Thanks for this - I'm sure I had a different version of this track at some point but it must have been so bad I deleted it.
I'm seeing artifacts above some of the tree walls. Others might not see them, it seems to vary user to user.
Quite hard to see in a photo, but:
View attachment 1109124
They're easy to remove though:
To remove 'telegraph line artifacts' (floating horizontal lines) above tree walls, trees, bushes, crowds, marshals etc
- Use CSP 'object inspector' to identify the offending DDS
- Create a track skin and override the offending DDS
- Open the offending DDS in PhotoShop (or your equivalent app of choice) from the skin folder
- Create a new layer from the background layer (to make it editable)
- Select 'channels'
- Make the alpha layer (Alpha 1) active
- Copy the alpha channel colour
- Draw a two-pixel thick horizontal line using this colour at the very bottom of the DDS
- Save the DDS as [DXT5-ARGB-8 bpp-interpolated alpha] back to the skin folder
- Activate the skin in CM (click it on/off a few times) and enjoy the fruits of your labour.
- If faint lines are still visible out on the track, add another one-pixel line of alpha to the bottom of the DDS directly above the others until the line disappears.
The CSP flag shader on the Motul banners seems borked too? The mesh probably needs redoing.
View attachment 1109125
Edit: the smaller flags on the s/f straight are only one-sided too - they're invisible from behind.
It'd be good if the flying stuff was credited to Reboot Team too.