 prev136 my issues are gone. New flames and exhaust smoke are working again. :)
However the exhaust smoke can be barely seen sometimes because it´t that bright. Is there any possibility to make the smoke darker ?? (without CM)
I have checked the correspondent ini, but found nothing regulating the brightness.
 
When AI setup is different than driver set up, what needs to be done to have the same setup in all cars.
Like for example the AI setup is too close to the ground, but the driver is OK.
 
When AI setup is different than driver set up, what needs to be done to have the same setup in all cars.
Like for example the AI setup is too close to the ground, but the driver is OK.
It's usually because your car is riding on dimed values in the setup and the AI is using solely the data and not the setup file.
Look in the setup and see if there are sliders all the way to the right or left.
 
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You've noticed that checkbox in the upper left corner of the plan selector?

Those plans are pretty easy to create yourself. For example this one I'm using myself for my daily videos:
Code:
--[[ avialable weather types :
LightThunderstorm, Thunderstorm, HeavyThunderstorm
LightDrizzle, Drizzle, HeavyDrizzle
LightRain, Rain, HeavyRain
LightSnow, Snow, HeavySnow
LightSleet, Sleet, HeavySleet
Clear, FewClouds, ScatteredClouds, BrokenClouds, OvercastClouds
Fog, Mist, Smoke, Haze
Sand, Dust
Squalls, Tornado, Hurricane
Windy
Hail
]]

__SOL_WEATHER_PLAN:add_weather_slot({
    weather = "Windy",
    time_holding  = 120,
    time_changing = 45,
    temperature_ambient = 19,
    temperature_road = 25,
    wind_direction = 5,
    wind_speed = 33,
})


__SOL_WEATHER_PLAN:add_weather_slot({
    weather = random({"FewClouds", "ScatteredClouds", "BrokenClouds", "OvercastClouds", "LightDrizzle"}),
    time_holding  = 150,
    time_changing = 45,
    temperature_ambient = 19,
    temperature_road = 25,
    wind_direction = 5,
    wind_speed = 33,
})

__SOL_WEATHER_PLAN:add_weather_slot({
    weather = random({"FewClouds", "ScatteredClouds", "BrokenClouds", "OvercastClouds", "Mist", "Smoke", "Haze", "Sand", "Dust", "LightThunderstorm", "LightDrizzle", "LightRain", "LightSleet", "Squalls", "Tornado", "Hurricane", "Hail"}),
    time_holding  = 150,
    time_changing = -1,
    temperature_ambient = 19,
    temperature_road = 25,
    wind_direction = 5,
    wind_speed = 33,
})
I'm starting with Windy, after 120s it takes 45s to swith to a random weather, which will hold for 150s, etc etc
cheers man but what i mean is i just want the sky to move automatically. it doesnt have to cycle weather types.

like if im in the content manager menu and i select windy then when the track has loaded up i want the sky to move without going into the sol app. is that possible. at the minute when i load a game the sky is static until i open the app and force a weather type or use a plan.
 
It seems to be, I was surprised, looking at pictures from car alignment usually shows a little more, 1.7 to 2 degrees but the factory spec is 1 degree 33 minutes.

View attachment 1094202
Yeah that's pretty bad. I wonder if the DC5 Integra is similar. I know in our circle in US(granted we never got the Type R variant) the Civic Si(of that era) and the Acura RSX are not favored in their classes because their suspensions kinematics are not great especially compare to the SLA versions before that. You can make them work by basically running them as low as you can with coilovers and run very very stiff. But stock suspension layout are just not favored.
 
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Yeah that's pretty bad. I wonder if the DC5 Integra is similar. I know in our circle in US(granted we never got the Type R variant) the Civic Si(of that era) and the Acura RSX are not favored in their classes because their suspensions kinematics are not great especially compare to the SLA versions before that. You can make them work by basically running them as low as you can with coilovers and run very very stiff. But stock suspension layout are just not favored.
Yes they are all very similar from what I have seen on the internet anyway.
 

Darek's Car Mods group on Facebook. He is very strict about sharing direct links to his work, but it can all be found here.
Someone else might be brave enough to share direct links, but he does some good mods and I don't want to get kicked from his group.
 
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SALEEN S1 GT4 V0.83 Released !)

Have fun :)

Does anyone else have this problem with the Guerilla Saleen (v0.84) where the numbers on the racelogic display are dislocated in cockpit view but in the correct place with every other camera view?
 

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