Assetto Corsa PC Mods General DiscussionPC 

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AI, Rain FX, Aerials, Cam, Skins, Spectator Removal, Backgrounds for Adelaide 2011

View attachment 1096548


Install notes and links in the readme. Original track by @Rainmaker87 and tewie.

-Includes original and tweaked skins by @PepperoniAC24. I integrated skins by @Fred Basset and sasa1234567890 (RD) into Pepperoni's "Overhaul" skin and renamed them, as his skin greatly improved the trees and textures.

-Added a few aerial objects originally created by @Masscot

-Also added a simple grass fx config by @__EASY__

If anyone of the above has a problem with me sharing this, let me know and I will revise my upload.




Rain FX, VAO, Cameras, Aerials, Spectator Removal, Backgrounds for Anderstorp 2007:

View attachment 1096550

Original track (conversion?) by @Rainmaker87. Track link and install notes in readme.

-aerials stolen again from @Masscot.




Have fun people.
My Windows antivirus detected a trojan in these folder...can I stay safe?
 
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Check these folders:

assettocorsa\extension\config\cars\kunos
assettocorsa\extension\config\cars\loaded
perfect thank you Frank for your help I finally found it, i just installed the csp 0.1.76 preview136 (patreon) and the car works perfectly without modifying the .ini file, it is really the 1.75 which has a problem
 
Is it possible to have two Assetto Corsa installations and switch between them using Content Manager? I have Assetto Corsa installed on my main C Drive. I also have a secondary 2TB drive. The 2TB drive is not my main drive with my OS on though. So is it possible to have multiple installations?
 
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Is it possible to have two Assetto Corsa installations and switch between them using Content Manager? I have Assetto Corsa installed on my main C Drive. I also have a secondary 2TB drive. The 2TB drive is not my main drive with my OS on though. So is it possible to have multiple installations?
Why would you like have two installation of the same thing? Just move the installation of AC from C: to the secondary drive if you want empty the C drive.

Of course you need to reinstall Steam/AC or move it (don't know if it's possible to be honest once installed)
 
Is it possible to have two Assetto Corsa installations and switch between them using Content Manager? I have Assetto Corsa installed on my main C Drive. I also have a secondary 2TB drive. The 2TB drive is not my main drive with my OS on though. So is it possible to have multiple installations?
It is, but not that easy, "thanks" to steam. It would require to move your main installation manually to a different folder, and using batch files to create/delete symbolic links, linking the current active installation into "..\steamapps\common\assettocorsa". The same may apply to CMs data folder too, as it stores its data in "c:\Users\YOUR_NAME\AppData\Local\AcTools Content Manager", and I don't know if it's a good idea using the same CM data for different installations.
Of course you need to reinstall Steam/AC or move it (don't know if it's possible to be honest once installed)
Yes, Steam has the possibility to move games to other drives.
 
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It is, but not that easy, "thanks" to steam. It would require to move your main installation manually to a different folder, and using batch files to create/delete symbolic links, linking the current active installation into "..\steamapps\common\assettocorsa". The same may apply to CMs data folder too, as it stores its data in "c:\Users\YOUR_NAME\AppData\Local\AcTools Content Manager", and I don't know if it's a good idea using the same CM data for different installations.

Yes, Steam has the possibility to move games to other drives.
I'm not using Steam. I don't even have Steam installed at all. I guess I just copy the ''Assetto Corsa'' folder over to my secondary HDD. I'll try it and see what happens.
 
What a coincidence I was just driving this track after downloading @ClaudioWRC74's championship files this morning. Track looks great but I am having a problem with being able to drive thru pretty much all walls. This is happening with the Rainmakers track (from link in Claudio's files) and after your update as well. Obviously unrelated to your update but wondering if your experiencing this or if anyone has any ideas on where to start to fix.
I try with original track v1.1 by Rainmaker + updates Kevink2, no problem for me
I modified the link for the trackin the files of my Australian championships (V8 + Carerra Cup)

Capture.JPG
 
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Is it possible to have two Assetto Corsa installations and switch between them using Content Manager? I have Assetto Corsa installed on my main C Drive. I also have a secondary 2TB drive. The 2TB drive is not my main drive with my OS on though. So is it possible to have multiple installations?
It used to be possible - I did that for a couple of years. But at some point CM decided it didn't like it, and wouldn't load the game. It didn't have to do with whether the drives were Steam recognised or not, both of mine were. It may work again now - just try it out. Just copy over the whole installation (assettocorsa folder). It might or might not help to create a whole path, e.g. D:\Steam\steamapps\common\assettocorsa.

CM compressed AC on an M2 NVMe SSD loads very fast and is very stable.
 
What's the physroad.kn5 in your model.ini? I don't see that kn5 in either Rainmaker v1.1 or EASY v1.3.

If this is added to what I just uploaded, you'll have to edit model.ini ([MODEL_*]), so you don't overwrite stuff, and then put the models numbers in sequential order for it all to work.
@KevinK2 I had the problem before, I reinstalled the original Rainmaker v1.1 version and added your updates folders, I have no wall problem,
I don't understand why people have this wall problem (I don't use @pugsang files very strange)

Capture.JPG
 
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PROBLEM all RD real skins doesn't not work now all all LPM1 VRC !!!!! WTF !!!
but why are they doing this ??? it annoys me this kind of update !!!

View attachment 1096799

and in addition there are technical problems with the cars ... I will keep the old versions !

View attachment 1096801
Huh ?
Just checked all skins, they work fine...no issues driving the cars either.
Did you clean install ? Manually or letting CM do the thing ?
 
I'm not using Steam. I don't even have Steam installed at all. I guess I just copy the ''Assetto Corsa'' folder over to my secondary HDD. I'll try it and see what happens.
Buddy, your posts show that you are very fond of this game, but it is also clear that you are using the pirated version (I could be wrong)!
Why don't you ask your parents for money and buy a licensed version of the game for very little money - now you can find discounts and a price of about 8 bucks.
The game is definitely worth it and there will be much less problems, and you will not be ashamed in front of your friends!
:confused:
 
I'm not using Steam. I don't even have Steam installed at all. I guess I just copy the ''Assetto Corsa'' folder over to my secondary HDD. I'll try it and see what happens.
Dude just buy the god damn game, it's dirt cheap.

PROBLEM all RD real skins doesn't not work now all all LPM1 VRC !!!!! WTF !!!
but why are they doing this ??? it annoys me this kind of update !!!
You screwed up somewhere, no issues here.
 
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PROBLEM all RD real skins doesn't not work now all all LPM1 VRC !!!!! WTF !!!
but why are they doing this ??? it annoys me this kind of update !!!

View attachment 1096799

and in addition there are technical problems with the cars ... I will keep the old versions !

View attachment 1096801

PROBLEM all RD real skins doesn't not work now all all LPM1 VRC !!!!! WTF !!!
but why are they doing this ??? it annoys me this kind of update !!!

View attachment 1096799

and in addition there are technical problems with the cars ... I will keep the old versions !

View attachment 1096801
I dont have that issue. Strange.
 
do yourself a favor and grab this piece of Art.

Ooooh boy this looks great. I am absolutely a vintage racing fan.

...can‘t try it, just yesterday my pedals are broken:(

BTW. DiegoNapoli are you the guy who made the vintage Napoli Track ?
 
@KevinK2 I had the problem before, I reinstalled the original Rainmaker v1.1 version and added your updates folders, I have no wall problem,
I don't understand why people have this wall problem (I don't use @pugsang files very strange)

View attachment 1096790
Hmm definitely odd so it must have something to do with the 28pits update? I didn't try the regular as I was running from your championship files and it chose the 28pits version. I'll try the default track later when at my rig to see what's up.
 
Apologies if this has been previoulsy released, but since the Long Beach race is coming up this weekend, I'll just put this out there.

Long Beach Terra 21 version optimized by norms:


View attachment 1082422

-Improved road mesh by @jk0011
-Optimizations and additions by @norms, @slider666, @Fanapryde, @Masscot, @Jimlloyd, @LiquidSkyMan, and @Treigne
-Lights by @leBluem
-tree fix found by @macko68
-wall collision fix by @Mitch9

Couple of things I added:
-Rain and amateur Grass FX (added to loaded config)
-Reworked the ai (VRC and RSS Indy car, new LMP1 VRC prototypes, ASR 1991 mods, various GT3's tested at 100% strength and 80-100% aggression).
-Bumped up the grip over curbs via surfaces.ini
-Reworked VAO
-Background images

The track has been kicked around and worked on by many, so I have no idea if this is the most "up to date" version, and apologize if I screwed up any credits. The track does run reasonably well for me, compared to previous versions I have had, but there are still some issues (e.g. possible sticky walls).

If anyone wants to try and improve it, by all means do so, as it seems the track is no longer being worked on for various reasons. Please do not complain to me or any of the above for problems you find- maybe others in the community can come up with solutions.

Have fun, and look forward to any improvements the community may come up with.

Edit 10/31/21
Aerial objects created by @Masscot, placed by yours truly.

Hello, could you tell me how you have done to improve the fps so much, that it was a little poor
 
Hmm definitely odd so it must have something to do with the 28pits update? I didn't try the regular as I was running from your championship files and it chose the 28pits version. I'll try the default track later when at my rig to see what's up.
Rainmaker's version has NO problem at walls. In any case I am working on it, already fixed all flipped faces, removed around one million trees, reworked the road mesh and some other stuff. I have now to put everything together, plus KevinK2's stuff and fix the ext_config.ini

I would say I should be done around the end of the week
 
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Hmm definitely odd so it must have something to do with the 28pits update? I didn't try the regular as I was running from your championship files and it chose the 28pits version. I'll try the default track later when at my rig to see what's up.
correct version with 23+28 pits with all updates fix bugs on my MEGA (for all Australian championships)
 
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Hmm definitely odd so it must have something to do with the 28pits update? I didn't try the regular as I was running from your championship files and it chose the 28pits version. I'll try the default track later when at my rig to see what's up.
The problem is caused by a missing section in the models_adelaide_28pits.ini compared to the models.ini.

[MODEL_2]
FILE=walls.kn5
POSITION=0,0,0
ROTATION=0,0,0
 
Hi,
Here's some advice from my experience:
  • each camera you need should be set in ext_config (no relation with data cameras)
  • one camera can be used for multiple (even all) screens
  • one screen = one individual separate mesh or it will not work
  • one screen is automatically linked to only one camera (the nearest of the viewpoint)
  • resolution of texture is important and should match the one set in config

Take a look at my extensions ext-config-displays for example and DM me if you need more info

You can also find some documentation here:
Thank you - I solved my issue. I had everything perfect, except for one important addition to your advice. You have to have the LED Screen object position and rotation at 0,0,0. Makes sense to me now, because the camera could not detect to the closest screen. Figuring it out was just time consuming via trial and error.
 
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