Many, many thanks Zwiss. Looking great.Ring Djursland V1.0 for Assetto Corsa by ZWISS
================================
The real track:
===============
Ring Djursland is a motor racing circuit in Pederstrup, Denmark.
It hosts rounds of the Danish Touring Car Championship.
Ring Djursland first opened in 1965, but was altered a year later to its current layout. In 1983 it was bought by the Danish state, who renovated the track to use it as an educational centre with advanced driving courses for lorry drivers. After losing its environmental permit in the late 1980s, it reopened for racing in 1994.It is a relatively short circuit at 1.094 miles, it is known for its tight and hilly circuit layout.
Google Earth: 56°20'13.35"N - 10°41'4.03"E
The sim version:
================
Anton 'Norup' Sorenson created this track for Grand Prix Legends in 2002 and later he converted it to F1C, and then to rFactor. I converted it to GTR2 in 2011, but I changed about 50% of the meshes.
Now I almost completely rebuild it for AC.
I guess there is about 5% left of the old GPL meshes and textures.
Credits:
========
Thanks to KevinK2 for the AI work, cams and rain.
Thanks to CrisT86 for the lights and other ext_config.ini work.
Ring Djursland 2020
Ring Djursland V1.0 for Assetto Corsa by ZWISS ============================================== The real track: =============== Ring Djursland is a motor racing circuit in Pederstrup, Denmark. It hosts rounds of the Danish Touring Car...www.racedepartment.com
Feel free to p.m. me for errors or suggestions.
I will do an update when I have bundled all input.
View attachment 1103839
View attachment 1103840
Having following some races of Copenhagen Historic Grand Prix, maybe we can have a good surprise in the future.Many, many thanks Zwiss. Looking great.
Maybe consider also Padborg in future we would have great Dannish tracks representation in AC.
I only want to say a great great GREAT GREAT thankYou!!New TRACK by CrisT86 & Pugsang
Phakisa Freeway (Welkom, South Africa)
Original made by Tantra for GTR2 in 2007. Basic conversion to AC by Mechanic72.
v1.0 by CrisT86 & Pugsang
- 3D rework of the original meshes by Pugsang
- New 3d stuff around the track (Helicopters, ambulance etc)
- New textures for most of the materials
- TV screens
- New tree wall around the track and new trees
- Fixed UV mappings and UV remapped many areas around the track.
- Lights all around the track
- Soft collision deformable tyre walls
- New EXT_CONFIG featuring GrassFX, LightFX, RainFX, Seasons by @CrisT86
- New VAO
- New TV Cams
- New quadremeshed road mesh
- All 3 layouts of the track are fully working (road, short, oval)
- AI, sidelines, ai hints pit crew and a set of cameras by @KevinK2 for all 3 layouts
- Many thanks to @Zwiss and @RMi_wood for advises and support during the 3d rework phase
Download CrisT86 Pugsang Phakisa Freeway CrisT86 Pugsang for rar
Download File CrisT86 Pugsang Phakisa Freeway CrisT86 Pugsang for rarsharemods.com
You'll need the ext_config.ini in the skin folder to hide Legion's front wing?Hey you. I think I'm the first to make a (the only?) real world skin for Legion's high wing P68. And I think that you (yes, you reading this right now) might enjoy it. Did some research and told the story of the car too. Whole big thing. It's on RaceDepartment here:
Ford F3L P68 - Brands Hatch 1969 #58 (4k)
I have had this car mod from a creator whose name rhymes with "Region" on my hard drive for ages, but I could never bring myself to use it since I can't stand the fictional skins that came with it. As a fan of the World Sportscar Championship...www.racedepartment.com
You deserve this, my dude.
View attachment 1103823
View attachment 1103824
[MODEL_REPLACEMENT_0]
FILE=parts.kn5
HIDE=front_wing_aerofoil, front_wing_strut, front_wing_turnbuckle
INSERT=
INSERT_AFTER=
;front_wing_aerofoil, front_wing_strut, front_wing_turnbuckle, hiwing_aerofoil, hiwing_strut, hiwing_turnbuckle
There is no car specific FFB settings, beside strength, FFB reflects the physic of the car.Hi! Is it possible to copy the FFB data parameters from one car to another? And if so, how?
Ok, I thought. So "bad" physics, "bad" ffb. Thanks.There is no car specific FFB settings, beside strength, FFB reflects the physic of the car.
FH5 port ?
for example:Hey are there any good skinpacks for the RSS Hyperion?
Thank you, Zwiss - it looks great!Ring Djursland V1.0 for Assetto Corsa by ZWISS
================================
The real track:
===============
Ring Djursland is a motor racing circuit in Pederstrup, Denmark.
It hosts rounds of the Danish Touring Car Championship.
Ring Djursland first opened in 1965, but was altered a year later to its current layout. In 1983 it was bought by the Danish state, who renovated the track to use it as an educational centre with advanced driving courses for lorry drivers. After losing its environmental permit in the late 1980s, it reopened for racing in 1994.It is a relatively short circuit at 1.094 miles, it is known for its tight and hilly circuit layout.
Google Earth: 56°20'13.35"N - 10°41'4.03"E
The sim version:
================
Anton 'Norup' Sorenson created this track for Grand Prix Legends in 2002 and later he converted it to F1C, and then to rFactor. I converted it to GTR2 in 2011, but I changed about 50% of the meshes.
Now I almost completely rebuild it for AC.
I guess there is about 5% left of the old GPL meshes and textures.
Credits:
========
Thanks to KevinK2 for the AI work, cams and rain.
Thanks to CrisT86 for the lights and other ext_config.ini work.
Ring Djursland 2020
Ring Djursland V1.0 for Assetto Corsa by ZWISS ============================================== The real track: =============== Ring Djursland is a motor racing circuit in Pederstrup, Denmark. It hosts rounds of the Danish Touring Car...www.racedepartment.com
Feel free to p.m. me for errors or suggestions.
I will do an update when I have bundled all input.
View attachment 1103839
View attachment 1103840
yepFH5 port ?
yes, but lowering ffb strengh for that car might make it less obnoxious.Ok, I thought. So "bad" physics, "bad" ffb. Thanks.
I pare back my collection about once every three months. Now down to 200-odd cars and 450-odd tracks. And almost 5,000 hours total.Is it about collecting, more than racing for me? I discovered today that out of the 3189 cars in my car list, I have only driven 198 (6%) of them. Of my limited 707 tracks, I have only driven on 97 (13.7%). Am I only in this for collecting with the occasional race in between, mostly not more than 4 laps at a time? I love the game, love the VR races, love creating and sharing back in my limited capacity, but think the addiction is more about the collection and appreciation of the beautiful cars. What are your stats? filter in content manager by driven:0 for both cars and tracks. Look at all, then the result.
I'll drive a car I am excited about right then, but for the most part I have untold amounts that I haven't.Am I only in this for collecting with the occasional race in between, mostly not more than 4 laps at a time?
At this moment 266 cars (some 500 more in my 'storage') and 343 tracks, all used. No street cars.Is it about collecting, more than racing for me? I discovered today that out of the 3189 cars in my car list, I have only driven 198 (6%) of them. Of my limited 707 tracks, I have only driven on 97 (13.7%). Am I only in this for collecting with the occasional race in between, mostly not more than 4 laps at a time? I love the game, love the VR races, love creating and sharing back in my limited capacity, but think the addiction is more about the collection and appreciation of the beautiful cars. What are your stats? filter in content manager by driven:0 for both cars and tracks. Look at all, then the result.
Very impressive! If you don't mind my asking, how much space does all of that AC mods take up on your hard drive? I'm just curious because I will eventually end of owning that many cars and tracks eventually as well lolIs it about collecting, more than racing for me? I discovered today that out of the 3189 cars in my car list, I have only driven 198 (6%) of them. Of my limited 707 tracks, I have only driven on 97 (13.7%). Am I only in this for collecting with the occasional race in between, mostly not more than 4 laps at a time? I love the game, love the VR races, love creating and sharing back in my limited capacity, but think the addiction is more about the collection and appreciation of the beautiful cars. What are your stats? filter in content manager by driven:0 for both cars and tracks. Look at all, then the result.
My Assetto Corsa folder is 533 Gb.Very impressive! If you don't mind my asking, how much space does all of that AC mods take up on your hard drive? I'm just curious because I will eventually end of owning that many cars and tracks eventually as well lol
515 cars on 211 tracks ---> everything used in diverse Custom Championships and of course driven.Is it about collecting, more than racing for me? I discovered today that out of the 3189 cars in my car list, I have only driven 198 (6%) of them. Of my limited 707 tracks, I have only driven on 97 (13.7%). Am I only in this for collecting with the occasional race in between, mostly not more than 4 laps at a time? I love the game, love the VR races, love creating and sharing back in my limited capacity, but think the addiction is more about the collection and appreciation of the beautiful cars. What are your stats? filter in content manager by driven:0 for both cars and tracks. Look at all, then the result.